Difference between revisions of "Dead Ringer/fr"

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La '''Dead Ringer''' est une montre à débloquer pour le [[Spy/fr|Spy]], remplaçant la [[Invisibility Watch/fr|Montre d'invisibilité]] dans le slot 'PDA'. Envoyé via un colis express provenant de [[TF Industries|Mann Co.]], cette montre de poche en or plaqué permet de feindre la mort et se rendre invisible pendant 6.5 secondes quand le Spy est blessé, laissant derrière lui un faux corps pour distraire ses ennemis permettant au Spy de prendre la fuite, et tout cela avec un faux message de mort. Elle peut aussi simuler de fausse dominations, vengeance, des messages d'HLstatsX et même des succès. Si le joueur est déguisé en une classe de sa propre équipe, la montre fait tomber un corps de cette même classe et non celui du Spy.
 
La '''Dead Ringer''' est une montre à débloquer pour le [[Spy/fr|Spy]], remplaçant la [[Invisibility Watch/fr|Montre d'invisibilité]] dans le slot 'PDA'. Envoyé via un colis express provenant de [[TF Industries|Mann Co.]], cette montre de poche en or plaqué permet de feindre la mort et se rendre invisible pendant 6.5 secondes quand le Spy est blessé, laissant derrière lui un faux corps pour distraire ses ennemis permettant au Spy de prendre la fuite, et tout cela avec un faux message de mort. Elle peut aussi simuler de fausse dominations, vengeance, des messages d'HLstatsX et même des succès. Si le joueur est déguisé en une classe de sa propre équipe, la montre fait tomber un corps de cette même classe et non celui du Spy.
  
The Dead Ringer blocks 90% of the damage from the activating hit. This allows you to survive fully charged [[headshot]]s by [[Sniper]]s or [[backstab]]s from enemy Spies, as long as you have more than one [[health]]. Since backstabs have a base damage of 6 times the victim's current health, and the initial hit that activates the Dead Ringer does 10% damage, causing backstabs to do 6/10 of the victim's current health.  
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La Dead Ringer bloque 90% des dégâts subit. Cela vous permet de survivre à un tir en pleine tête complètement chargé par le [[Sniper/fr|Sniper]] ou le backstab d'un [[Spy/fr|Spy]] ennemi.
  
 
The Dead Ringer uncloaks with a very distinct sound. The uncloak noise is quite loud up-close, but rapidly fades with distance. Its Cloak meter drains significantly upon uncloaking, and cannot be used again until fully recharged, though emerging from the Dead Ringer's Cloak drains up to 60% if the meter is at least 40% full. Like the standard Invisibility Watch, picking up ammo can replenish the Cloak. [[Resupply area]]s, [[Dispenser]]s, and [[ammo]] can also replenish your Cloak meter. A large ammo box and medium boxes will restore 35% and small boxes 25%. When triggered in an [[Arena]] before any other player is killed, it grants the attacker the [[First blood]] buff. If a Spy is cloaked for more than 6.5 seconds using the Dead Ringer, through collecting ammo or other sources, it will revert to a standard Cloak, losing the 90% damage reduction and letting the Cloak flicker if the Spy collides with an enemy or gets shot.
 
The Dead Ringer uncloaks with a very distinct sound. The uncloak noise is quite loud up-close, but rapidly fades with distance. Its Cloak meter drains significantly upon uncloaking, and cannot be used again until fully recharged, though emerging from the Dead Ringer's Cloak drains up to 60% if the meter is at least 40% full. Like the standard Invisibility Watch, picking up ammo can replenish the Cloak. [[Resupply area]]s, [[Dispenser]]s, and [[ammo]] can also replenish your Cloak meter. A large ammo box and medium boxes will restore 35% and small boxes 25%. When triggered in an [[Arena]] before any other player is killed, it grants the attacker the [[First blood]] buff. If a Spy is cloaked for more than 6.5 seconds using the Dead Ringer, through collecting ammo or other sources, it will revert to a standard Cloak, losing the 90% damage reduction and letting the Cloak flicker if the Spy collides with an enemy or gets shot.
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==Temps de fonction==
 
==Temps de fonction==
Activates upon injury. The Spy will take only 10% damage from attacks while he is cloaked, including the initial triggering attack.
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En l'activant pendant une blessure. Le Spy prendra que 10% de dégâts reçu pendant qu'il est invisible. Incluant l'attaque qui l'activera.
  
*Cloak maximum duration: 6.5 seconds
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*Durée d'invisibilité: 6.5 secondes
  
*Cloak recharge time (from 100% depletion): 16 seconds
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*Temps de rechargement (à 100%): 16 secondes
  
 
==Succès associé==
 
==Succès associé==

Revision as of 15:17, 28 September 2010

Template:Weapon infobox

«
Alors que vos ennemis se précipiteront sur ce qu'ils croient être votre corps pour faire vos poches, vous serez déjà derrière eux, prêt à jouer du couteau.
— Publicité pour la Dead Ringer
»

La Dead Ringer est une montre à débloquer pour le Spy, remplaçant la Montre d'invisibilité dans le slot 'PDA'. Envoyé via un colis express provenant de Mann Co., cette montre de poche en or plaqué permet de feindre la mort et se rendre invisible pendant 6.5 secondes quand le Spy est blessé, laissant derrière lui un faux corps pour distraire ses ennemis permettant au Spy de prendre la fuite, et tout cela avec un faux message de mort. Elle peut aussi simuler de fausse dominations, vengeance, des messages d'HLstatsX et même des succès. Si le joueur est déguisé en une classe de sa propre équipe, la montre fait tomber un corps de cette même classe et non celui du Spy.

La Dead Ringer bloque 90% des dégâts subit. Cela vous permet de survivre à un tir en pleine tête complètement chargé par le Sniper ou le backstab d'un Spy ennemi.

The Dead Ringer uncloaks with a very distinct sound. The uncloak noise is quite loud up-close, but rapidly fades with distance. Its Cloak meter drains significantly upon uncloaking, and cannot be used again until fully recharged, though emerging from the Dead Ringer's Cloak drains up to 60% if the meter is at least 40% full. Like the standard Invisibility Watch, picking up ammo can replenish the Cloak. Resupply areas, Dispensers, and ammo can also replenish your Cloak meter. A large ammo box and medium boxes will restore 35% and small boxes 25%. When triggered in an Arena before any other player is killed, it grants the attacker the First blood buff. If a Spy is cloaked for more than 6.5 seconds using the Dead Ringer, through collecting ammo or other sources, it will revert to a standard Cloak, losing the 90% damage reduction and letting the Cloak flicker if the Spy collides with an enemy or gets shot.

Activating the Dead Ringer while already on fire extinguishes it. You can be immediately set on fire again, however. The Dead Ringer Cloak will activate even if the Spy was previously covered by Jarate (the increased damage will still be in effect however), but will short out if he is hit by Jarate while the Cloak is active. A Spy under the Dead Ringer's Cloak will not flicker when bumped into; this is to offset the obvious difficulty of not being able to decide when and where to Cloak.

Temps de fonction

En l'activant pendant une blessure. Le Spy prendra que 10% de dégâts reçu pendant qu'il est invisible. Incluant l'attaque qui l'activera.

  • Durée d'invisibilité: 6.5 secondes
  • Temps de rechargement (à 100%): 16 secondes

Succès associé

Tf spy sleeper agent.png Agent Dormant

Tuez un ennemi qui a activé votre mort feinte dans les 20 dernières secondes.

Anecdotes

  • Using the Dead Ringer, it is possible to survive: a deadly fall (non-trigger), 16 stickies, taunt attacks, fully-charged headshots, backstabs, and the initial hit by a train or saw blade.
  • Though it is possible to momentarily survive a train hit, the train will plow into you again and kill you if you do not move out of the way to avoid a second hit.
  • When ping and network transmission are not an issue, a Spy can bring up the Dead Ringer and be protected in less than 1/100th of a second. In the average online match this margin is greater, but the times serve to show that the Dead Ringer was designed with no real activation delay.
  • Dead Ringer is a phrase used to describe something or someone looking nearly identical to something or someone else. (e.g. 'He's a Dead Ringer for that BLU Spy we shot earlier!' )
  • If a Spy has a Domination against you, triggering his fake death it will NOT trigger your revenge, only his real death will achieve this.
  • Sniping someone while they have the Dead Ringer activated will award the "Shoot The Breeze" Achievement (if you do not already have it). Similarly, decapitating a Spy with the Dead Ringer active will award the "Shorn Connery" Achievement, as well as add a head to your total.
    • Dead Ringer Spies will also add to the Head count of the Eyelander with the feign death, even if they don't truly die.
  • The ability to feign your death was present in Team Fortress Classic, and the Dead Ringer's function was likely inspired by that ability. However in Team Fortress Classic, you did not turn invisible, instead being rendered immobile and having to hope that the enemy would pass by.
  • The Dead Ringer is the only thing short of an ÜberCharge that you can use to survive a taunt attack.
  • Engraved onto the surface of the Dead Ringer is an image of a hummingbird, considered to be a symbol of eternity and everlasting life.
  • If you are hit by the Tribalman's Shiv or Southern Hospitality, you will still suffer the bleed effect while cloaked. Sharp-eyed opponents may track you by spotting the bleed indicators.
  • If you bring out your Dead Ringer while reloading either the Revolver or the Ambassador, The Spy will have three arms on screen at once.
  • In some cases, if one is covered in Jarate and then activates the Dead Ringer, the Jarate will remain on the player revealing their location.
  • Feign deaths are not counted by Sentry Guns as kills or assists and thus will not contribute to revenge Crits for the Frontier Justice.
  • Feign deaths will not trigger the 5 second Crit-boost for the Killing Gloves of Boxing.
  • Using the Dead Ringer and taunting can survive a single taunt kill without activating the Cloak. However, damage is still dealt and the damage reduction disappears after the Spy is hit once.

Galerie

Voir aussi

Liens externes

Template:Allweapons Nav/fr
Template:Spy Nav/fr