Difference between revisions of "Double-Barrel Shotgun (Classic)"
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==Trivia== | ==Trivia== | ||
*The model in ''Team Fortress Classic'' is same SPAS-12 model from Half-Life. | *The model in ''Team Fortress Classic'' is same SPAS-12 model from Half-Life. | ||
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+ | ==Gallery== | ||
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+ | File:TFC p dbshotgun.png|3rd person view. | ||
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{{Classic_Weapons_nav}} | {{Classic_Weapons_nav}} |
Revision as of 22:40, 16 April 2011
The Double-Barrel Shotgun (Super Shotgun in Quake Team Fortress) is a weapon in Team Fortress Classic. Each shot fired consumes 2 shells from a player's ammunition reserves.
Contents
Damage
4 per pellet; 51 if all pellets connect.
Quake Team Fortress
In Quake Team Fortress, it is only useful as a backup weapon because shotguns suffer from falloff damage. In Team Fortress Classic however, there is no falloff which makes the Super Shotgun a very useful weapon. In fact, the TFC variant can be used as a primary weapon for certain classes.
Trivia
- The model in Team Fortress Classic is same SPAS-12 model from Half-Life.
Gallery
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