Difference between revisions of "Valve Hammer Editor"

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{{ OtherWikis
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{{OtherWikis
| [[wikipedia:Valve Hammer Editor|Valve Hammer Editor]] article on [[wikipedia:Main Page|Wikipedia]].
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| [[wikipedia:Valve Hammer Editor|Valve Hammer Editor]] on [[w:Main Page|Wikipedia]]
| {{vdc|Valve Hammer Editor|Valve Hammer Editor}}.
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[[File:Hammereditor.png|80px|frameless|right]]
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| {{vdc|Valve Hammer Editor|Valve Hammer Editor}}
 
| For information on mapping with the Valve Hammer Editor in Team Fortress 2, see:
 
| For information on mapping with the Valve Hammer Editor in Team Fortress 2, see:
 
** [[:Category:Mapping]]
 
** [[:Category:Mapping]]
** Valve Developer Community documentation on [http://developer.valvesoftware.com/wiki/Team_Fortress_2_Level_Creation Team Fortress 2 Level Creation].
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** {{vdc|Team Fortress 2 Level Creation|Team Fortress 2 Level Creation}}.
 
}}
 
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The '''Valve Hammer Editor''', more informally known as '''Hammer''', is the resource used to make maps in [[Source Engine]] games, such as ''[[Team Fortress 2]]''.
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'''Valve Hammer Editor''', also referred to as '''Hammer''' and formerly known as '''Worldcraft''', is a mapping tool used by level designers to create new maps for [[Source Engine]] and [[w:GoldSrc|GoldSrc]] games.
  
For general info on the Valve Hammer Editor, click on the Wikipedia link. For examples on how to start mapping, click on the Valve Developer Community link.
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== See also ==
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* [[VScript]]
  
{{Template:Mapping nav}}
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{{Mapping nav}}
  
 
[[Category:Mapping]]
 
[[Category:Mapping]]
 
[[Category:Valve]]
 
[[Category:Valve]]

Latest revision as of 10:53, 13 May 2024

Valve Hammer Editor, also referred to as Hammer and formerly known as Worldcraft, is a mapping tool used by level designers to create new maps for Source Engine and GoldSrc games.

See also