Difference between revisions of "Slowdown"
(cleanup) |
m (→Related Achievements: linked class titles) |
||
Line 94: | Line 94: | ||
==Related Achievements== | ==Related Achievements== | ||
− | === | + | === [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[Scarechievements]] === |
− | {{ | ||
− | |||
− | |||
{{Show achievement|Halloween|Scared Stiff|width=50%}} | {{Show achievement|Halloween|Scared Stiff|width=50%}} | ||
+ | ==={{Icon class|class=heavy|link=heavy}} [[Heavy]]=== | ||
+ | {{Show achievement|Heavy|Don't Touch Sandvich|width=50%}} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 22:27, 25 January 2011
“ | What da hell's goin' on?
Click to listen
— The Scout on being slowed up
|
” |
Slowdown or Slow is a gameplay mechanic that decreases the speed of a player for a set amount of time. This effect can be applied to a player when under attack by certain weapons or as a penalty for using a certain item. In addition, players can naturally slow down their own movement speed by crouching (33%) or by running backwards (10%). Specifics on how much a particular class is slowed down can be found in the Classes article.
The slowdown effect has no falloff distance; players hit from any distance will always be slowed down by at least a small amount.
Contents
Weapon Effect
Weapon | Slowdown Notes |
---|---|
Natascha |
|
Sandman |
|
Weapon Penalty
Weapon | Slowdown Notes |
---|---|
Scotsman's Skullcutter |
|
Minigun / Natascha / Iron Curtain |
|
Brass Beast |
|
Hauling |
|
Sniper Rifle / Sydney Sleeper |
|
Huntsman |
|
Disguise |
|
Removed Slowdown
Weapon | Slowdown Notes |
---|---|
Shortstop |
|
Bonk! Atomic Punch |
|
Razorback |
|
Environmental Slowdowns
Cause | Slowdown Notes |
---|---|
|
Related Achievements
Scarechievements
Scared Stiff Kill a player scared by a ghost. |
Heavy
Don't Touch Sandvich Kill 50 Scouts using Natascha. |