Difference between revisions of "User:Kid Of The Century/Sandbox"
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[http://en.wikipedia.org/wiki/Help:Wiki_markup Wiki Help - Markup] | [http://en.wikipedia.org/wiki/Help:Wiki_markup Wiki Help - Markup] | ||
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+ | [http://en.wikipedia.org/wiki/Help:Magic_words Wiki Help - Magic Words] | ||
[http://en.wikipedia.org/wiki/Help:Table Wiki Help - Tables] | [http://en.wikipedia.org/wiki/Help:Table Wiki Help - Tables] | ||
− | + | [http://www.mediawiki.org/wiki/Help:Extension:ParserFunctions MediaWiki Help - Parser Functions] | |
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− | + | ==Pages I'm currently messing with== | |
− | + | [[User:Kid Of The Century/Sandbox/Death|Death]] | |
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− | + | [[User:Kid Of The Century/Sandbox/template:Icon_killicon| (template) Icon killicon]] | |
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− | + | [[User:Kid Of The Century/Sandbox/Template:Map_items| (template) Map items]]{{b}}[[User:Kid Of The Century/Sandbox/Template:Map_items_v1| v1]] | |
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− | + | [[User:Kid Of The Century/Sandbox/Template:Map_infobox| (template) Map infobox]]{{b}}[[User:Kid Of The Century/Sandbox/Template:Map_infobox_2| v2]] | |
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− | + | [[User:Kid Of The Century/Sandbox/Dustbowl| Dustbowl]] | |
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− | + | [[User:Kid Of The Century/Sandbox/Weapon_Demonstration| (template) Weapon Demonstration]] | |
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− | + | [[User:Kid Of The Century/Sandbox/Template:Promo_nav| (template) Promo Nav]] | |
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− | + | [[User:Kid Of The Century/Sandbox/Template:Quotation| (template) Quotation]] | |
− | + | ||
− | + | == Item Availability Table == | |
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− | + | {| class="wikitable grid" style="text-align: center;" width="75%" | |
− | {| class="wikitable grid" style="text-align: center;" | + | !class="header" style="width: 15%" rowspan="2" | Item |
− | ! class="header" width=" | + | !class="header" style="width: 8%" rowspan="2" | Type |
− | ! class="header" width=" | + | !class="header" style="width: 8%" rowspan="2" | Class |
− | ! class="header" | + | !class="header" rowspan="2" | Quality |
− | ! class="header" | | + | !class="header" colspan="5" | Availability |
|- | |- | ||
− | ! | + | !class="subheader" style="text-align: center; width: 10%" | Craft |
− | + | !class="subheader" style="text-align: center; width: 10%" | Drop | |
− | ! class="subheader" style= | + | !class="subheader" style="text-align: center; width: 10%" | Trade |
− | | | + | !class="subheader" style="text-align: center; width: 10%" | Gift |
− | + | !class="subheader" style="text-align: center; width: 10%" | Unlock | |
|- | |- | ||
− | + | | rowspan="2" | {{item icon|size=76px|Blutsauger}}<br />'''[[Blutsauger]]''' | |
− | | | + | | rowspan="2" | Weapon |
+ | | rowspan="2" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] | ||
+ | | style="background:#FFD700; height:35px" | {{tf2b|Unique}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
|- | |- | ||
− | + | | style="background:#476291; height:35px" | {{tf2b|Vintage}} | |
− | | | + | | {{cross}} |
+ | | {{cross}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{cross}} | ||
|- | |- | ||
− | + | | rowspan="2" | {{item icon|size=76px|Kritzkrieg}}<br />'''[[Kritzkrieg]]''' | |
− | | | + | | rowspan="2" | Weapon |
+ | | rowspan="2" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] | ||
+ | | style="background:#FFD700; height:35px" | {{tf2b|Unique}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
|- | |- | ||
− | + | | style="background:#476291; height:35px" | {{tf2b|Vintage}} | |
− | | | + | | {{cross}} |
+ | | {{cross}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{cross}} | ||
|- | |- | ||
− | | | + | | rowspan="2" | {{item icon|size=76px|Übersaw}}<br />'''[[Übersaw]]''' |
+ | | rowspan="2" | Weapon | ||
+ | | rowspan="2" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] | ||
+ | | style="background:#FFD700; height:35px" | {{tf2b|Unique}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
|- | |- | ||
− | + | | style="background:#476291; height:35px" | {{tf2b|Vintage}} | |
− | | | + | | {{cross}} |
− | + | | {{cross}} | |
− | | | + | | {{check}} |
− | | | + | | {{check}} |
+ | | {{cross}} | ||
|- | |- | ||
− | + | | rowspan="2" | {{item icon|size=76px|Backburner}}<br />'''[[Backburner]]''' | |
− | | | + | | rowspan="2" | Weapon |
+ | | rowspan="2" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | style="background:#FFD700; height:35px" | {{tf2b|Unique}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
|- | |- | ||
− | + | | style="background:#476291; height:35px" | {{tf2b|Vintage}} | |
− | | | + | | {{cross}} |
+ | | {{cross}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{cross}} | ||
|- | |- | ||
− | + | | rowspan="2" | {{item icon|size=76px|Flare Gun}}<br />'''[[Flare Gun]]''' | |
− | | | + | | rowspan="2" | Weapon |
− | {| style=" | + | | rowspan="2" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] |
− | | | + | | style="background:#FFD700; height:35px" | {{tf2b|Unique}} |
− | | | + | | {{check}} |
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
|- | |- | ||
− | | | + | | style="background:#476291; height:35px" | {{tf2b|Vintage}} |
− | | | + | | {{cross}} |
− | |} | + | | {{cross}} |
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{cross}} | ||
|- | |- | ||
− | + | | rowspan="2" | {{item icon|size=76px|Axtinguisher}}<br />'''[[Axtinguisher]]''' | |
− | | | + | | rowspan="2" | Weapon |
+ | | rowspan="2" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] | ||
+ | | style="background:#FFD700; height:35px" | {{tf2b|Unique}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{cross}} | ||
|- | |- | ||
− | | | + | | style="background:#476291; height:35px" | {{tf2b|Vintage}} |
+ | | {{cross}} | ||
+ | | {{cross}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{cross}} | ||
|- | |- | ||
− | + | | rowspan="2" | {{item icon|size=76px|Lugermorph}}<br />'''[[Lugermorph]]''' | |
− | + | | rowspan="2" | Weapon | |
− | + | | rowspan="2" | {{Icon class|class=Scout|link=Scout}}<br />[[Scout]]<br />{{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]] | |
− | | | + | | style="background:#FFD700; height:35px" | {{tf2b|Unique}} |
− | | | + | | {{cross}} |
+ | | {{cross}} | ||
+ | | {{cross}} | ||
+ | | {{cross}} | ||
+ | | {{check}} | ||
|- | |- | ||
− | + | | style="background:#476291; height:35px" | {{tf2b|Vintage}} | |
− | | | + | | {{cross}} |
+ | | {{cross}} | ||
+ | | {{check}} | ||
+ | | {{check}} | ||
+ | | {{cross}} | ||
|- | |- | ||
− | + | | rowspan="1" | {{item icon|size=76px|Hero's Hachimaki}}<br />'''[[Hero's Hachimaki]]''' | |
− | | < | + | | rowspan="1" | Weapon |
+ | | rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | style="background:#4D7455; height:70px" | {{tf2b|Genuine}} | ||
+ | | {{cross}} | ||
+ | | {{cross}} | ||
+ | | {{check}} | ||
+ | | {{cross}} | ||
+ | | {{cross}} | ||
|- | |- | ||
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|} | |} | ||
− | === | + | == Template:Map_items_location prototype 1 == |
− | + | {| class="infobox" style="float: left; text-align: center; width:40%" | |
− | + | |- style="text-align:center;" | |
− | + | ! class="header" style="width:25%;" | {{lang | |
− | + | | en = Pickups: | |
− | + | | it = Oggetti: | |
− | :{{ | + | }} |
− | + | | {{#if: {{{health-small|1}}} | [[File:Smallhealth.png|link=Health{{if lang}}|15px]] {{!!}} ×{{{health-small|99}}} {{!!}} | }} {{#if: {{{health-medium|1}}} | [[File:Mediumhealth.png|link=Health{{if lang}}|15px]] {{!!}} ×{{{health-medium|99}}} {{!!}} | }} {{#if: {{{health-large|1}}} | [[File:Largehealth.png|link=Health{{if lang}}|15px]] {{!!}} ×{{{health-large|99}}} {{!!}} | }} {{#if: {{{ammo-small|1}}} | [[File:Smallammo.png|link=Health{{if lang}}|15px]] {{!!}} ×{{{ammo-small|99}}} {{!!}} | }} {{#if: {{{ammo-medium|1}}} | [[File:Mediumammo.png|link=Health{{if lang}}|15px]] {{!!}} ×{{{ammo-medium|99}}} {{!!}} | }} {{#if: {{{ammo-large|1}}} | [[File:Largeammo.png|link=Health{{if lang}}|15px]] {{!!}} ×{{{ammo-large|99}}} | }} | |
− | + | |} | |
− | + | {{clr}} | |
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− | {| class=" | + | == Template:Map_items_location prototype 2 == |
− | ! | + | {| class="infobox" style="float: left; text-align: center; width:35%" |
− | ! | + | |- style="text-align:center;" |
− | |- | + | ! class="header" style="width:35%;" rowspan="2" | {{lang |
− | | | + | | en = Pickups: |
+ | | it = Oggetti: | ||
+ | }} | ||
+ | |{{#if: {{{health-small|1}}} | [[File:Smallhealth.png|link=Health{{if lang}}|15px]] {{!!}} | }} {{#if: {{{health-medium|1}}} | [[File:Mediumhealth.png|link=Health{{if lang}}|15px]] {{!!}} | }} {{#if: {{{health-large|1}}} | [[File:Largehealth.png|link=Health{{if lang}}|15px]] {{!!}} | }} {{#if: {{{ammo-small|1}}} | [[File:Smallammo.png|link=Health{{if lang}}|15px]] {{!!}} | }} {{#if: {{{ammo-medium|1}}} | [[File:Mediumammo.png|link=Health{{if lang}}|15px]] {{!!}} | }} {{#if: {{{ammo-large|1}}} | [[File:Largeammo.png|link=Health{{if lang}}|15px]] | }} | ||
|- | |- | ||
− | ! | + | | {{#if: {{{health-small|1}}} | ×{{{health-small|99}}} {{!!}} | }} {{#if: {{{health-medium|1}}} | ×{{{health-medium|99}}} {{!!}} | }} {{#if: {{{health-large|1}}} | ×{{{health-large|99}}} {{!!}} | }} {{#if: {{{ammo-small|1}}} | ×{{{ammo-small|99}}} {{!!}} | }} {{#if: {{{ammo-medium|1}}} | ×{{{ammo-medium|99}}} {{!!}} | }} {{#if: {{{ammo-large|1}}} | ×{{{ammo-large|99}}} | }} |
− | |- | ||
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− | : | ||
|} | |} | ||
− | == | + | <br /> |
+ | <br /> | ||
+ | <br /> | ||
+ | <br /> | ||
+ | == Damage table == | ||
+ | |||
+ | {{User:Kid_Of_The_Century/Sandbox/Template:Damage_table | ||
+ | | type = [[Projectile]] | ||
+ | | speed-if-projectile = 9001 | ||
+ | | trajectory-if-projectile = straight | ||
− | + | | damage = yes | |
− | + | | base = 112 | |
− | + | | ramp up % = 125 | |
− | | | + | | ramp up = 140 |
− | | | + | | fall off = 57 |
− | | | + | | fall off % = 51 |
− | + | | minicrit = 152 | |
− | | | + | | crit = 336 |
− | | | ||
− | |||
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+ | | function times = yes | ||
+ | | attack interval = 0.8 s | ||
+ | | reload first = 0.8 s | ||
+ | | reload more = 0.92 s | ||
+ | }} | ||
− | {| | + | {{User:Kid_Of_The_Century/Sandbox/Template:Damage_table |
− | + | | type = [[Projectile]] | |
− | + | | speed-if-projectile = 9001 | |
− | | | + | | damage = yes |
− | | | + | | base = 112 |
− | | | + | | ramp up % = 125 |
− | + | | ramp up = 140 | |
− | | | + | | fall off = 57 |
− | | | + | | fall off % = 51 |
− | + | | minicrit = 152 | |
− | | | + | | crit = 336 |
− | == | + | | function times = yes |
+ | | attack interval = 0.8 s | ||
+ | | reload first = 0.8 s | ||
+ | | reload more = 0.92 s | ||
+ | }} | ||
− | + | == Quotation == | |
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+ | Official: | ||
+ | {{Quotation|Io|Ciao!}} | ||
− | + | Mine: | |
− | + | {{User:Kid_Of_The_Century/Sandbox/Template:Quotation|Io|Ciao!|translation=è un saluto.}} | |
− | |||
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− | ! | ||
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− | === | + | == Basic strategy template == |
− | |||
− | + | {{main|Tips#Scout|l1=Scout tips|Basic Scout strategy{{if lang}}|l2=Scout strategy}} | |
− | + | [[File:Scoutava.jpg|right]] | |
+ | {| class="borderless" width="75%" | ||
+ | |style="align:center; background-color: #FEF5E0;"| {{b}} Jump again in mid-air to change direction, and avoid enemy fire. | ||
+ | <!-- |style="align:center; background-color: #FFFFFF;" rowspan="6"| --> | ||
+ | |- | ||
+ | |style="align:center; background-color: #FEF5E0;"| {{b}} You capture control points and push carts twice as fast as any other class. | ||
+ | |- | ||
+ | |style="align:center; background-color: #FEF5E0;"| {{b}} You're most effective when you stay moving and use your speed to your advantage. | ||
+ | |- | ||
+ | |style="align:center; background-color: #FEF5E0;"| {{b}} Your Scattergun is deadly at point blank range. | ||
+ | |- | ||
+ | |style="align:center; background-color: #FEF5E0;"| {{b}} Your Pistol is great for picking off enemies at a distance. | ||
+ | |- | ||
+ | |style="align:center; background-color: #FEF5E0;"| {{b}} Press {{tooltip|E|The Medic! call command will change to match a custom control scheme or console controller.}} to call for a Medic if you get hurt. Nearby Medics will be notified of your need. | ||
+ | |- | ||
+ | |} | ||
+ | <!-- NOTE: this below is just to show how the manual addition of tips will work. --> | ||
+ | {| class="borderless" width="75%" | ||
+ | |style="align:center; background-color: #FEF5E0;"| {{b}} Crappy custom tip #1 | ||
+ | |- | ||
+ | |style="align:center; background-color: #FEF5E0;"| {{b}} Crappy custom tip #2 | ||
+ | |- | ||
+ | |} | ||
+ | == Quality Icon Test == | ||
+ | {{Item infobox | ||
+ | | name = Half-Zatoichi | ||
+ | | type = weapon | ||
+ | | image = Half_Zatoichi.png | ||
+ | | used-by = [[Soldier]], [[Demoman]] | ||
+ | | slot = melee | ||
+ | | contributed-by = {{Backpack Item Link|76561197993552969|263120121}} | ||
+ | | released = [[Shogun Pack]] | ||
+ | | availability = Promotional [[File:Quality_icon_genuine.png|15px]]<br />Drop/Craft/Purchase [[File:Quality_icon_unique.png|15px]]<br />Unlock #31[[File:Quality_icon_strange.png|15px]] | ||
+ | | trade = yes | ||
+ | | numbered = no | ||
+ | | loadout = Yes | ||
+ | | item-level = Level 5 Katana | ||
+ | | item-description = Soldiers and Demos<br />Can duel with katanas<br />For a one-hit kill | ||
+ | | att-1-positive = On Kill: Restores you to 100% health. | ||
+ | | att-2-negative = Honorbound: Once drawn cannot be sheathed until it kills. | ||
+ | }} |
Latest revision as of 14:14, 14 November 2020
My (poor) attempts at wiki formatting.
Useful Links:
MediaWiki Help - Parser Functions
Contents
Pages I'm currently messing with
(template) Weapon Demonstration
Item Availability Table
Item | Type | Class | Quality | Availability | ||||
---|---|---|---|---|---|---|---|---|
Craft | Drop | Trade | Gift | Unlock | ||||
Blutsauger |
Weapon | Medic |
Unique | |||||
Vintage | ||||||||
Kritzkrieg |
Weapon | Medic |
Unique | |||||
Vintage | ||||||||
Übersaw |
Weapon | Medic |
Unique | |||||
Vintage | ||||||||
Backburner |
Weapon | Pyro |
Unique | |||||
Vintage | ||||||||
Flare Gun |
Weapon | Pyro |
Unique | |||||
Vintage | ||||||||
Axtinguisher |
Weapon | Pyro |
Unique | |||||
Vintage | ||||||||
Lugermorph |
Weapon | Scout Engineer |
Unique | |||||
Vintage | ||||||||
Hero's Hachimaki |
Weapon | Soldier |
Genuine |
Template:Map_items_location prototype 1
Pickups: | ×99 | ×99 | ×99 | ×99 | ×99 | ×99 |
---|
Template:Map_items_location prototype 2
Pickups: | ||||||
---|---|---|---|---|---|---|
×99 | ×99 | ×99 | ×99 | ×99 | ×99 |
Damage table
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Speed | 9001 HU | |
Trajectory | straight | |
Damage | ||
Maximum ramp-up | 125% | 140 |
Base damage | 100% | 112 |
Maximum fall-off | 51% | 57 |
Critical hit | 336 | |
Mini-crit | 152 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.8 s | |
Reload (consecutive) | 0.92 s | |
Values are approximate and determined by community testing. |
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Speed | 9001 HU | |
Damage | ||
Maximum ramp-up | 125% | 140 |
Base damage | 100% | 112 |
Maximum fall-off | 51% | 57 |
Critical hit | 336 | |
Mini-crit | 152 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.8 s | |
Reload (consecutive) | 0.92 s | |
Values are approximate and determined by community testing. |
Quotation
Official:
“ | Ciao!
— Io
|
” |
Mine:
“ | Ciao!
(è un saluto.)
— Io
|
” |
Basic strategy template
Main articles: Scout tips, Scout strategy
• Jump again in mid-air to change direction, and avoid enemy fire. |
• You capture control points and push carts twice as fast as any other class. |
• You're most effective when you stay moving and use your speed to your advantage. |
• Your Scattergun is deadly at point blank range. |
• Your Pistol is great for picking off enemies at a distance. |
• Press E to call for a Medic if you get hurt. Nearby Medics will be notified of your need. |
• Crappy custom tip #1 |
• Crappy custom tip #2 |