Difference between revisions of "Team Fortress Wiki:Weapon Demonstration"

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(Weapons)
(Weapons)
Line 67: Line 67:
 
* {{Icon weapon|weapon=Bonesaw|icon-size=16x16px}} [[Bonesaw]] - {{c|Done}}
 
* {{Icon weapon|weapon=Bonesaw|icon-size=16x16px}} [[Bonesaw]] - {{c|Done}}
 
* {{Icon weapon|weapon=Bonk! Atomic Punch|icon-size=16x16px}} [[Bonk! Atomic Punch]]
 
* {{Icon weapon|weapon=Bonk! Atomic Punch|icon-size=16x16px}} [[Bonk! Atomic Punch]]
* {{Icon weapon|weapon=Bottle|icon-size=16x16px}} [[Bottle]] - {{c|wait|Recorded. Pending Submission.}}
+
* {{Icon weapon|weapon=Bottle|icon-size=16x16px}} [[Bottle]]
 
* {{Icon weapon|weapon=Buff Banner|icon-size=16x16px}} [[Buff Banner]]
 
* {{Icon weapon|weapon=Buff Banner|icon-size=16x16px}} [[Buff Banner]]
 
* {{Icon weapon|weapon=Bushwacka|icon-size=16x16px}} [[Bushwacka]]
 
* {{Icon weapon|weapon=Bushwacka|icon-size=16x16px}} [[Bushwacka]]
* {{Icon weapon|weapon=Chargin' Targe|icon-size=16x16px}} [[Chargin' Targe]] - {{c|wait|Recorded. Pending Submission.}}
+
* {{Icon weapon|weapon=Chargin' Targe|icon-size=16x16px}} [[Chargin' Targe]]
 
* {{Icon weapon|weapon=Cloak and Dagger|icon-size=16x16px}} [[Cloak and Dagger]]
 
* {{Icon weapon|weapon=Cloak and Dagger|icon-size=16x16px}} [[Cloak and Dagger]]
 
* {{Icon weapon|weapon=Crit-a-Cola|icon-size=16x16px}} [[Crit-a-Cola]]
 
* {{Icon weapon|weapon=Crit-a-Cola|icon-size=16x16px}} [[Crit-a-Cola]]
Line 76: Line 76:
 
* {{Icon weapon|weapon=Darwin's Danger Shield|icon-size=16x16px}} [[Darwin's Danger Shield]]
 
* {{Icon weapon|weapon=Darwin's Danger Shield|icon-size=16x16px}} [[Darwin's Danger Shield]]
 
* {{Icon weapon|weapon=Dead Ringer|icon-size=16x16px}} [[Dead Ringer]]
 
* {{Icon weapon|weapon=Dead Ringer|icon-size=16x16px}} [[Dead Ringer]]
* {{Icon weapon|weapon=Decapitation|icon-size=16x16px}} [[Decapitation]] - {{c|wait|Recorded. Pending Submission.}}
 
 
* {{Icon weapon|weapon=Degreaser|icon-size=16x16px}} [[Degreaser]]
 
* {{Icon weapon|weapon=Degreaser|icon-size=16x16px}} [[Degreaser]]
 
* {{Icon weapon|weapon=Direct Hit|icon-size=16x16px}} [[Direct Hit]]
 
* {{Icon weapon|weapon=Direct Hit|icon-size=16x16px}} [[Direct Hit]]
* {{Icon weapon|weapon=Dischord|icon-size=16x16px}} [[Dischord]]
 
 
* {{Icon weapon|weapon=Disguise Kit|icon-size=16x16px}} [[Disguise Kit]]
 
* {{Icon weapon|weapon=Disguise Kit|icon-size=16x16px}} [[Disguise Kit]]
 
* {{Icon weapon|weapon=Electro Sapper|icon-size=16x16px}} [[Electro Sapper]]
 
* {{Icon weapon|weapon=Electro Sapper|icon-size=16x16px}} [[Electro Sapper]]
 
* {{Icon weapon|weapon=Enthusiast's Timepiece|icon-size=16x16px}} [[Enthusiast's Timepiece]]
 
* {{Icon weapon|weapon=Enthusiast's Timepiece|icon-size=16x16px}} [[Enthusiast's Timepiece]]
 
* {{Icon weapon|weapon=Equalizer|icon-size=16x16px}} [[Equalizer]]
 
* {{Icon weapon|weapon=Equalizer|icon-size=16x16px}} [[Equalizer]]
* {{Icon weapon|weapon=Eyelander|icon-size=16x16px}} [[Eyelander]] - {{c|wait|Recorded. Pending Submission.}}
+
* {{Icon weapon|weapon=Eyelander|icon-size=16x16px}} [[Eyelander]]
* {{Icon weapon|weapon=Fencing|icon-size=16x16px}} [[Fencing]]
 
 
* {{Icon weapon|weapon=Fire Axe|icon-size=16x16px}} [[Fire Axe]]
 
* {{Icon weapon|weapon=Fire Axe|icon-size=16x16px}} [[Fire Axe]]
 
* {{Icon weapon|weapon=Fists|icon-size=16x16px}} [[Fists]]
 
* {{Icon weapon|weapon=Fists|icon-size=16x16px}} [[Fists]]
Line 92: Line 89:
 
* {{Icon weapon|weapon=Force-A-Nature|icon-size=16x16px}} [[Force-A-Nature]]
 
* {{Icon weapon|weapon=Force-A-Nature|icon-size=16x16px}} [[Force-A-Nature]]
 
* {{Icon weapon|weapon=Frontier Justice|icon-size=16x16px}} [[Frontier Justice]]
 
* {{Icon weapon|weapon=Frontier Justice|icon-size=16x16px}} [[Frontier Justice]]
* {{Icon weapon|weapon=Frying Pan|icon-size=16x16px}} [[Frying Pan]] - {{c|wait|Recorded. Pending Submission.}} (Demoman Only)
+
* {{Icon weapon|weapon=Frying Pan|icon-size=16x16px}} [[Frying Pan]]
 
* {{Icon weapon|weapon=Gloves of Running Urgently|icon-size=16x16px}} [[Gloves of Running Urgently]]
 
* {{Icon weapon|weapon=Gloves of Running Urgently|icon-size=16x16px}} [[Gloves of Running Urgently]]
 
* {{Icon weapon|weapon=Golden Wrench|icon-size=16x16px}} [[Golden Wrench]]
 
* {{Icon weapon|weapon=Golden Wrench|icon-size=16x16px}} [[Golden Wrench]]
* {{Icon weapon|weapon=Grenade Launcher|icon-size=16x16px}} [[Grenade Launcher]] - {{c|wait|Recorded. Pending Submission.}}
+
* {{Icon weapon|weapon=Grenade Launcher|icon-size=16x16px}} [[Grenade Launcher]]
 
* {{Icon weapon|weapon=Gunboats|icon-size=16x16px}} [[Gunboats]]
 
* {{Icon weapon|weapon=Gunboats|icon-size=16x16px}} [[Gunboats]]
 
* {{Icon weapon|weapon=Gunslinger|icon-size=16x16px}} [[Gunslinger]]
 
* {{Icon weapon|weapon=Gunslinger|icon-size=16x16px}} [[Gunslinger]]
 
* {{Icon weapon|weapon=Hadouken|icon-size=16x16px}} [[Hadouken]]
 
* {{Icon weapon|weapon=Hadouken|icon-size=16x16px}} [[Hadouken]]
 
* {{Icon weapon|weapon=Holy Mackerel|icon-size=16x16px}} [[Holy Mackerel]]
 
* {{Icon weapon|weapon=Holy Mackerel|icon-size=16x16px}} [[Holy Mackerel]]
* {{Icon weapon|weapon=Home Run|icon-size=16x16px}} [[Home Run]]
 
 
* {{Icon weapon|weapon=Homewrecker|icon-size=16x16px}} [[Homewrecker]]
 
* {{Icon weapon|weapon=Homewrecker|icon-size=16x16px}} [[Homewrecker]]
 
* {{Icon weapon|weapon=Horseless Headless Horsemann's Headtaker|icon-size=16x16px}} [[Horseless Headless Horsemann's Headtaker]]
 
* {{Icon weapon|weapon=Horseless Headless Horsemann's Headtaker|icon-size=16x16px}} [[Horseless Headless Horsemann's Headtaker]]
Line 107: Line 103:
 
* {{Icon weapon|weapon=Iron Curtain|icon-size=16x16px}} [[Iron Curtain]]
 
* {{Icon weapon|weapon=Iron Curtain|icon-size=16x16px}} [[Iron Curtain]]
 
* {{Icon weapon|weapon=Jarate|icon-size=16x16px}} [[Jarate]]
 
* {{Icon weapon|weapon=Jarate|icon-size=16x16px}} [[Jarate]]
* {{Icon weapon|weapon=Kamikaze|icon-size=16x16px}} [[Kamikaze]]
 
 
* {{Icon weapon|weapon=Killing Gloves of Boxing|icon-size=16x16px}} [[Killing Gloves of Boxing]]
 
* {{Icon weapon|weapon=Killing Gloves of Boxing|icon-size=16x16px}} [[Killing Gloves of Boxing]]
 
* {{Icon weapon|weapon=Knife|icon-size=16x16px}} [[Knife]]
 
* {{Icon weapon|weapon=Knife|icon-size=16x16px}} [[Knife]]
Line 118: Line 113:
 
* {{Icon weapon|weapon=Minigun|icon-size=16x16px}} [[Minigun]]
 
* {{Icon weapon|weapon=Minigun|icon-size=16x16px}} [[Minigun]]
 
* {{Icon weapon|weapon=Natascha|icon-size=16x16px}} [[Natascha]]
 
* {{Icon weapon|weapon=Natascha|icon-size=16x16px}} [[Natascha]]
* {{Icon weapon|weapon=Oktoberfest|icon-size=16x16px}} [[Oktoberfest]]
 
* {{Icon weapon|weapon=Organ Grinder|icon-size=16x16px}} [[Organ Grinder]]
 
 
* {{Icon weapon|weapon=PDA|icon-size=16x16px}} [[PDA]]
 
* {{Icon weapon|weapon=PDA|icon-size=16x16px}} [[PDA]]
* {{Icon weapon|weapon=Pain Train|icon-size=16x16px}} [[Pain Train]] - {{c|wait|Recorded. Pending Submission.}} (Demoman Only)
+
* {{Icon weapon|weapon=Pain Train|icon-size=16x16px}} [[Pain Train]]
 
* {{Icon weapon|weapon=Pistol|icon-size=16x16px}} [[Pistol]] - {{c|wait|Done for Scout, need merge with Engineer}}
 
* {{Icon weapon|weapon=Pistol|icon-size=16x16px}} [[Pistol]] - {{c|wait|Done for Scout, need merge with Engineer}}
 
* {{Icon weapon|weapon=Powerjack|icon-size=16x16px}} [[Powerjack]]
 
* {{Icon weapon|weapon=Powerjack|icon-size=16x16px}} [[Powerjack]]
Line 131: Line 124:
 
* {{Icon weapon|weapon=Sandvich|icon-size=16x16px}} [[Sandvich]]
 
* {{Icon weapon|weapon=Sandvich|icon-size=16x16px}} [[Sandvich]]
 
* {{Icon weapon|weapon=Scattergun|icon-size=16x16px}} [[Scattergun]] - {{c|Done}}
 
* {{Icon weapon|weapon=Scattergun|icon-size=16x16px}} [[Scattergun]] - {{c|Done}}
* {{Icon weapon|weapon=Scotsman's Skullcutter|icon-size=16x16px}} [[Scotsman's Skullcutter]] - {{c|wait|Recorded. Pending Submission.}}
+
* {{Icon weapon|weapon=Scotsman's Skullcutter|icon-size=16x16px}} [[Scotsman's Skullcutter]]
* {{Icon weapon|weapon=Scottish Resistance|icon-size=16x16px}} [[Scottish Resistance]] - {{c|wait|Recorded. Pending Submission.}}
+
* {{Icon weapon|weapon=Scottish Resistance|icon-size=16x16px}} [[Scottish Resistance]]
 
* {{Icon weapon|weapon=Shortstop|icon-size=16x16px}} [[Shortstop]]
 
* {{Icon weapon|weapon=Shortstop|icon-size=16x16px}} [[Shortstop]]
* {{Icon weapon|weapon=Shotgun|icon-size=16x16px}} [[Shotgun]] - {{c|wait|Submitted}}
+
* {{Icon weapon|weapon=Shotgun|icon-size=16x16px}} [[Shotgun]] - {{c|wait|Submitted, needs improvement}}
 
* {{Icon weapon|weapon=Shovel|icon-size=16x16px}} [[Shovel]]
 
* {{Icon weapon|weapon=Shovel|icon-size=16x16px}} [[Shovel]]
* {{Icon weapon|weapon=Showdown|icon-size=16x16px}} [[Showdown]]
 
* {{Icon weapon|weapon=Skewer|icon-size=16x16px}} [[Skewer]]
 
 
* {{Icon weapon|weapon=Sniper Rifle|icon-size=16x16px}} [[Sniper Rifle]]
 
* {{Icon weapon|weapon=Sniper Rifle|icon-size=16x16px}} [[Sniper Rifle]]
 
* {{Icon weapon|weapon=Southern Hospitality|icon-size=16x16px}} [[Southern Hospitality]]
 
* {{Icon weapon|weapon=Southern Hospitality|icon-size=16x16px}} [[Southern Hospitality]]
* {{Icon weapon|weapon=Spinal Tap|icon-size=16x16px}} [[Spinal Tap]]
+
* {{Icon weapon|weapon=Sticky Jumper|icon-size=16x16px}} [[Sticky Jumper]]
* {{Icon weapon|weapon=Sticky Jumper|icon-size=16x16px}} [[Sticky Jumper]] - {{c|wait|Recorded. Pending Submission.}}
+
* {{Icon weapon|weapon=Stickybomb Launcher|icon-size=16x16px}} [[Stickybomb Launcher]] - {{c|wait|Need improvement}}
* {{Icon weapon|weapon=Stickybomb Launcher|icon-size=16x16px}} [[Stickybomb Launcher]] - {{c|wait|Recorded. Pending Submission.}}
 
 
* {{Icon weapon|weapon=Submachine Gun|icon-size=16x16px}} [[Submachine Gun]]
 
* {{Icon weapon|weapon=Submachine Gun|icon-size=16x16px}} [[Submachine Gun]]
 
* {{Icon weapon|weapon=Sydney Sleeper|icon-size=16x16px}} [[Sydney Sleeper]]
 
* {{Icon weapon|weapon=Sydney Sleeper|icon-size=16x16px}} [[Sydney Sleeper]]

Revision as of 04:42, 18 November 2010

The Weapon Demonstration project's goal is to build a complete library of videos demonstrating the various aspects of all weapons in Team Fortress 2.

  • The idea: To have one consistent video style to demonstrate how weapons work.
  • The objective: To demonstrate how weapons work (duh); firing animation, reloading animation, projectile trajectory, speed, damage, and simply viewmodel
  • The benefits: Consistent, one video per page (quiets those wanting to add their own video), looks good

Reference video

Following the structure of the following video should give you a basic idea of what is expected.

See Syringe Gun for an embedding example.

Guidelines

Requirements

Preparation

  • The video should be recorded on tr_target_weaponref. Download the map and put it in your maps folder.
  • The configuration file to use is available here. Save it as weaponref.cfg in your cfg folder.
  • Disable any custom HUD you may have; download this file and save it as HudDamageAccount.res in your resource/ui folder (create it if it doesn't already exist).
  • No skins, no custom models, no custom sounds, final destination.
  • Disable the Steam overlay or go offline; quiet all background applications that would interfere with the recording.
  • Open TF2, open the console, and type: map tr_target_weaponref. Wait for the map to load.
  • Once the map has loaded, pick the class corresponding to the weapon you want to demonstrate.
  • Edit the loadout to remove all headgear and misc. items. Pick all stock weapons (except the weapon to demonstrate, obviously); possible exceptions when weapons are meant to be demonstrated together (for example, Jarate + Bushwacka)
  • Wait for the setup time to finish, verify that your new loadout has been equipped (by taunting)
  • Open the console (press the ` key) and type exec weaponref. Four bots will spawn: A Pyro in front of you, a Soldier on the right at mid-range, a Medic on the left at long-range, and a Spy behind the crates on the left (not visible by default). Re-executing the file will respawn all the bots at the correct location, in case you mess up. Pressing "F" makes the bots fire. Pressing "N" toggles noclip.
  • Open your backpack, click the weapon you want to demonstrate, and press "Keep" so that your avatar equips it in the loadout preview. Rotate the loadout preview to show off the weapon.
  • Move your mouse over the weapon slot, wait for the tooltip to appear.
  • Always have auto-reloading disabled; reload only when out of ammo; always let the reload animation finish completely, reloading everything. Take your time.

Recording

  • Start recording, but don't move your mouse until you have had the time to read all the attributes on the tooltip.
  • Press close to close your backpack.
  • Demonstrate the weapon. There are exceptions, but the process generally goes like this:
    • Wait a few seconds doing nothing.
    • Shoot once at the Pyro. Wait a bit.
    • Finish off the Pyro.
    • Kill the Soldier. If the weapon is a melee weapon, you can jump out of the initial zone.
    • Kill the Medic.
    • Eventually, try to hit the target at the far back (it is not destructible, but a small "HIT!" effect will show)
    • If the weapon has a tauntkill, tauntkill the Spy (he is hiding behind one of the crates)
    • Once done, taunt, and (if you want to) explode at the end of the taunt, when the camera is moving back towards your character.
  • End the recording.

Post-processing

  • You may not modify contrast, speed, size etc. of the video.
  • You may leave your video without any music, but if you do want music, please pick one of the training_vid_*.mp3 files in team fortress 2 content.cfg -> sound\misc.
  • Convert your video to a web-friendly format: It is recommended to use x264vfw, single-pass, quantizer-based, with q smaller than or equal to 20.
  • It is recommended to record using Fraps or Source Recorder. With the latter, whoever, you cannot record the first step of the process (backpack view). You can add it in using a video editor, however.
  • The video should not be longer than a minute.

Submission

Please upload your video to Youtube, as "Unlisted". Then provide the URL to this video on the talk page. Keep the original video file, as you will have to upload it to some file hosting service in order for it to be uploaded to the Official TF2 Wiki's Youtube Channel.

Weapons