Difference between revisions of "Ammo (Classic)"

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*Shell – used by the [[Shotgun (Classic)|Shotgun]], [[Super Shotgun (Classic)|Super Shotgun]], [[Sniper Rifle (Classic)|Sniper Rifle]], [[Automatic Rifle (Classic)|Automatic Rifle]], [[Tranquilizer Gun (Classic)|Tranquilizer Gun]] and [[Assault Cannon (Classic)|Assault Cannon]].
 
*Shell – used by the [[Shotgun (Classic)|Shotgun]], [[Super Shotgun (Classic)|Super Shotgun]], [[Sniper Rifle (Classic)|Sniper Rifle]], [[Automatic Rifle (Classic)|Automatic Rifle]], [[Tranquilizer Gun (Classic)|Tranquilizer Gun]] and [[Assault Cannon (Classic)|Assault Cannon]].
  
*Nail – used by the [[Nailgun (Classic)|Nailgun]], [[Super Nailgun]] and [[Railgun]].
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*Nail – used by the [[Nailgun (Classic)|Nailgun]], [[Super Nailgun (Classic)|Super Nailgun]] and [[Railgun (Classic)|Railgun]].
  
 
*Rocket – used by the [[Rocket Launcher (Classic)|Rocket Launcher]], [[Grenade Launcher (Classic)|Grenade Launcher]], [[Pipe bomb Launcher (Classic)|Pipe bomb Launcher]] and the [[Incendiary Cannon (Classic)|Incendiary Cannon]].  
 
*Rocket – used by the [[Rocket Launcher (Classic)|Rocket Launcher]], [[Grenade Launcher (Classic)|Grenade Launcher]], [[Pipe bomb Launcher (Classic)|Pipe bomb Launcher]] and the [[Incendiary Cannon (Classic)|Incendiary Cannon]].  

Revision as of 03:09, 26 October 2010

Ammo (Classic)
Ammo (Classic)
Pickup Type: Ammo

Ammo is an important pickup in the classic Team Fortress games, as it allows all of the guns to fire. In early Quake Team Fortress, ammo is scattered around the resupply room, but by the time Team Fortress Classic was released, all ammo in a resupply room is placed in Backpacks.

Ammo types

  • Cell – used by the QWTF Assault Cannon, the Flamethrower and as building material for the Engineer.

Notes

  • Grenades aren't usually found in regular ammo backpacks, they are found in identical looking grenade backpacks.

Gallery