Difference between revisions of "July 29, 2008 Patch"

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== Changes ==
+
{{Patch layout
 +
| before      = {{Patch name|7|8|2008}}
 +
| day          = 29
 +
| month        = july
 +
| year        = 2008
 +
| after        = {{Patch name|8|4|2008}}
 +
| source-title = Team Fortress 2 Update Released
 +
| source      = http://store.steampowered.com/news/1717/
 +
| notes        = ===Team Fortress 2===
 
* Fixed several cases where files were synchronously loaded while the game was running
 
* Fixed several cases where files were synchronously loaded while the game was running
 
* Fixed a shutdown crash in the material system
 
* Fixed a shutdown crash in the material system
 
* Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
 
* Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
* Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
+
* Added a gear symbol behind the health bar for [[Engineer]] [[buildings]], in both target IDs and freeze panels
 
* Players killing themselves will now give a kill credit to the last enemy who damaged them
 
* Players killing themselves will now give a kill credit to the last enemy who damaged them
* Removed health bonus from the Backburner
+
* Removed [[health]] bonus from the [[Backburner]]
 
 
== Bug fixes ==
 
 
* Fixed team switches on Attack/Defense maps spamming the console
 
* Fixed team switches on Attack/Defense maps spamming the console
* Fixed the Kritzkrieg not working on servers with crits turned off
+
* Fixed the [[Kritzkrieg]] not working on servers with [[Critical hits|crits]] turned off
 
* Fixed some clipped localized strings in various in-game dialogs
 
* Fixed some clipped localized strings in various in-game dialogs
 
* Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
 
* Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
* Fixed players being killed and creating ragdolls during team switches
+
* Fixed players being killed and creating [[ragdolls]] during team switches
* Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane
+
* Fixed various [[Exploit|exploits]] and performance problems in [[Badlands (Control Point)|CP_Badlands]], [[Well (Control Point)|CP_Well]], and [[Fastlane|CP_Fastlane]]
 
 
{{Patch|SOURCE=http://store.steampowered.com/news/1717/}}
 
 
 
{{Succession box
 
|before= [[July 8, 2008 Patch]]
 
|title= Patches
 
|after= [[August 19, 2008 Patch]]
 
 
}}
 
}}
{{Languages}}
 

Latest revision as of 02:40, 2 June 2012

Patch notes

Team Fortress 2

  • Fixed several cases where files were synchronously loaded while the game was running
  • Fixed a shutdown crash in the material system
  • Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
  • Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
  • Players killing themselves will now give a kill credit to the last enemy who damaged them
  • Removed health bonus from the Backburner
  • Fixed team switches on Attack/Defense maps spamming the console
  • Fixed the Kritzkrieg not working on servers with crits turned off
  • Fixed some clipped localized strings in various in-game dialogs
  • Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
  • Fixed players being killed and creating ragdolls during team switches
  • Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane