Difference between revisions of "Template:Upgrade station melee"

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(the year old "update" note about "melee attack rate" has been tackled (and now condensed), but these translations need minor adjustment: "da" "es" "fr" "ja" "ru" "sv")
m (This doesn't appear to break the template. Removed overheal note)
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| style="border:1px solid #333;" | 100, {{tooltip|200|{{class name|Engineer}} {{common string|and}} {{class name|Spy}}}}
 
| style="border:1px solid #333;" | 100, {{tooltip|200|{{class name|Engineer}} {{common string|and}} {{class name|Spy}}}}
 
| style="border:1px solid #333;" | 4, {{tooltip|3|{{item name|Powerjack}}}}, {{tooltip|2|{{item name|Warrior's Spirit}}}}
 
| style="border:1px solid #333;" | 4, {{tooltip|3|{{item name|Powerjack}}}}, {{tooltip|2|{{item name|Warrior's Spirit}}}}
| style="border:1px solid #333;" | {{lang
 
| en = Health from robot kills can overheal players.
 
| da = Liv fra robotdrab kan overhele spillere.
 
| de = Gesundheit von Roboter-Abschüssen kann Spieler überheilen.
 
| es = La salud de las muertes de los robots puede sobrecurar jugadores.
 
| fr = La santé obtenue en tuant des robots peut fournir un bonus d'extra santé.
 
| hu = A robot ölések túlgyógyításra is alkalmasak.
 
| ja = ロボットキル時。オーバーヒール可能。
 
| nl = Gezondheid van het doden van robots kan spelers overgenezen.
 
| ko = 로봇을 처치하여 얻은 체력으로 플레이어를 과치료할 수 있습니다.
 
| ru = Здоровье, получаемое при убийстве роботов, может давать сверхлечение.
 
| sv = Hälsa vid robotmord kan överhela spelare.
 
| zh-hant = 增加的生命值可以為玩家超量治療。
 
}}
 
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang

Revision as of 18:24, 4 January 2022