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  • :Added to [[List_of_references_(Engineer)]], but I might have gotten it wrong >.>; — [[User:WindPower|WindPower]] .... Only supposed to be the actual tips in-game there. All strategy in the [[Engineer strategy]] page. -- [[User:Smashman|Smashman...]] <sub>([[User_talk:Smashma
    23 KB (3,569 words) - 18:07, 4 January 2024
  • 0 bytes (0 words) - 17:27, 22 January 2012
  • ...xactly). Scout is 1. For the moment, let's presume Sniper is 2, Pyro is 4, Engineer is 5 and Demoman is 6. Then who are numbers 7 and 8? I doubt the Heavy and ...iper is 2, Soldier is 3. It is very remarkable because the ''Team Fortress Classic'''s class arrangemnt is like this. Could we take note of this?--[[User:Mard
    31 KB (4,993 words) - 01:51, 21 January 2024
  • *Punching Bag: Melee kill 10 Snipers using The Classic. *Eagle Eye: While using The Classic, kill a rocket/grenade jumping enemy in midair with a full charge, no-scope
    16 KB (2,482 words) - 19:02, 4 January 2024
  • 0 bytes (0 words) - 03:20, 14 May 2011
  • ...These appear to be new dispencers modeled after those from [[Team Fortress Classic]]. Is it worth posting them? [[User:TheNoobThatWas|TheNoobThatWas]] ([[User ...vtf is a better quality, team colored version of the [[Dispenser (Classic)|Classic Dispenser]]. I can't think of why VALVe would redistribute them.
    8 KB (1,252 words) - 20:57, 26 December 2020
  • 0 bytes (0 words) - 09:33, 11 November 2010
  • ...keted names, like [[Soldier]] the TF2 ones and additional pages [[Soldier (Classic)]] for the TFC integration. -- [[User:Pilk|Pilk]] <sub>([[User talk:Pilk|ta ::::::Already have. We're going to use [[Soldier]] for TF2 things, [[Soldier (Classic)]] for TFC things and [[Soldier (Quake)]] for QTF things and maybe [[Soldie
    33 KB (4,421 words) - 19:05, 4 January 2024
  • The classic evil "truck from Duel"(search that) can be seen in the grille and lights an == Tank is an Engineer ==
    8 KB (1,300 words) - 06:10, 20 January 2023
  • ...a sound file from SFM for the Soldier's quote, in a similar fashion to the Engineer and Heavy pages. What's the reasoning behind the dissent? Sound file: http: ...is seen in the [http://www.teamfortress.com/catchup/#f=14 left hand of the Classic Soldier]. Probably just making a reference, playing on the missing Civilia
    48 KB (7,634 words) - 17:40, 4 January 2024
  • [[File:Classic identification chart.jpg|thumbnail|Here it is]] --[[User:PyroGothNerd|PyroG ''At Gray Mann's headquarters, the Heavy from Team Fortress Classic, now working for Gray, tells him he found the Team Fortress 2 mercenaries t
    9 KB (1,359 words) - 18:28, 19 January 2024
  • ...Charging Targe's demonstration video, there is a splitscreen part where an engineer is hit with eyelander once, and then charged into with the charging targe, : I can confirm now that the weapon does indeed have styles: Classic, Spike, and Arrow. So the only listed bug here isn't actually wrong, it jus
    8 KB (1,289 words) - 03:13, 21 January 2024
  • ...leased weapons are currently the tide turner, air strike, B.A.S.E. jumper, classic, and back scatter. (actually that might be the nostromo napalmer, but it do ...me are these slots named as such, and also create an inconsistency, as the engineer's weapon's are listed as "PDA1" and "PDA2", and every other weapon listed i
    69 KB (10,890 words) - 18:38, 4 January 2024
  • 0 bytes (0 words) - 18:06, 13 September 2011
  • ...his weapon It reminded me greatly of the TFC [[Railgun_(Classic)]] for the engineer, although the only aspects it retains are:
    12 KB (1,806 words) - 02:32, 21 January 2024