User:Rade/Animals in tf2

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Maps

2Fort

  • Middle pond features various bird and cricket chirps and mooing cows.
  • Atop the exit door of the red team spawn, there is a bovine skull with one antler partially broken off on a mount.
  • Both sides feature a small area away from the middle that is open to the sky. Adjacent to this area on red team's side, there are 2 cutouts of cows.

2Fort Invasion

  • The Invasion update version of the map does not have bird or cow noises. Cricket noises are present, but less audible.
  • Inside the blue base there are posters that state "know your enemy" along with sketches of cyclops aliens with tentacles. The aliens are surrounded by a ring-shaped device that assumedly lets them move in mid-air.
  • In an elevated room adjacent to the room that holds blue's intelligence, there is part of a large tentacle on an operating table.
  • In another room adjacent to the room that holds blue's intelligence, a poster of a Labrador Retriever says "a safe lab is a safe employee."
  • Inside the red base there are posters advertising a dog food brand. The poster shows a dog, a food bowl, and a box of the food, which shows the exact same advertisement as the poster, but without another box.
  • In the underground part of the blue base, Sally the Safety Snake gives questionable advice on what to do in case of an emergency.

Badlands

  • Occasionally, dogs can be heard outside.
  • Rarely, an owl will hoot or crows or a seagull will chirp.

Barnblitz

  • Dog barks and owl hoots can be heard, but are seldom.
  • A sign at the bottom of the stairwell near point B reads "rodent control station" with a rack below it holding a shovel and rake.
  • A sign above a hill near point C advertises fresh chicken eggs.

Cactuscanyon

  • Frequent dog and owl noises.

Coldfront

  • In the destroyed cabin in the center of the map, a deer mount hangs on one wall. Its plaque is blank.

Doublecross

  • Constant cricket chirping. Occasional dogs and owls.

Dustbowl

  • Constant crickets. Occasional owls, dogs, and crows.
  • Atop a doorway near the final control point in stage 1, a bovine skull identical to the one in 2fort is present.
  • A "rodent control station" poster identical to the one on Barnblitz appears inside the 3-room building in stage 2. Below it is a mouse hole.

Egypt

  • Most doors, and some other places, depict hieroglyphics, some of which are birds and snakes.
  • A bird may rarely chirp.

Goldrush

  • Occasional dog, owl, seagull, and rarely other bird noises.
  • A bovine skull identical to the one on 2Fort rest on a wall directly across blue team's first spawn point.

Gorge

  • Constant bird and squirrel noises outside.

Gorge Event

  • Birds and squirrels are replaced with owls and crows.

Granary

  • Bird chirping is common, but seems to be more common on red team's side of the map.

Gravelpit

  • Moderate bird chirping

Foundry

  • A chicken egg poster identical to the one on Barnblitz (but smaller) is on an elevated platform near the middle control point on blue team's side.

Hightower

  • Occasional dog barking and owl hoots.
  • Red team's spawn features a bovine skull identical to the one on 2Fort above the exit.

Hightower Event

  • Owls and crows can be heard occasionally

Lakeside

  • Near the shore of the lake, there are wooden cutouts of crocodiles.
  • Lakeside has many of the same hieroglyphics as Egypt, including birds and snakes.

Lakeside Event

  • The event version features no crocodiles.
  • A crow or owl can sometimes be heard.