User:EtherealT/Echoboy11's TF2 Balancing Document
Scout
Primary
Weapon | Changes | New statistics |
---|---|---|
Scattergun |
No changes. | No changes. |
Force-A-Nature |
Changed: Ammo is no longer lost if the clip is reloaded while there is still ammo in the clip Changed: Knockback mechanics now match the mechanics of Sentry knockback Info: With this change, knockback no longer stunlocks the victim |
+50% faster firing speed Knockback on the target and shooter +20% bullets per shot -10% damage penalty -66% clip size This weapon reloads its entire clip at once |
Shortstop |
Changed: Reload time decreased from 1.52 to 1.15 seconds Removed: Increase in push force taken from damage and airblast |
Holds a 4-shot clip and reloads its entire clip at once. Alt-Fire to reach out and shove someone! |
Soda Popper |
Changed: Ammo is no longer lost if the clip is reloaded while there is still ammo in the clip Changed: Hype mode bonus jumps decreased from 5 to 3 Removed: +25% faster reload time |
+50% faster firing speed On Hit: Builds Hype -66% clip size When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps. This weapon reloads its entire clip at once. |
Baby Face's Blaster |
Changed: Damage required to drain all boost increased from 25 to 50 Changed: Boost now gradually drains over 0.5 seconds upon taking damage Changed: Fall damage no longer drains boost Changed: Damage required to build maximum boost increased from 100 to 150 |
On Hit: Builds Boost Run speed increased with Boost -34% clip size -10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit |
Back Scatter |
Changed: Firing at someone at their back now inflicts full crits instead of mini-crits |
Crits targets when fired at their back from close range -34% clip size -20% less accurate No random critical hits |