Difference between revisions of "Template:Strange rank name"

From Team Fortress Wiki
Jump to: navigation, search
m
m (update all strange quality dictionary references to strange rank dictionary references for fixing different translation problem between these two in some language like zh-hans)
Line 28: Line 28:
 
   {{#ifeq:{{lc:{{{item-name}}}}}|invis watch|yes}}
 
   {{#ifeq:{{lc:{{{item-name}}}}}|invis watch|yes}}
 
|
 
|
     {{#ifexpr: 0 <= {{{kills}}} and {{{kills}}} < 200 | {{Item name|Strange}}}}
+
     {{#ifexpr: 0 <= {{{kills}}} and {{{kills}}} < 200 | {{Item name|strange-rank}}}}
 
     {{#ifexpr: 200 <= {{{kills}}} and {{{kills}}} < 500 | {{Item name|Unremarkable}}}}
 
     {{#ifexpr: 200 <= {{{kills}}} and {{{kills}}} < 500 | {{Item name|Unremarkable}}}}
 
     {{#ifexpr: 500 <= {{{kills}}} and {{{kills}}} < 900 | {{Item name|Scarcely Shocking}}}}
 
     {{#ifexpr: 500 <= {{{kills}}} and {{{kills}}} < 900 | {{Item name|Scarcely Shocking}}}}
Line 53: Line 53:
 
   {{#ifeq:{{lc:{{{item-name}}}}}|mantreads|yes}}
 
   {{#ifeq:{{lc:{{{item-name}}}}}|mantreads|yes}}
 
|
 
|
     {{#ifexpr: 0 <= {{{kills}}} and {{{kills}}} < 1 | {{Item name|Strange}}}}
+
     {{#ifexpr: 0 <= {{{kills}}} and {{{kills}}} < 1 | {{Item name|strange-rank}}}}
 
     {{#ifexpr: 1 <= {{{kills}}} and {{{kills}}} < 3 | {{Item name|Broken-In}}}}
 
     {{#ifexpr: 1 <= {{{kills}}} and {{{kills}}} < 3 | {{Item name|Broken-In}}}}
 
     {{#ifexpr: 3 <= {{{kills}}} and {{{kills}}} < 5 | {{Item name|Scarcely Worn}}}}
 
     {{#ifexpr: 3 <= {{{kills}}} and {{{kills}}} < 5 | {{Item name|Scarcely Worn}}}}
Line 78: Line 78:
 
   {{#ifeq:{{lc:{{{item-name}}}}}|sapper|yes}}
 
   {{#ifeq:{{lc:{{{item-name}}}}}|sapper|yes}}
 
|
 
|
     {{#ifexpr: 0 <= {{{kills}}} and {{{kills}}} < 3 | {{Item name|Strange}}}}
+
     {{#ifexpr: 0 <= {{{kills}}} and {{{kills}}} < 3 | {{Item name|strange-rank}}}}
 
     {{#ifexpr: 3 <= {{{kills}}} and {{{kills}}} < 9 | {{Item name|Unremarkable}}}}
 
     {{#ifexpr: 3 <= {{{kills}}} and {{{kills}}} < 9 | {{Item name|Unremarkable}}}}
 
     {{#ifexpr: 9 <= {{{kills}}} and {{{kills}}} < 15 | {{Item name|Scarcely Shocking}}}}
 
     {{#ifexpr: 9 <= {{{kills}}} and {{{kills}}} < 15 | {{Item name|Scarcely Shocking}}}}
Line 127: Line 127:
 
<!--  {{#ifeq:{{lc:{{{item-name}}}}}|cosmetic|yes}} There isn't a good way to call this. Just use rankson=points scored. -->
 
<!--  {{#ifeq:{{lc:{{{item-name}}}}}|cosmetic|yes}} There isn't a good way to call this. Just use rankson=points scored. -->
 
|
 
|
     {{#ifexpr: 0 <= {{{kills}}} and {{{kills}}} < 15 | {{Item name|Strange}}}}
+
     {{#ifexpr: 0 <= {{{kills}}} and {{{kills}}} < 15 | {{Item name|strange-rank}}}}
 
     {{#ifexpr: 15 <= {{{kills}}} and {{{kills}}} < 30 | {{Item name|Ragged}}}}
 
     {{#ifexpr: 15 <= {{{kills}}} and {{{kills}}} < 30 | {{Item name|Ragged}}}}
 
     {{#ifexpr: 30 <= {{{kills}}} and {{{kills}}} < 50 | {{Item name|Tacky}}}}
 
     {{#ifexpr: 30 <= {{{kills}}} and {{{kills}}} < 50 | {{Item name|Tacky}}}}
Line 178: Line 178:
 
   | tough break campaign stamp = {{ns:0}}<!-- Nothing -->
 
   | tough break campaign stamp = {{ns:0}}<!-- Nothing -->
 
   | #default = <!-- Since there are a variety of weapons using the 'generic' system, this is the fall-through case. -->
 
   | #default = <!-- Since there are a variety of weapons using the 'generic' system, this is the fall-through case. -->
     {{#ifexpr: 0 <= {{{kills}}} and {{{kills}}} < 10 | {{Item name|Strange}}}}
+
     {{#ifexpr: 0 <= {{{kills}}} and {{{kills}}} < 10 | {{Item name|strange-rank}}}}
 
     {{#ifexpr: 10 <= {{{kills}}} and {{{kills}}} < 25 | {{Item name|Unremarkable}}}}
 
     {{#ifexpr: 10 <= {{{kills}}} and {{{kills}}} < 25 | {{Item name|Unremarkable}}}}
 
     {{#ifexpr: 25 <= {{{kills}}} and {{{kills}}} < 45 | {{Item name|Scarcely Lethal}}}}
 
     {{#ifexpr: 25 <= {{{kills}}} and {{{kills}}} < 45 | {{Item name|Scarcely Lethal}}}}

Revision as of 13:45, 3 November 2020

Documentation for Strange rank name

This template returns the correct (language-translated and killcount-accurate) strange rank name. For example, a rocket launcher with 750 kills is 'Positively Inhumane'. This is primarily used for {{Backpack item}}.