Difference between revisions of "Template:Metrics/Health"

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(Adding battalion's backup health)
(Changes for the Gunmettle update)
Line 2: Line 2:
 
   | scout    = {{#expr:
 
   | scout    = {{#expr:
 
                 {{Metrics/Base health|scout}} +
 
                 {{Metrics/Base health|scout}} +
                {{#switch: {{lc:{{{S}}}}}
 
                  | pretty boy's pocket pistol = 15
 
                  | 0
 
                }} +
 
 
                 {{#switch: {{lc:{{{M}}}}}
 
                 {{#switch: {{lc:{{{M}}}}}
 
                   | sandman = -15
 
                   | sandman = -15
Line 11: Line 7:
 
                 }}
 
                 }}
 
               }}
 
               }}
 
 
   | soldier  = {{#expr:
 
   | soldier  = {{#expr:
 
                 {{Metrics/Base health|soldier}} +
 
                 {{Metrics/Base health|soldier}} +
Line 19: Line 14:
 
                 }}
 
                 }}
 
                 }}
 
                 }}
 
 
   | pyro    = {{Metrics/Base health|pyro}}
 
   | pyro    = {{Metrics/Base health|pyro}}
 
 
   | demoman  = {{#expr:
 
   | demoman  = {{#expr:
 
                 {{Metrics/Base health|demoman}} +
 
                 {{Metrics/Base health|demoman}} +
Line 39: Line 32:
 
                 }}
 
                 }}
 
               }}
 
               }}
 
 
   | heavy    = {{#expr:
 
   | heavy    = {{#expr:
 
                 {{Metrics/Base health|heavy}} +
 
                 {{Metrics/Base health|heavy}} +
Line 52: Line 44:
 
                 }}
 
                 }}
 
               }}
 
               }}
 
 
   | engineer = {{#expr:
 
   | engineer = {{#expr:
 
                 {{Metrics/Base health|engineer}} +
 
                 {{Metrics/Base health|engineer}} +
Line 60: Line 51:
 
                 }}
 
                 }}
 
               }}
 
               }}
 
 
   | medic    = {{#expr:
 
   | medic    = {{#expr:
 
                 {{Metrics/Base health|medic}} +
 
                 {{Metrics/Base health|medic}} +
Line 68: Line 58:
 
                 }}
 
                 }}
 
               }}
 
               }}
 
 
   | sniper  = {{#expr:
 
   | sniper  = {{#expr:
 
                 {{Metrics/Base health|sniper}} +
 
                 {{Metrics/Base health|sniper}} +
Line 76: Line 65:
 
                 }}
 
                 }}
 
               }}
 
               }}
 
 
   | spy      = {{#expr:
 
   | spy      = {{#expr:
 
                 {{Metrics/Base health|spy}} +
 
                 {{Metrics/Base health|spy}} +
 
                 {{#switch: {{lc:{{{M}}}}}
 
                 {{#switch: {{lc:{{{M}}}}}
                   | conniver's kunai = -65
+
                   | conniver's kunai = -55
 
                   | big earner      = -25
 
                   | big earner      = -25
 
                   | 0
 
                   | 0

Revision as of 07:28, 2 July 2015

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This template drops in a classes health, modified by settings that determine what the class has equipped (where appropriate). The C argument is the only one required, and other arguments and values depend on the class. Defaults to generating 0 if the C argument is unknown, to avoid causing downstream parsing failures, if used in a equation (such as Template:Math/Overheal).

Arguments

Argument Meaning
C Class name
P Primary weapon
S Secondary weapon
M Melee weapon
H Heads taken

Valid argument settings

C P S M H
scout sandman
soldier battalion's backup
pyro
demoman ali baba's wee booties
bootlegger
eyelander
horseless headless horsemann's headtaker
nessie's nine iron
Positive integer
heavy dalokohs bar
fishcake
engineer gunslinger
medic vita-saw
sniper
spy conniver's kunai
big earner