Difference between revisions of "Template:Contracts/mercenary park"

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m (fixing dragon slayer lang)
 
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| en = [[War_Paint#{{decorated name|Saxton Select Collection}}|Dragon Slayer War Paint (Factory New)]]
 
| en = [[War_Paint#{{decorated name|Saxton Select Collection}}|Dragon Slayer War Paint (Factory New)]]
 
| es = [[War Paint/es#{{decorated name|Saxton Select Collection}}|Pintura de Guerra Matadragones (Recién Fabricada)]]
 
| es = [[War Paint/es#{{decorated name|Saxton Select Collection}}|Pintura de Guerra Matadragones (Recién Fabricada)]]
| en = [[War_Paint/pt-br#{{decorated name|Saxton Select Collection}}|{{decorated name|Dragon Slayer}} Tinta de Guerra (Nova de Fábrica)]]
+
| pt-br = [[War_Paint/pt-br#{{decorated name|Saxton Select Collection}}|{{decorated name|Dragon Slayer}} Tinta de Guerra (Nova de Fábrica)]]
 
| zh-hans = [[War Paint/zh-hans#萨氏精选收藏品(Saxton Select Collection)|屠龙 战绘]]
 
| zh-hans = [[War Paint/zh-hans#萨氏精选收藏品(Saxton Select Collection)|屠龙 战绘]]
 
}}</b>
 
}}</b>

Latest revision as of 15:51, 22 November 2023

cd ..
cd offense
cd defense
cd support
cd maps

.\root\mercenary_park

Name Prerequisites Objectives Reward
Start 0xContract Star Free For All
  • Primary: Score points: 2 CP Contract Star
  • Bonus: (x/4) Score 10 points in a single life: 15 CP Contract Star
  • Bonus: (x/1) Be an MVP at the end of a round: 30 CP Contract Star
Monstrous Memento
Monstrous Memento
Offense 1xContract Star
Completed Contract(s):
Start
Offense Classes
  • Primary: Get a kill on offense: 2 CP Contract Star
  • Bonus: (x/6) Capture an Objective on offense: 10 CP Contract Star
  • Bonus: (x/2) Dominate another player while on offense: 15 CP Contract Star
Blood Money 
Blood Money (x150)
Defense 1xContract Star
Completed Contract(s):
Start
Defense
  • Primary: Score points on defense: 2 CP Contract Star
  • Bonus: (x/20) Defend an objective: 3 CP Contract Star
  • Bonus: (x/2) Win a round on defense: 15 CP Contract Star
Paintkit bundle 01.png
'Contract Campaigner' War Paint
Civilian Grade Keyless Case
Mercenary Park 1xContract Star
Completed Contract(s):
Start
Visit Mercenary Park
  • Primary: Score points on Mercenary Park: 2 CP Contract Star
  • Bonus: (x/20) Capture or defend a Control Point on Mercenary Park: 3 CP Contract Star
  • Bonus: (x/2) Win a round on Mercenary Park: 15 CP Contract Star
Blood Money 
Blood Money (x100)
Mercenary World 20xContract Star
Completed Contract(s):
Mercenary Park
Dominate Mercenary Park
  • Primary: Score points on Mercenary Park: 2 CP Contract Star
  • Bonus: (x/4) Dominate another player on Mercenary Park: 15 CP Contract Star
  • Bonus: (x/3) Get 5 kills in a single life on Mercenary Park: 10 CP Contract Star
Blood Money Backpack Dragon Slayer War Paint Factory New.png
Blood Money (x250) and Dragon Slayer War Paint (Factory New)
Core Modes1 1xContract Star
Completed Contract(s):
Mercenary Park
CTF
  • Primary: Score points on a CTF map: 2 CP Contract Star
  • Bonus: (x/6) Defend your intelligence: 10 CP Contract Star
  • Bonus: (x/2) Capture the flag: 15 CP Contract Star

Payload

  • Primary: Score points on a Payload map: 2 CP Contract Star
  • Bonus: (x/30) Push the Payload Cart: 2 CP Contract Star
  • Bonus: (x/10) Kill an enemy pushing the Cart: 3 CP Contract Star

Capture Points

  • Primary: Score points on a CP map: 2 CP Contract Star
  • Bonus: (x/20) Defend a Control Point on a CP map: 3 CP Contract Star
  • Bonus: (x/6) Capture a Control Point on a CP map: 5 CP Contract Star
Blood Money 
Blood Money (x100)
Alternative Modes1 2xContract Star
Completed Contract(s):
Core Modes
DeGroot Keep
  • Primary: Forsooth! Score points on DeGroot Keep: 1 CP Contract Star
  • Bonus: (x/20) Safeguard thine point on DeGroot Keep: 3 CP Contract Star
  • Bonus: (x/3) Pillage the enemy point on DeGroot Keep: 10 CP Contract Star

Mannpower

  • Primary: Get a kill in Mannpower: 1 CP Contract Star
  • Bonus: (x/20) Get a kill while grappling: 3 CP Contract Star
  • Bonus: (x/6) Kill an enemy with a Powerup while you don't have a Powerup: 5 CP Contract Star

PASS Time

  • Primary: Score points in PASS time: 2 CP Contract Star
  • Bonus: (x/10) Make an interception in PASSTime: 6 CP Contract Star
  • Bonus: (x/2) Score a goal with the JACK: 15 CP Contract Star
Blood Money 
Blood Money (x250)
1: Activating one of the contracts makes the other two permanently unavailable (e.g. activating the CTF contract makes the Payload and Capture Points contracts permanently unavailable).