Team Fortress Wiki:Discussion

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Outlaw the Trivia sections?

I know I haven't been with the Wiki for very long, but in the time I have been here there is only one thing that truly irks me: the condition of the trivia sections. Almost every trivia section in the Wiki contains nothing but small tidbits which, with a bit of rewriting, could easily fit into the main article. A lot of the time they are poorly written lists of information that is either irrelevant, obvious, or just plain incoherent. Some of the worst pages are the Class pages, where the Trivia sections are nearly as long as the rest of the article. The style guide says:"[The Trivia] section is for all additional or interesting information regarding the weapon that does not belong in any other section." I argue that if the information is pertinent and interesting, then there must be a valid section for it. Some of it may require the addition of new sections, but to me it would be preferable to have one new, paragraphed, legible section than the current disassociated list of random elements that currently resides in nearly every page of the Wiki. I'm willing to do as much work as it takes to clean up the trivia sections once and for all, but such a change would be Wiki-wide and I would never presume to do so without consulting with those who know the Wiki and its needs better than I do. {{subst:void|This template should always be substituted. Please change {{Unsigned}} to {{subst:Unsigned}}}}The preceding unsigned comment was added by Alex2539 (talk) • (contribs) 2024-04-30, 20:44 UTC

Well, I do think that there needs to be a massive cleanup of trivia sections-- combining or removing much of it. However, outlawing them entirely seems unwise. There are some things that do belong in the section. -Shine[] 02:18, 9 October 2010 (UTC)
"Outlaw" may be the wrong word. Perhaps I should have said "discourage"? Either way, my hope is that we try to use them as scarcely as possible. -- Alex2539 02:27, 9 October 2010 (UTC)
I never understood why wikipedia outlawed the trivia section, until I've seen this wiki :D. While I agree some trivia sections are quite a mess now
With the addition of the Mann-Conomy update, five classes are now capable of healing themselves. The Scout (with Mad Milk), the Soldier (through successful hits with the Black Box), the Pyro (by killing an enemy with the Powerjack), the Heavy (with his edible devices), and the Medic (passive healing, successful hits with the Blutsauger, or the Oktoberfest taunt). --Blutsauger#Trivia
The Flare Gun is the only incendiary-based weapon in the Pyro's arsenal which does not have flames depicted in its kill icons. --Flare_Gun#Trivia
just to name two, some trivia would be missed. I have to admit, I wanted to include a very good example here as well, but I couldn't find one although I've looked at 10+ trivia pages. Food for thought. --CruelCow 22:36, 9 October 2010 (UTC)
There are a couple of good pieces, but they are few and far between. One of the ones I liked was:
"Hot Rod" is also the title of a 1979 movie, in which Grant Goodeve, voice of the Engineer, starred. --Hotrod#Trivia
Did you know that? I didn't know that. It technically doesn't have anything to do with TF2, but it's still a very interesting coincidence. Also, there's this from the Tribalman's Shiv page:
Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a Critical hit the knife would be turned around so that the notched side struck the enemy. However, this did not get implemented as it required custom animations, which neither the creator nor Valve were willing to make. --Tribalman's Shiv#Trivia
That is information that is pertinent to the weapon itself, but is largely unknown because it was never implemented. But for every trivia item like those two, there are a dozen poor ones, like this one that I removed earlier this week:
Texas Slim's Dome Shine: This headwear may be a reference to Riddick, a fictional character, who is also bald and wears similar goggles. --[Texas Slim's Dome Shine (October 5th, 2010)]
While I fully support the inclusion of interesting factoids, the sections themselves are, by their very nature, far too vague to exist in their current state without being abused. -- Alex2539 04:16, 10 October 2010 (UTC)
I think they should stay, its an easy section for people new to the wiki (and we have lots of those) to add stuff, when each article gets cleaned up by a more experienced editor the carp can easily be removed leaving hopefully real pearls of wisdom, all we really need is to agree on is which articles really need cleaning up as a priority--Markd 10:05, 11 October 2010 (UTC)
Have a look at Chieftain's Challenge ive split the trivia in two, not sure on the title of the other section so i have left a descriptive after it for now. Let me know what you think , it appears to be a good start in moving trivia we want away from trivial stuff ! lol--Markd 10:50, 12 October 2010 (UTC)
Perhaps limitations on the Trivia section as a whole is needed. As has been stated, for every good factoid of Trivia on this wiki, there's a dozen bad ones. Limiting Trivia tid-bits that are nothing more than pure speculation would help reduce these sectins significantly. Additionally, outright obvious facts should also be kicked to the curb. With the stock weapons and pre-community hats and weapons, this won't be too hard. However, with community contributed content, perhaps we should look in to contacting their creators in order to find out some of their inspirations for their items? (This has probably already been done, but it doesn't hurt to throw a suggestion in.) Such has been done with The Saharan Spy Pack's creator. Maybe this is what we need to do for the remaining items? --Krizzle_0 10:51, 14 October 2010 (UTC)
I have to say, the awesome and ongoing (User:Alex2539/Trivia_Cleanup_Checklist) recent cleanup work has improved the trivia sections alot. That combined with a bit of careful recent changes watching and the new policy might be enough. --CruelCow 23:00, 14 October 2010 (UTC)
I've been going back and editing some of the tips into the article and removing them from trivia. For some reason some of the articles have tips in the Trivia Section. -- Balladofwindfishes 01:32, 31 October 2010 (UTC)

(I hope I'm following correct wiki format) If I may just make a statement: The trivia sections are, like said before, just a very easy way for people new here, like me, to contribute. However, to have the trivia section, we need the better editors to clean them up and put most of the misplaced facts into actual sections. This may seem like a hassle, but I'm sure there are people with little to do on the wiki, who can clean up the trivia sections for us. --pohatu9 1:11, 2 November 2010 (I don't know what UTC is, but I put time in GMT+0)

Trivia warning

On the same note as Alex2539's request above, I feel we need to do something radical to deter people from simply editing useless, unnecessary, uninteresting information. Firestorm suggested running AWB to add a <!-- comment, asking people not to edit the section without first reading the trivia guidelines. --> to each individual == Trivia == section, something I consider myself a supporter of. What say you, guys? ~ lhavelund (tc) 21:12, 17 October 2010 (UTC)

I like this idea. By adding it as a comment directly under == Trivia ==, it's guaranteed to show up no matter how they choose to edit the page. I was thinking something along this line:
== Trivia ==
<!-- Before modifying this trivia section, please refer to the trivia guidelines, found at: http://wiki.teamfortress.com/wiki/Help:Style_guide/Trivia to ensure that your trivia item is appropriate for inclusion. Failure to comply with these guidelines may cause your trivia item to be removed. If the guidelines are ignored repeatedly, a temporary block may be put on your account to prevent further edits. -->
To me, this seems like an unavoidable pointer to the style page, with a reminder of the consequences if they ignore the guidelines. I made the consequences fairly mild since, in reality, that's all that would happen. It would take a lot of really poor edits to warrant an outright ban. Right now, I'm more that certain that a lot of the crappy trivia items stem from a complete ignorance of the style page's existence. This way, we tell them directly where it is within the section they want to edit itself. After that there's no real excuse for not reading it besides apathy or laziness. I'm sure it won't stop every instance of bad trivia, but I do think that it should at least help limit it. -- User Alex2539 Sig.png -- 21:42, 17 October 2010 (UTC)
Pictogram plus.png Mild support: It won't hurt trying, but I don't expect too much success. The tips section of the characters have similar warnings and still people add random strategy to it. --CruelCow 22:45, 17 October 2010 (UTC)

Trading Value section in hat pages?

I've seen people that get scammed into getting their hats traded away, I think we should have a section of hat pages saying their value in metal so these scams don't happen as much.-Kholdstare 23:41, 17 October 2010 (UTC)

Pictogram minus.png Oppose The value of hats is completely up to the parties involved in a trade, and how much they want the hat in question. We collect facts, not opinions. ~ lhavelund (tc) 23:44, 17 October 2010 (UTC)
Understandable, you're right.-Kholdstare 23:47, 17 October 2010 (UTC)

The value of a hat is not measured in metal. Everyone has personal preferences. I like alot of hats that others think are ugly. If someone wants to give 4 hats for 1 that they really want, then I don't see a problem in it. You can't make someone trade if they don't want to.User:Firmly_Grasp_It 23:52, 18 October 2010 (UTC)

No. It's not really down to us. If a person is silly enough to get scammed then I doubt a note from us about hat value would help. Also, please start new sections at the bottom.  – Smashman (talk) 07:22, 19 October 2010 (UTC)
Pictogram minus.png Oppose Even then, because hats have no intrinsic value, no one can really be scammed in terms of value. You can't be given a counterfeit Bonk Helm, it's just a Bonk Helm. Whether or not what you traded for it was worth the trade is entirely up to you and how much you like the Bonk Helm. The only real scams that might occur are those where you do not receive the item you wanted, usually due to a multi-step trade (eg: those involving more than four items from a single person) and those have nothing to do with the perceived value of a hat. Long story short, hats have no value but the sentimental value their owners have for them and the Dollar values in the store. -- User Alex2539 Sig.png -- 07:31, 19 October 2010 (UTC)
Pictogram minus.png Oppose I oppose this also. Hats have value to the player, and they are just choose of what value they are with faith. For example, my roommate constantly plays TF2. One of his hats, Texas Slim's Domeshine, is his most favorite hat and he wouldn't trade it for an unusual. Through most everyone else's eyes, it is a worthless piece of junk and they immediately want to get rid of it. So if you understand what I am saying, this would be an opinionated article, most likely constantly being edited, and it would just be a disaster.--The preceding unsigned comment was added by Dumb Bib-Wearin' Dope (talk) • contribs)
{{c|support|oppose:} Hats do have intrinsic value. The fact that people ignore this value and weigh in with their own values is just the way a free market works. For instance, every craftable hat has an intrinsic value of 3 refined metals. This is because every craftable hat can be crafted using 3 refined metals. Now as to somebody trading at this value, that is up to the parties involved, but it is a guideline. There is certainly a partial ordering on the value of the hats. For instance, go to a trading site and post your favourite non-vintage pyro hat. Now do the same with the Familiar Fez. You'll notice a stark difference in the number of buyers compared to sellers, this is not an intrinsic value, this is a market value, however this does not mean that the Fez does not have intrinsic value and that we cannot provide one on the wiki. So do I support a section based on Intrinsic trade value, no because we can derive this from the wiki, just look at how a hat is made. Do I support one based on market value, no because to derive the value would be something a real life investment bank would have several grids to compute, and anything less would be quite arbitrary.

'''''UltimateTerabyte''''' 21:53, 6 November 2010 (UTC)

Exploits and Glitches as trivia?

What are the feelings on glitches and exploits in trivia. I noticed some articles mention glithces and exploits and they didn't stand out as trivia to me. It just doesn't seem like something that needs to be mentioned in an article, unless it's something just bizarre like the Mackarel being all crazy in lefty mode. The Frontier Justice article for example, has nerely half of its trivia as glitches and exploits. Many articles have glitches as trivia mentioning that they were fixed. We have spots for previous changes to weapons, put it there, not in trivia. Let me know what your thoughts are, and I'll go through and comb the articles and either remove them or put them in a proper section -- Balladofwindfishes 01:35, 31 October 2010 (UTC)

Wikichievements!

64px

Introduce Wikichievements!
Create Wikichievements. Simple as that.

Alright guys, here's the deal. Some of you know I've been working on a super special secret project recently, known as "Wikichievements". I've finally written all the relevant templates, drafted quite a bunch of Wikichievements for us to use, and have... pretty much everything ready.

I have some guidelines set out here, which have links to all the relevant templates, all of which include handy documentation. My proposal is that we make these "official" Wiki things; the inspiration are Wikipedia's Template:W, which I assume most of you have some sort of knowledge on. Specifically, my request details moving the Wikichievements page to the Team Fortress Wiki: namespace, create discussion pages for suggesting new Wikichievements, etc.

Can I get a "hooah"? ~ lhavelund (talkcontrib) 19:57, 2 November 2010 (UTC)

HOOAH! --Underyx 19:59, 2 November 2010 (UTC)
What he said :D Moussekateer 20:00, 2 November 2010 (UTC)
Pictogram plus.png Support "21:00 - lhavelund [reddit]: a {{c|support}} would be nice, too :p" - For this reason --Underyx 20:01, 2 November 2010 (UTC)
Pictogram comment.png Comment I swear I'm not gaming the system. ~ lhavelund (talkcontrib) 20:02, 2 November 2010 (UTC)
Pictogram plus.png Support. While incredibly silly, I approve. With Gusto. TheMedik 20:03, 2 November 2010 (UTC)
Pictogram plus.png Approve I think it's my duty to approve. --Underyx 20:04, 2 November 2010 (UTC)
Pictogram plus.png Support Why not? :) Zoolooman 20:04, 2 November 2010 (UTC)
Pictogram tick.png Yes I've seen similar things done on other wikis, such as The Adventure Time Wiki badges. Might be good. So congrats, you have a mod behind you.--Focusknock s 20:05, 2 November 2010 (UTC)
Pictogram plus.png Support Seems like a good idea. Vednix 20:08, 2 November 2010 (UTC)
Pictogram plus.png Support You have my axe. Moussekateer 20:10, 2 November 2010 (UTC)
Pictogram plus.png Support (Y)our influence grows! — Wind 21:09, 2 November 2010 (UTC)
Pictogram plus.png Achievement Unlocked - You have unlocked the achievement: Awesome idea! -- Alex2539 -- 21:12, 2 November 2010 (UTC)
Pictogram plus.png Support I'm Commander Firestorm, and this is my favorite idea on the Wiki --Firestorm 21:13, 2 November 2010 (UTC)
Pictogram cross.png Achievement Unlocked!: Black Sheep: Don't follow the bandwagon solely for the sake of being the odd one out. -The Neotank ( | Talk) User The Neotank Signeotank.gif 21:16, 2 November 2010 (UTC)
D'aww, I'll take that as a snide Pictogram plus.png Support <3 ~ lhavelund (talkcontrib) 22:17, 2 November 2010 (UTC)
Pictogram plus.png Achievement Unlocked! Friends, Countrymen, And That Guy: Make a generic, uninteresting post of support. Noizeblaze 21:56, 2 November 2010 (UTC)
Pictogram plus.png Support Good Idea, have some witty ones as well! Alsoodani 22:02, 2 November 2010 (UTC)
Pictogram comment.png Comment The idea isn't for them to be serious; they're fun and jokes, and informal pats on the shoulders of editors. :) ~ lhavelund (talkcontrib) 22:08, 2 November 2010 (UTC)
Pictogram plus.png Support I like them ;) --Parseus ( | talk) 22:13, 2 November 2010 (UTC)
Pictogram plus.png Support They look fun, fun things are fun don'tcha know? GeneShark 22:19, 2 November 2010 (UTC)
Pictogram plus.png Support While a bit of fun, they do give goals which promote good Wiki behaviour - which would be useful for new members. Try and eliminate some of the "Spamspamspamspamspamspameggsbaconandspam = wiki cap" attitude that's been going around recently. -RJ 23:28, 2 November 2010 (UTC)
This is one of the reasons I've decided that Wikichievements should never be awarded for anything specific, such as "Hooray, 1,000 edits!" or similar. They should be given by editors on subjective criteria, and each individual awarding editor decides if a person has lived up to the "requirements" listed in the Wikichievements list themselves. I'm a firm believer that no Wikichievements should ever be awarded for reaching a specific number of edits, translate a page 100%, create X number of new pages, and so on—they should remain subjective criteria. ~ lhavelund (talkcontrib) 00:33, 3 November 2010 (UTC)
Pictogram comment.png Comment Looks like it's passed, eh? :) ~ lhavelund (talkcontrib) 13:39, 4 November 2010 (UTC)
Pictogram tick.png Yes: HIT IT DOC — Wind 15:58, 5 November 2010 (UTC)
Pictogram plus.png Support Yeah, I think this would be a lovely idea. :)

Related YouTube videos

Just wondering whether there's any criteria for the quality of the YouTube videos added on certain pages to demonstrate what the article is about. I've been around a few pages and seen some quite bad examples of demonstration videos, and wondering whether to leave them there, bring it up with an alternative, or just be bold and edit in a different one? Under no intentions to brag, but even the odd video I've made of TF2 with a specific thing being shown is better than some of the stuff embedded. TheChrisD RantsEdits 20:57, 3 November 2010 (UTC)

As far as I know there are no definite written down rules, but I agree we should have something similar to Help:Style guide/Trivia or Team Fortress Wiki:Images. --CruelCow 17:52, 5 November 2010 (UTC)
I laid down some guides to videos in Help:Style guide/Weapons. Namely they should focus on the item at hand, its functions, how it is used in game etc. There should not be any distracting stuff such as skins or other weapons used in conjunction with it. The video should also not just be someone crafting it (unless of course crafting is important, like with hats).--Focusknock s 17:54, 5 November 2010 (UTC)

Reference guidelines...

As some of you undoubtedly know, I'm a bit of an academia nut, and I like my references when I'm not sure if something's correct or not. Sooo, I've written out referencing guidelines and created some templates ({{cite web}}, {{cite article}}, {{cite book}}) that might help such a process. I'm not trying to make a nazi requirement that every postulation must be sourced, but I've often missed references to information about voice actors, release dates, etc. and felt the requirement to search for it online. What say you? ~ lhavelund (talkcontrib) 23:34, 5 November 2010 (UTC)

Bring the Ban Hammer page?

Could we please bring back the Ban Hammer page? I liked it and it seemed fine not to delete it. Any opposed? --Hobbes348 04:22, 7 November 2010 (UTC)

The Ban Hammer isn't real and does not exist. It's a joke item put in the backpack by Drunken F00l. Moussekateer 04:22, 7 November 2010 (UTC)
I know, was this the reason why the page was deleted? --Hobbes348 04:24, 7 November 2010 (UTC)
Because it doesn't actually exist in the TF2 universe? It only exists in the TF2Items site, which is no way related to the actual TF2 game, or VALVe, or anything that might make it potentially acceptable to have a page related to it? Serg 04:25, 7 November 2010 (UTC)
Thanks, I get it now--Hobbes348 04:28, 7 November 2010 (UTC)

{{Allweapons Nav}} and {{HatNav}} must die. Seriously.

They're outgrowing themselves, taking up more than 50% of some pages. I think each class nav is just fine, people can easily get to hat or weapon pages if they need to. Let's focus on smaller navs, because those two templates really give me eyesores. ~ lhavelund (talkcontrib) 22:37, 7 November 2010 (UTC)

Make them collapsed by default? --Firestorm 22:39, 7 November 2010 (UTC)
I just really don't see the point anymore. They create more confusion than help by presenting the player with so much information in a tiny matrix. ~ lhavelund (talkcontrib) 22:41, 7 November 2010 (UTC)
Pictogram plus.png Support They are pretty much deprecated by the Hats and Weapons pages anyway. -RJ 22:41, 7 November 2010 (UTC)
Pictogram plus.png Support Makes sense, the class navs are good GeneShark 22:43, 7 November 2010 (UTC)