Difference between revisions of "Talk:Loch-n-Load"

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== Power of Weapon ==
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{{Talk archive
Anyone else finding that the weapon isn't ANY more powerful than the normal pipe launcher? In fact in my testing it seems to be a lot weaker. --[[User:André the Accelerator|André the Accelerator]] 01:31, 20 December 2010 (UTC)
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| arc1name = Archive 1
:This page is for discussing the article, not the weapon itself. For discussing the weapon, please use the TF2 forums [[User:Natemckn|Natemckn]] 01:33, 20 December 2010 (UTC)
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| arc1link = Talk:Loch-n-Load/Archive 1
::I think it's in need of a buff, too. Just make it like the direct hit and give it reduced splash damage, or remove the damage to self. [[User:Anonynja|Anonynja]] 22:40, 21 December 2010 (UTC)
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:::[http://forums.steampowered.com/forums/forumdisplay.php?f=80 Talk to these guys]. '''<span style="font-family:Georgia;font-size:83%;">—[[File:User Moussekateer signature sprite.png|31px|link=User:Moussekateer]][[User:Moussekateer|<span style="color:black">Moussekateer</span>]]·[[User talk:Moussekateer|<span style="color:black;font-size:82%;">talk</span>]]</span>''' 22:43, 21 December 2010 (UTC)
 
 
 
== 'Not what it looks like in game' ==
 
 
 
I beg to differ, because it does look like that in game: [http://img29.imageshack.us/img29/5497/thelochnload.png Source] [[User:AbeX300|AbeX300]] 16:07, 20 December 2010 (UTC)
 
 
 
:Actually nevermind, it does say that in TF2Items...why do I even have it layed out like that? [[User:AbeX300|AbeX300]] 16:09, 20 December 2010 (UTC)
 
 
 
== Clip size inconsistency ==
 
Description says "-60% clip size" but the LnL has 2 ammo per clip whereas the GL has 4. Now, I know that GL's original ammo clip counted 6 grenades, but it should be "-66% ammo clip" then. Should be worth mentioning?--[[User:Kid Of The Century|Kid Of The Century]] 10:39, 27 December 2010 (UTC)
 
:I believe it's just Valve re-using some of the attributes in the schema but forgetting to change the numeric values. -- [[User:Psychopath|Psychopath]] [[File:User_Psychopath_avatar.png|16px|link=User_talk:Psychopath]] 10:42, 27 December 2010 (UTC)
 
:: 10% of 4 is 0.4, therefore 60% is 0.4 x 6 which is 2.4. 4 - 2.4 = 1.6. If it's 66% as you say, and 1% of 4 is 0.04, then it is 4 - ((0.04 x 6) + 2.4) = 4 - 2.64 = 1.36. How is this better? 50% is clearly the way to go. --<span style="color:purple">'''''Focusknock'''''</span> 09:00, 12 January 2011 (UTC)
 
 
 
== New Kill Icon==
 
 
 
Today most of the new weapons got their own kill icons. I saw in the history that someone reverted the change to the old grenade launcher kill icon , however i changed it back because on this page, http://wiki.teamfortress.com/wiki/Weapons, it says that the loch n load uses the new icon. Did the person mean that its a bug and its not actually used in game?
 
[[User:Mgrandi|Mgrandi]] 07:54, 8 January 2011 (UTC)
 
: It's in the game files, but in game it does not use the kill icon, no one knows why, more than likely a bug. Until it actually changes that way in the game, it should be left as the grenade launcher icon [[User:MogDog66|<span style="font-family:TF2 Build; color:light green">MogDog66</span>]] [[file:User MogDog66 Service Metal No WhiteSpace.png|22px|link=http://wiki.teamfortress.com/wiki/User:MogDog66]] <sub>[[User talk:MogDog66|t]]</sub> <sub>[[Special:Contributions/MogDog66|c]]</sub> <sub><span class="plainlinks">[http://steamcommunity.com/id/mogdog66 p]</span></sub> || 07:55, 8 January 2011 (UTC)
 
::Your Edit was reverted by MogDog with reason the Loch-n-Load [[kill icon]] was added to the game files but for now is still unused (check the link I just gave) so for now it will not be added to this page. As soon as the new kill icon is used in game you'll be able to change it here.<br> Sign your edits using <nowiki>~~~~</nowiki> instead of writing everything, it's way easier, and make yourself a nice userpage too, it helps everyone know who you are and what you do :).[[User:Tturbo|Tturbo]] 07:59, 8 January 2011 (UTC)
 
::: uh hey, i'm the guy who created the loch 'n loads kill icon, on release day it seemed the kill icon wouldn't work. it's due to be included/fixed up for the next update. sorry if there was any confusion, the new icon will be used soon enough! [[User:HyenaDip|HyenaDip]] 09:22, 9 January 2011 (UTC)
 
:::: The patch has just gone out. [http://store.steampowered.com/news/4866/ Info.] --[[User:Superslinger2007|Superslinger2007]] 00:51, 11 January 2011 (UTC)
 
 
 
== Crafting (primary or secondary token) ==
 
 
 
Does anybody know whether the description here or on the [[Crafting]] page is correct?
 
 
 
This page gives the recipe "DemoToken + PrimaryToken + Scrap" while the Crafting page lists (under the Class Weapons examples) "DemoToken + SecondaryToken + Scrap" and also lists it as secondary under the "Crafting weapon classifications" header.
 
 
 
I don't really feel like taking my chances by blindly trying one recipe (not even sure if I got the raw material needed), so if anybody knows which page got it right, please tell/correct. Thanks! :) --[[User:Sid|Sid]] 18:00, 7 February 2011 (UTC)
 
:Thanks for pointing that out. The crafting page was correct in that the LnL is a secondary weapon for crafting purposes. The blueprint on this article has been fixed. '''<span style="font-family:Georgia;font-size:83%;">—[[File:User Moussekateer signature sprite.png|31px|link=User:Moussekateer]][[User:Moussekateer|<span style="color:black">Moussekateer</span>]]·[[User talk:Moussekateer|<span style="color:black;font-size:82%;">talk</span>]]</span>''' 18:08, 7 February 2011 (UTC)
 
::Sweet, thanks for the quick clarification! *holds up his shiny new Loch-n-Load* :) ...now I just have to learn how to aim... --[[User:Sid|Sid]] 17:22, 8 February 2011 (UTC)
 
::: As a note, All Loch-n-Loads crafted prior to march 15th with either the 2 reclaimed, 1 Scottish resistance blueprint, or the token blueprint, are now vintage. This is the only way to get a vintage Loch-N-Load. [[User:Animalbrad|Animalbrad]] 16:49, 17 March 2011 (UTC)
 

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