Swiftwater
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Swiftwater | |
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Basic Information | |
Developer(s): | {{{map-developer}}} |
Map Overview | |
Swiftwater is a single-stage Payload map.
Screenshots
Changelog
Changelog:
Build 7 Changes
Tons of changes. Most important:
- Blue Spawn remade - doors not stay open on map start
- CP4 tweaked to give red an advantage again. Buildings in upper area have a sniper vantage and a good shortcut behind blue.
- Fixed getting stuck in red spawning areas.
- Red can exit spawn anywhere after round starts.
Old Fixes
- Fixed Engy exploit at CP2
- New Red Spawn layout - more straightforward and should be less campable at cp3 and cp4. Shortened spawn times to compensate for slightly longer travel. (The changes should improve gameplay on insta spawn servers as well)
- New spawn exit from CP2 to prevent camping.
- Vastly increased frame rate.