Difference between revisions of "March 09, 2004 Patch (Classic)"

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{{Patch layout
 
{{Patch layout
| game = tfc
+
| game   = tfc
 
+
| before = {{Patch name|2|09|2004|classic}}
 
+
| day    = 09
| before = [[February 09, 2004 Patch (Classic)]]
+
| month  = march
| after = [[March 23, 2004 Patch (Classic)]]
+
| year  = 2004
 
+
| after = {{Patch name|3|23|2004|classic}}
 
| source = http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html
 
| source = http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html
| notes =  
+
| notes = ===Team Fortress Classic===
 
 
===Team Fortress Classic===
 
 
* Changed HTTP download behavior to retry connections using old trickle download method if it can't download all files.
 
* Changed HTTP download behavior to retry connections using old trickle download method if it can't download all files.
 
* Fixed a crash bug when connecting to a dedicated server with an empty mapcycle.
 
* Fixed a crash bug when connecting to a dedicated server with an empty mapcycle.

Revision as of 19:58, 8 March 2015

Patch notes

Team Fortress Classic

  • Changed HTTP download behavior to retry connections using old trickle download method if it can't download all files.
  • Fixed a crash bug when connecting to a dedicated server with an empty mapcycle.
  • Fixed a bug where MP3 volume wasn't working properly.
  • Fixed "STEAM UserID 0:0:1 is already in use on this server" message when connecting to LAN servers in offline mode.
  • Fixed memory leak in HLTV.