Difference between revisions of "Mannhattan"

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| map-environment = Urban City
 
| map-environment = Urban City
 
| map-setting    = Daylight, sunny
 
| map-setting    = Daylight, sunny
| map-health-pickups-small =  
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| map-health-pickups-small = 4
| map-health-pickups-medium =  
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| map-health-pickups-medium = 4
| map-health-pickups-large =  
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| map-health-pickups-large = 0
| map-ammo-pickups-medium =  
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| map-ammo-pickups-small = 2
| map-ammo-pickups-large =  
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| map-ammo-pickups-medium = 2
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| map-ammo-pickups-large = 5
 
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{{quotation|'''Two Cities Update'''|The best of our two cities, "Mannhattan, takes our mercs all the way from the sun-blasted gravel pits of the Badlands to the urban sprawl of the East Coast, where they'll have to defend the manufacturing arm of Saxton Hale's boutique Mhankö line. "Mannhattan's" robot hordes can advance their own spawn points and introduce new bombs into the map for the first time, making for a unique new MvM experience.}}
 
{{quotation|'''Two Cities Update'''|The best of our two cities, "Mannhattan, takes our mercs all the way from the sun-blasted gravel pits of the Badlands to the urban sprawl of the East Coast, where they'll have to defend the manufacturing arm of Saxton Hale's boutique Mhankö line. "Mannhattan's" robot hordes can advance their own spawn points and introduce new bombs into the map for the first time, making for a unique new MvM experience.}}
  
"Mannhattan" was officially announced on November 20, 2013. It is to be the first of two new [[MvM]] maps introduced in the [[Two Cities Update]], with new features such as advancing spawn points and new bombs being introduced during the course of a game. It also includes robots never seen before the Two Cities Update, such as Giant Force-A-Nature Scouts.
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"Mannhattan" was officially announced on November 20, 2013. It is to be the first of two new [[MvM]] maps introduced in the [[Two Cities Update]], with new features such as advancing spawn points and new bombs being introduced during the course of a game. It also includes robots never seen before the Two Cities Update, such as Giant Force-A-Nature Scouts. On Mannhattan, you start the round with 1300 credits.

Revision as of 04:14, 22 November 2013

Mannhattan
Mannhattan preview.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Urban City
Setting: Daylight, sunny
Map Photos
Loading screen photos.
Map Overview
Mannhattan overview.png
The best of our two cities, "Mannhattan, takes our mercs all the way from the sun-blasted gravel pits of the Badlands to the urban sprawl of the East Coast, where they'll have to defend the manufacturing arm of Saxton Hale's boutique Mhankö line. "Mannhattan's" robot hordes can advance their own spawn points and introduce new bombs into the map for the first time, making for a unique new MvM experience.
Two Cities Update

"Mannhattan" was officially announced on November 20, 2013. It is to be the first of two new MvM maps introduced in the Two Cities Update, with new features such as advancing spawn points and new bombs being introduced during the course of a game. It also includes robots never seen before the Two Cities Update, such as Giant Force-A-Nature Scouts. On Mannhattan, you start the round with 1300 credits.