Difference between revisions of "June 8, 2011 Patch"

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=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
 
* Added the [[Saxxy]]
 
* Added the [[Saxxy]]
* Updated the [[kill icons]]
+
* Updated the [[kill icons]] <ref> The Maul and Three-rune-blade icons have been flipped </ref>
 
* Updated the [[Voting|vote system]]
 
* Updated the [[Voting|vote system]]
 
** Added a convar to prevent voting on the next level if one has already been set (<code>sv_vote_issue_nextlevel_prevent_change</code>)
 
** Added a convar to prevent voting on the next level if one has already been set (<code>sv_vote_issue_nextlevel_prevent_change</code>)
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* A new [[Medic]] laughing taunt animation has been added, but remains unused.  
 
* A new [[Medic]] laughing taunt animation has been added, but remains unused.  
 
}}
 
}}
 +
== Notes ==
 +
<references />

Revision as of 00:20, 9 June 2011

Patch notes

Team Fortress 2

  • Added the Saxxy
  • Updated the kill icons [1]
  • Updated the vote system
    • Added a convar to prevent voting on the next level if one has already been set (sv_vote_issue_nextlevel_prevent_change)
    • Fixed scrambleteams resetting how many rounds have been played
      • Updated mp_scrambleteams to support a parameter of 2, which prevents resetting the number of rounds that have been played
    • Fixed the server automatically creating votes while in training or using itemtest

Undocumented Changes

  • Removed the Saxxy Awards promotion on the main menu
  • Birds have been added to 21 selected maps
  • One-handed melee animations have been added for all classes, for use with the Saxxy.
  • A new Medic laughing taunt animation has been added, but remains unused.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/Effects/saxxy_gold.hdr.vtf
Added: team fortress 2 materials.gcf/tf/materials/Effects/saxxy_gold.vtf
Modified: team fortress 2 materials.gcf/tf/materials/HUD/d_images_v2.vtf
Modified: team fortress 2 materials.gcf/tf/materials/HUD/dneg_images_v2.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/props_forest/bird.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_saxxy.vtf
Modified: team fortress 2 materials.gcf/tf/models/player/demo_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/engineer_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/heavy_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/medic_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/pyro_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/scout_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/sniper_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/soldier_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/spy_animations.mdl
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.mdl
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.phy
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/props_forest/bird.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_bonesaw/c_bonesaw_medic_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_demo_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_engineer_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_heavy_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pyro_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_saxxy/c_saxxy.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_scout_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sniper_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soldier_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_spy_animations.mdl
Added: team fortress 2 materials.gcf/tf/sound/weapons/saxxy_impact_gen_01.wav
Added: team fortress 2 materials.gcf/tf/sound/weapons/saxxy_impact_gen_03.wav
Added: team fortress 2 materials.gcf/tf/sound/weapons/saxxy_impact_gen_06.wav
Added: team fortress 2 materials.gcf/tf/sound/weapons/saxxy_turntogold_05.wav

Notes

  1. The Maul and Three-rune-blade icons have been flipped