Difference between revisions of "July 6, 2015 Patch"
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| source = http://store.steampowered.com/news/17436/ | | source = http://store.steampowered.com/news/17436/ | ||
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
− | * Scorchshot - Added a -35% self damage force penalty (Reduced blast jumping) | + | * [[Scorch Shot|Scorchshot]] - Added a -35% self damage force penalty (Reduced [[Jumping#Pyro_rocket_jump|blast jumping]]) |
− | * Vaccinator - Übercharge penalty no longer applies during setup time | + | * [[Vaccinator]] - [[Übercharge]] penalty no longer applies during [[Setup time|setup time]] |
− | * Fixed a case where weapons could still be dropped in Mann vs. Machine | + | * Fixed a case where [[Weapons|weapons]] could still be dropped in [[Mann vs. Machine]] |
− | * Fixed missing descriptions for the Powerhouse Contract | + | * Fixed missing descriptions for the [[Powerhouse]] Contract |
− | * Fixed self blast jumping for non-Soldier classes. (i.e. Demo, Pyro and any other means of force from self damage. Soldier jumping was fixed in a previous patch) | + | * Fixed self [[Jumping|blast jumping]] for non-Soldier classes. (i.e. [[Demoman|Demo]], [[Pyro]] and any other means of force from self damage. [[Soldier]] jumping was fixed in a previous patch) |
− | * Fixed weapon pickups resetting the Ullapool Caber | + | * Fixed weapon pickups resetting the [[Ullapool Caber]] |
− | * Fixed some weapons not displaying their attachments when dropped (Festives, Kritzkrieg, etc.) | + | * Fixed some weapons not displaying their attachments when dropped ([[Festive weapons|Festives]], [[Kritzkrieg]], etc.) |
− | * Fixed missing freeze period, not resetting of player scores and not resetting map time when using mp_tournament | + | * Fixed missing freeze period, not resetting of player [[Scoreboard|scores]] and not resetting map time when using {{code|[[Tournament Mode|mp_tournament]]}} |
− | * Fixed only showing friends' avatars when tf_hud_target_id_show_avatars is set to show everyone | + | * Fixed only showing friends' avatars when {{cvar|[[List_of_useful_console_commands#tf_commands|tf_hud_target_id_show_avatars]]}} is set to show everyone |
− | * Fixed Shotgun and SMG Killstreak kits not working on Decorated weapons | + | * Fixed [[Shotgun]] and [[SMG]] [[Killstreak Kit|Killstreak kits]] not working on [[Decorated]] weapons |
* Fixed an OS X crash related to Contracts | * Fixed an OS X crash related to Contracts | ||
}} | }} |
Revision as of 01:49, 7 July 2015
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Scorchshot - Added a -35% self damage force penalty (Reduced blast jumping)
- Vaccinator - Übercharge penalty no longer applies during setup time
- Fixed a case where weapons could still be dropped in Mann vs. Machine
- Fixed missing descriptions for the Powerhouse Contract
- Fixed self blast jumping for non-Soldier classes. (i.e. Demo, Pyro and any other means of force from self damage. Soldier jumping was fixed in a previous patch)
- Fixed weapon pickups resetting the Ullapool Caber
- Fixed some weapons not displaying their attachments when dropped (Festives, Kritzkrieg, etc.)
- Fixed missing freeze period, not resetting of player scores and not resetting map time when using
mp_tournament
- Fixed only showing friends' avatars when
tf_hud_target_id_show_avatars
is set to show everyone - Fixed Shotgun and SMG Killstreak kits not working on Decorated weapons
- Fixed an OS X crash related to Contracts
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/resource/tf_quests_english.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig