Difference between revisions of "February 28, 2013 Patch"

From Team Fortress Wiki
Jump to: navigation, search
m (Undo edit by Eels (Talk) (1310788))
 
(4 intermediate revisions by 4 users not shown)
Line 4: Line 4:
 
| month        = february
 
| month        = february
 
| year        = 2013
 
| year        = 2013
| after        =  
+
| after        = {{Patch name|3|4|2013}}
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source      = http://store.steampowered.com/news/10054/
 
| source      = http://store.steampowered.com/news/10054/
Line 13: Line 13:
  
 
=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
* Corrigido um problema que estava impedindo algumas demos mais velhas de serem reproduzidas.
+
* Fixed a problem that was preventing some older demos from being played
* Corrigido crash do usuário / servidor quando um lança-chamas era destruído enquanto disparava.
+
* Fixed a client/server crash when a [[Flame Thrower|flamethrower]] gets destroyed while firing
 
* Fixed missing buttons on the item import tool
 
* Fixed missing buttons on the item import tool
 
* Removed the promo restrictions from the [[Shred Alert]], the [[Brutal Bouffant]], and the [[Buck Turner All-Stars]]
 
* Removed the promo restrictions from the [[Shred Alert]], the [[Brutal Bouffant]], and the [[Buck Turner All-Stars]]

Latest revision as of 22:47, 11 March 2013

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Improved performance for the Linux version

Team Fortress 2

  • Fixed a problem that was preventing some older demos from being played
  • Fixed a client/server crash when a flamethrower gets destroyed while firing
  • Fixed missing buttons on the item import tool
  • Removed the promo restrictions from the Shred Alert, the Brutal Bouffant, and the Buck Turner All-Stars
  • Updated the Vaccinator with its own uber-off sound and a sound when toggling resist types
  • Updated some of the animations for the Shred Alert taunt
  • Updated a couple HUD panels to support team scores with more than two digits

Patch 2

  • Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt
  • Fixed The Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes

Patch 1

Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server_srv.so
Modified: team fortress 2 materials.gcf/tf/models/player/engineer_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/scout_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/sniper_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/spy_animations.mdl

Patch 2

Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server_srv.so