Difference between revisions of "February 28, 2013 Patch"

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| month        = february
 
| month        = february
 
| year        = 2013
 
| year        = 2013
| after        =  
+
| after        = {{Patch name|3|4|2013}}
| source-title =  
+
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
| source      =  
+
| source      = http://store.steampowered.com/news/10054/
| notes        = == Team Fortress 2 ==
+
| source2      = http://store.steampowered.com/news/10058/
 +
| source2-title = Team Fortress 2 Update Released
 +
| notes        = === Source Engine Changes (TF2, DoD:S, HL2:DM)===
 +
* Improved performance for the Linux version
 +
 
 +
=== Team Fortress 2 ===
 
* Fixed a problem that was preventing some older demos from being played
 
* Fixed a problem that was preventing some older demos from being played
* Fixed a client/server crash when a flamethrower gets destroyed while firing
+
* Fixed a client/server crash when a [[Flame Thrower|flamethrower]] gets destroyed while firing
 
* Fixed missing buttons on the item import tool
 
* Fixed missing buttons on the item import tool
* Removed the promo restrictions from the Shred Alert, the Brutal Bouffant, and the Buck Turner All-Stars
+
* Removed the promo restrictions from the [[Shred Alert]], the [[Brutal Bouffant]], and the [[Buck Turner All-Stars]]
* Updated the Vaccinator with its own uber-off sound and a sound when toggling resist types
+
* Updated the [[Vaccinator]] with its own uber-off sound and a sound when toggling resist types
 
* Updated some of the animations for the Shred Alert taunt
 
* Updated some of the animations for the Shred Alert taunt
* Updated a couple HUD panels to support team scores with more than two digits
+
* Updated a couple [[HUD]] panels to support team scores with more than two digits
 +
 
 +
=== Patch 2 ===
 +
* Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt
 +
* Fixed The [[Phlogistinator]]’s Mmmmph particle effect getting stuck on after performing a taunt
 
}}
 
}}

Latest revision as of 22:47, 11 March 2013

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Improved performance for the Linux version

Team Fortress 2

  • Fixed a problem that was preventing some older demos from being played
  • Fixed a client/server crash when a flamethrower gets destroyed while firing
  • Fixed missing buttons on the item import tool
  • Removed the promo restrictions from the Shred Alert, the Brutal Bouffant, and the Buck Turner All-Stars
  • Updated the Vaccinator with its own uber-off sound and a sound when toggling resist types
  • Updated some of the animations for the Shred Alert taunt
  • Updated a couple HUD panels to support team scores with more than two digits

Patch 2

  • Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt
  • Fixed The Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes

Patch 1

Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server_srv.so
Modified: team fortress 2 materials.gcf/tf/models/player/engineer_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/scout_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/sniper_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/spy_animations.mdl

Patch 2

Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server_srv.so