Difference between revisions of "February 28, 2013 Patch"
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| month = february | | month = february | ||
| year = 2013 | | year = 2013 | ||
− | | after = | + | | after = {{Patch name|3|4|2013}} |
− | | source-title = | + | | source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released |
− | | source = | + | | source = http://store.steampowered.com/news/10054/ |
− | | notes = | + | | source2 = http://store.steampowered.com/news/10058/ |
+ | | source2-title = Team Fortress 2 Update Released | ||
+ | | notes = === Source Engine Changes (TF2, DoD:S, HL2:DM)=== | ||
+ | * Improved performance for the Linux version | ||
+ | |||
+ | === Team Fortress 2 === | ||
+ | * Fixed a problem that was preventing some older demos from being played | ||
+ | * Fixed a client/server crash when a [[Flame Thrower|flamethrower]] gets destroyed while firing | ||
+ | * Fixed missing buttons on the item import tool | ||
+ | * Removed the promo restrictions from the [[Shred Alert]], the [[Brutal Bouffant]], and the [[Buck Turner All-Stars]] | ||
+ | * Updated the [[Vaccinator]] with its own uber-off sound and a sound when toggling resist types | ||
+ | * Updated some of the animations for the Shred Alert taunt | ||
+ | * Updated a couple [[HUD]] panels to support team scores with more than two digits | ||
+ | |||
+ | === Patch 2 === | ||
+ | * Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt | ||
+ | * Fixed The [[Phlogistinator]]’s Mmmmph particle effect getting stuck on after performing a taunt | ||
}} | }} |
Latest revision as of 22:47, 11 March 2013
|
Source: Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released, Team Fortress 2 Update Released
Contents
Patch notes
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Improved performance for the Linux version
Team Fortress 2
- Fixed a problem that was preventing some older demos from being played
- Fixed a client/server crash when a flamethrower gets destroyed while firing
- Fixed missing buttons on the item import tool
- Removed the promo restrictions from the Shred Alert, the Brutal Bouffant, and the Buck Turner All-Stars
- Updated the Vaccinator with its own uber-off sound and a sound when toggling resist types
- Updated some of the animations for the Shred Alert taunt
- Updated a couple HUD panels to support team scores with more than two digits
Patch 2
- Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt
- Fixed The Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Patch 1
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server_srv.so
Modified: team fortress 2 materials.gcf/tf/models/player/engineer_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/scout_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/sniper_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/spy_animations.mdl
Patch 2
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server_srv.so