Difference between revisions of "Degreaser/zh-hans"

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{{DISPLAYTITLE:脱油剂}}
+
{{update trans}}
 +
{{trans}}
 +
 
 
{{Item infobox
 
{{Item infobox
| name            = 脱油剂
 
 
| type            = weapon
 
| type            = weapon
 +
| 3d-image-1      = Degreaser
 +
| 3d-image-3      = Degreaser Festivized
 +
| 3d-button-1      = colored_pair
 +
| 3d-button-3      = colored_pair
 +
| 3d-viewname-1    = 默认
 +
| 3d-viewname-3    = 节日化
 
| team-colors      = yes
 
| team-colors      = yes
 
| skin-image-red  = RED Degreaser.png
 
| skin-image-red  = RED Degreaser.png
 
| skin-image-blu  = BLU Degreaser.png
 
| skin-image-blu  = BLU Degreaser.png
| used-by          = [[Pyro/zh-hans|喷火兵]]
+
| used-by          = {{used by|Pyro}}
 
| slot            = primary
 
| slot            = primary
 
| contributed-by  = {{Backpack Item Link|76561197960449110|143018552}}
 
| contributed-by  = {{Backpack Item Link|76561197960449110|143018552}}
| released        = [[Mann-Conomy Update/zh-hans|曼恩企业更新]]
+
| released        = {{Patch name|9|30|2010}}
| availability    = {{avail|drop|craft|purchase|crate17|Crate31-strange|collectors}}
+
| released-major  = Mann-Conomy Update
 +
| availability    = {{avail|drop|craft|purchase|crate17|Crate31-strange|collectors|warpaint}}
 +
| marketable      = yes
 
| numbered        = no
 
| numbered        = no
 
| ammo-loaded      = 200
 
| ammo-loaded      = 200
| ammo-carried    = 不适用
+
| ammo-carried    = {{common string|N/A}}
 
| reload          = 无需填装
 
| reload          = 无需填装
 
| loadout          = yes
 
| loadout          = yes
   | level         = 等级 10 火焰喷射器
+
   | item-kind      = {{item kind|Flame Thrower}}
   | loadout-name   = 脱油剂
+
  | item-level     = 10
   | att-1-positive = 武器切换时间减少65%
+
   | att-1-positive = {{attribute|SingleWepHolsterBonus|30}}
   | att-2-negative = 后续燃烧伤害-25%
+
   | att-2-positive = {{attribute|SingleWepDeployBonus|60}}
   | att-3-negative = 伤害-10%
+
   | att-3-positive = {{attribute|ExtinguishRestoresHealth|20}}
 +
   | att-4-negative = {{attribute|WpnBurnDmg_Reduced|-66}}
 +
   | att-5-negative = {{attribute|AirblastCost_Increased|25}}
 
}}
 
}}
 +
 
{{Quotation|'''脱油剂'''的公开简介|一把带有汽车消音器和古老的喷火器的老式的泵动气体喷射器,能提供给喷火兵各种的燃烧所需。顶部的一个便携式火炉式点燃器能供应4种点火的资源。}}
 
{{Quotation|'''脱油剂'''的公开简介|一把带有汽车消音器和古老的喷火器的老式的泵动气体喷射器,能提供给喷火兵各种的燃烧所需。顶部的一个便携式火炉式点燃器能供应4种点火的资源。}}
  
'''脱油剂(Degreaser)'''是一把[[Steam Workshop/zh-hans|社区制作]]的[[Pyro/zh-hans|喷火兵]][[Weapons#pyroprimary/zh-hans|主武器]]。它是一把{{botignore|火焰喷射器}}包含了一个气泵,汽车消音器,排气管和一个团队色的灭火器与火炉点燃器。
+
'''脱油剂(Degreaser)'''是一把[[Steam Workshop/zh-hans|社区制作]]的[[Pyro/zh-hans|喷火兵]][[Weapons/zh-hans#pyroprimary|主武器]]。它是一把{{botignore|火焰喷射器}}包含了一个气泵,汽车消音器,排气管和一个团队色的灭火器与火炉点燃器。
  
脱油剂减少了65%的所有武器切换后的部署时间,促进了武器之间联合的战略用途,例如[[Axtinguisher/zh-hans|火焰战斧]], [[Flare Gun/zh-hans|信号枪]]和[[Reserve Shooter/zh-hans|预备役射手]](烧吹砍)。然而,该武器造成的伤害减少了10%[[Fire/zh-hans|后续燃烧伤害]]也减少25%。和火焰喷射器与偷袭烈焰一样,脱油剂也有[[compression blast/zh-hans|使用压缩空气]]的能力,一次使用20[[ammo/zh-hans|弹药]]。
+
脱油剂增加了30%的切换前的武器收回速度,还增加了60%的武器部署速度,促进了武器之间联合的战略用途,例如[[Axtinguisher/zh-hans|火焰战斧]], [[Flare Gun/zh-hans|信号枪]]和[[Reserve Shooter/zh-hans|预备役射手]](烧吹砍)。然而,该喷射器使用压缩空气需要多消耗25%弹药,[[Fire/zh-hans|后续燃烧伤害]]也减少66%。和火焰喷射器与偷袭烈焰喷射器一样,脱油剂也有[[compression blast/zh-hans|使用压缩空气]]的能力,一次使用25[[ammo/zh-hans|弹药]]。
  
脱油剂的杀敌图标由{{Steam profile link|76561197976113694}}贡献。
+
脱油剂的杀敌图标由{{Steamid|76561197976113694}}贡献。
  
== 伤害与作用时间 ==
+
== {{common string|Damage and function times}} ==
 
{{Damage table
 
{{Damage table
|type               = 粒子
+
| type               = 粒子
 
+
| damagetype         = {{common strings|Fire}}
|damage            = yes
+
| rangetype           = {{common strings|Ranged}}
| damagetype         = {{common string|Fire}}  
 
| rangetype         = {{common string|Ranged}}
 
| flame close      = {{tooltip|6.14 /每颗粒子|138.15 /秒}}
 
| flame far        = {{tooltip|3.68 /每颗粒子|82.8 /秒}}
 
| crit              = {{tooltip|11-18 /每颗粒子|248.4-414.45 /秒}}
 
| minicrit          = {{tooltip|5-9 /每颗粒子|111.78-296.88 /秒}}
 
| afterburn        = {{tooltip|2 /单次|4 /秒}}<br/>共计40
 
| afterburn minicrit = {{tooltip|3 /单次|6 /秒}}<br/>共计60
 
  
|function times     = yes
+
| damage              = yes
| attack interval   = 0.04秒
+
| flame close        = {{tooltip|13.0 / 个粒子|173.3 / 秒}}
| ammo interval     = 0.08秒
+
| flame far          = {{tooltip|6.5 / 个粒子|向上取整至7、变为93.3 / 秒}}
| airblast cooldown = 0.75秒
+
| flame far %        = 50
| afterburn time   = 10秒
+
| crit                = {{tooltip|19-39 / 个粒子|253-520 / 秒}}
 +
| Mini-Crit          = {{tooltip|17-18 / 个粒子|227-240 / 秒}}
 +
| afterburn          = {{tooltip|1 / 次|2 / 秒}}
 +
| afterburn Mini-Crit = {{tooltip|2 / 次|4 / 秒}}
 +
| function times     = yes
 +
| attack interval     = {{tooltip|0.044̅̅ s|玩家最多每秒被击中13.3次、或每0.075秒被一个喷射器的火焰粒子击中一次}}
 +
| ammo interval       = 0.08 秒
 +
| airblast cooldown   = 0.75 秒
 +
| afterburn time     = 5.4 秒
 
}}
 
}}
'''''注意:'''火焰伤害和火焰粒子的存在时间是成比例的,不是根据离目标的距离。与多数武器不同,爆击伤害也受此影响而变化。并且由于粒子的角度不同,还有细微的伤害变化范围(±0.08 /粒子)。''
+
'''注意:''' 火焰伤害的消减依据的是粒子发射出去的时间,而不是和目标的距离。不像其他的武器,火焰喷射器的暴击伤害会受到粒子时间的影响。此外由于粒子角度的不同,伤害会非常轻微的变化(±0.08 / 个粒子)。
  
 
== 物品套装 ==
 
== 物品套装 ==
Line 59: Line 71:
 
==合成系统==
 
==合成系统==
 
{{See also|Crafting/zh-hans|l1=合成系統}}
 
{{See also|Crafting/zh-hans|l1=合成系統}}
 +
 
===合成蓝图===
 
===合成蓝图===
 
{{Blueprint
 
{{Blueprint
Line 66: Line 79:
 
}}
 
}}
 
{{Blueprint |autoresult = Pyro primary}}
 
{{Blueprint |autoresult = Pyro primary}}
 +
 
=== 作为合成材料 ===
 
=== 作为合成材料 ===
 
{{Blueprint|autoresult=Gas Jockey's Gear}}
 
{{Blueprint|autoresult=Gas Jockey's Gear}}
Line 75: Line 89:
 
}}
 
}}
  
== 奇异样式 ==
+
== 奇异样式 ==
 
{{Strange item info
 
{{Strange item info
  | item-type = 火焰喷射器
+
  | item-type = {{item kind|Flame Thrower}}
 
  | rankson = kills
 
  | rankson = kills
 
  | rankson2 =  
 
  | rankson2 =  
 
  | festive =  
 
  | festive =  
   | att-1-positive = 武器切换时间减少65%
+
   | att-1-positive = {{attribute|SingleWepHolsterBonus|30}}
   | att-2-negative = 后续燃烧伤害-25%
+
   | att-2-positive = {{attribute|SingleWepDeployBonus|60}}
   | att-3-negative = 伤害-10%
+
  | att-3-positive = {{attribute|ExtinguishRestoresHealth|20}}
 +
  | att-4-negative = {{attribute|WpnBurnDmg_Reduced|-66}}
 +
   | att-5-negative = {{attribute|AirblastCost_Increased|25}}
 
  | can deal damage = yes
 
  | can deal damage = yes
 
  | can deal gib damage = no
 
  | can deal gib damage = no
Line 92: Line 108:
 
  | notes =
 
  | notes =
 
}}
 
}}
 
 
  
 
== 相关成就 ==
 
== 相关成就 ==
=== [[Image:Achieved.png|20px|link=Achievements]] [[achievements/zh-hans|常规]] ===
+
=== {{class link|Soldier}} ===
 
{{Achievement table
 
{{Achievement table
|1 = {{Show achievement|General|Escape the Heat}}
+
| 1 = {{Show achievement|Soldier|Backdraft Dodger}}
|2 = {{Show achievement|General|Flamethrower}}
 
 
}}
 
}}
  
=== {{class link|Soldier}} ===
 
{{Achievement table
 
|1 = {{Show achievement|Soldier|Backdraft Dodger}}
 
|2 = {{Show achievement|Soldier|Semper Fry}}
 
}}
 
  
 
=== {{class link|Pyro}} ===
 
=== {{class link|Pyro}} ===
 
{{Achievement table
 
{{Achievement table
|1 = {{Show achievement|Pyro|Baptism by Fire}}
+
| 1 = {{Show achievement|Pyro|Hot on Your Heels}}
      {{Show achievement|Pyro|Burn Ward}}
 
      {{Show achievement|Pyro|Controlled Burn}}
 
      {{Show achievement|Pyro|Combined Fire}}
 
      {{Show achievement|Pyro|Cooking the Books}}
 
      {{Show achievement|Pyro|Firewall}}
 
      {{Show achievement|Pyro|Firewatch}}
 
      {{Show achievement|Pyro|Freezer Burn}}
 
      {{Show achievement|Pyro|Got A Light?}}
 
      {{Show achievement|Pyro|Hot on Your Heels}}
 
|2 = {{Show achievement|Pyro|I Fry}}
 
 
       {{Show achievement|Pyro|Hot Potato}}
 
       {{Show achievement|Pyro|Hot Potato}}
      {{Show achievement|Pyro|Hotshot}}     
+
| 2 = {{Show achievement|Pyro|Hotshot}}
      {{Show achievement|Pyro|Next of Kindling}}
 
      {{Show achievement|Pyro|Pilot Light}}
 
      {{Show achievement|Pyro|Pyromancer}}
 
      {{Show achievement|Pyro|Second Degree Burn}}
 
      {{Show achievement|Pyro|Spontaneous Combustion}}
 
      {{Show achievement|Pyro|Trailblazer}}
 
      {{Show achievement|Pyro|Weenie Roast}}
 
}}
 
 
 
=== {{class link|Heavy}} ===
 
{{Achievement table
 
|1 = {{Show achievement|Heavy|Rasputin}}
 
}}
 
 
 
=== {{class link|Engineer}} ===
 
{{Achievement table
 
|1 = {{Show achievement|Engineer|The Extinguished Gentleman}}
 
}}
 
 
 
=== {{class link|Medic}} ===
 
{{Achievement table
 
|1 = {{Show achievement|Medic|Autoclave}}
 
|2 = {{Show achievement|Medic|Infernal Medicine}}
 
 
}}
 
}}
  
=== {{class link|Sniper}} ===
 
{{Achievement table
 
|1 = {{Show achievement|Sniper|Friendship is Golden}}
 
}}
 
  
=== {{class link|Spy}} ===
+
=== {{Achiev type link|mvm}} ===
 
{{Achievement table
 
{{Achievement table
|1 = {{Show achievement|Spy|Burn Notice}}
+
| 1 = {{Show achievement|Mann vs. Machievements|Hard Reset}}
 
}}
 
}}
  
 
== 更新历史 ==
 
== 更新历史 ==
 
{{Update history|
 
{{Update history|
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update/zh-hans|曼恩企业更新]])
+
'''{{Patch name|9|30|2010}}'''({{update link|Mann-Conomy Update}})
 
* 脱油剂被加入到游戏中。
 
* 脱油剂被加入到游戏中。
  
Line 180: Line 151:
 
* {{Undocumented}} The weapon was added in the crafting blueprint for the [[Sharpened Volcano Fragment]].
 
* {{Undocumented}} The weapon was added in the crafting blueprint for the [[Sharpened Volcano Fragment]].
  
'''{{Patch name|3|10|2011}}''' ({{update link|Shogun Pack}})
+
'''{{Patch name|3|10|2011}}'''{{update link|Shogun Pack}}
* Updated model with optimizations and [[LOD]]s.
+
* Updated model with optimizations and [[Level of detail|LODs]].
  
 
'''{{Patch name|3|15|2011}}'''
 
'''{{Patch name|3|15|2011}}'''
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* {{Undocumented}} Added [[Strange]] quality.
 
* {{Undocumented}} Added [[Strange]] quality.
  
'''{{Patch name|6|27|2012}}''' ([[Pyromania Update]])
+
'''{{Patch name|6|27|2012}}'''({{update link|Pyromania Update}})
 
* Added -10% damage penalty attribute  
 
* Added -10% damage penalty attribute  
 
** Note: Because of base damage increase by 10%, damage remains unchanged
 
** Note: Because of base damage increase by 10%, damage remains unchanged
Line 198: Line 169:
 
'''{{Patch name|11|12|2013}}'''
 
'''{{Patch name|11|12|2013}}'''
 
* {{Undocumented}} Added [[Collector's]] quality.
 
* {{Undocumented}} Added [[Collector's]] quality.
 +
 +
'''{{Patch name|12|17|2015}}''' ({{update link|Tough Break Update}})
 +
* The base Flamethrower's damage fall off over distance has been decreased, resulting in higher damage output at range.
 +
* Extinguishing a teammate will now return 20 health to the Pyro.
 +
* Changed attributes:
 +
** No longer boosts all-around switch speed (previously was 65% all-around). Instead, boosts switch-to speed by 60% and switch-from speed by 30%.
 +
** Removed damage penalty.
 +
** Increased Airblast cost by 25%.
 +
** Increased afterburn penalty from 25% to 66%.
 +
 +
'''{{Patch name|1|7|2016}}'''
 +
* Changed attribute:
 +
** {{undocumented}} Updated 20 health restoration when used to extinguish a burning teammate from neutral attribute to positive attribute.
 +
 +
'''{{Patch name|7|7|2016}}'''({{update link|Meet Your Match Update}})
 +
* Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%
 +
** Medics hear a "healing interrupted" sound when this is happening to their heal target.
 +
 +
'''{{Patch name|10|20|2017}}'''({{update link|Jungle Inferno Update}})
 +
* Flamethrowers no longer apply maximum-duration afterburn on contact. Afterburn duration is now based on how long the target is in contact with direct flames.
 +
* Better visual sync, more consistent (no visuals/damage mismatch).
 +
* New particle effects.
 +
* Airblast
 +
** Hit detection for both players and projectiles is now a consistent cone.
 +
** Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction.
 +
** Airblast now causes target player to have reduced footing and air control for a short period.
 +
** Now factors in the upward angle of the airblast, rather than having a fixed upward force.
 +
** Total push force slightly increased.
 +
 +
'''{{Patch name|10|30|2017}}'''
 +
* Fixed flamethrowers not damaging buildings at close distance.
 +
 +
'''{{Patch name|11|7|2017}}'''
 +
* Fixed not seeing the new flamethrower effects on some machines.
 +
 +
'''{{Patch name|12|21|2017}}'''({{update link|Smissmas 2017}})
 +
* Added [[Festivizer|Festivized]] variant.
 +
 +
'''{{Patch name|3|28|2018}} #1'''
 +
* Flame damage per second now ramps up based on density of flame encountered, up to 200%.
 +
* Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged.
 +
* Fixed Flamethrower particles sometimes failing to draw on the client.
 +
* Fixed Flamethrower flames not colliding with {{code|tf_generic_bomb}} entities.
 +
 +
'''{{Patch name|3|28|2018|no-link=yes}} #2'''
 +
* Fixed a server crash related to the Flamethrower.
 
}}
 
}}
  
==错误==
+
== 错误 ==
 
* 当[[Damage/zh-hans#Distance and randomness modifier|伤害范围]]开启时,脱油剂的每颗粒子能造成2点或3点伤害值。而伤害范围禁用时,只能造成2点伤害。
 
* 当[[Damage/zh-hans#Distance and randomness modifier|伤害范围]]开启时,脱油剂的每颗粒子能造成2点或3点伤害值。而伤害范围禁用时,只能造成2点伤害。
  
 
== 细枝末节 ==
 
== 细枝末节 ==
* [[w:Degreaser|脱油剂]]是用于去除油渍和油脂的乳化剂,当温度处理不当的时候,脱油剂--尤其是引擎脱油剂,很容易对人造成极大的爆炸伤害。这点与喷火兵的武器特点十分相近。  
+
* [[w:Degreaser|脱油剂]]{{lang icon|en}}是用于去除油渍和油脂的乳化剂,当温度处理不当的时候,脱油剂--尤其是引擎脱油剂,很容易对人造成极大的爆炸伤害。这点与喷火兵的武器特点十分相近。
 +
* 如果一名火焰兵使用脱油剂反弹了一发充能的[[Cow Mangler 5000/zh-hans|绞牛机5000]]能束并且用它击中了另一位玩家,'''后续燃烧伤害-25%'''的属性仍然适用于这发能束,尽管一发充能的绞牛机5000能束一般会造成完全的后续燃烧伤害。
  
 
== 图片展览 ==
 
== 图片展览 ==
Line 214: Line 232:
  
 
== 参考来源 ==
 
== 参考来源 ==
* [[Community Pyro strategy/zh-hans#Degreaser|脱油剂使用策略]]
+
* [[Basic Pyro strategy/zh-hans#{{item name|Degreaser}}|脱油剂使用策略]]
  
{{MannConomyNav}}
+
{{Mann-Conomy Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Pyro Nav}}
 
{{Pyro Nav}}
[[Category:The Gas Jockey's Gear/zh-hans]]
+
 
 +
[[Category:Gas Jockey's Gear/zh-hans]]

Latest revision as of 13:31, 4 December 2023

一把带有汽车消音器和古老的喷火器的老式的泵动气体喷射器,能提供给喷火兵各种的燃烧所需。顶部的一个便携式火炉式点燃器能供应4种点火的资源。
脱油剂的公开简介

脱油剂(Degreaser)是一把社区制作喷火兵主武器。它是一把火焰喷射器包含了一个气泵,汽车消音器,排气管和一个团队色的灭火器与火炉点燃器。

脱油剂增加了30%的切换前的武器收回速度,还增加了60%的武器部署速度,促进了武器之间联合的战略用途,例如火焰战斧, 信号枪预备役射手(烧吹砍)。然而,该喷射器使用压缩空气需要多消耗25%弹药,后续燃烧伤害也减少66%。和火焰喷射器与偷袭烈焰喷射器一样,脱油剂也有使用压缩空气的能力,一次使用25弹药

脱油剂的杀敌图标由Psyke 贡献。

伤害和作用时间

另见: 伤害
伤害和作用时间
射击类型 粒子
伤害类型 火焰
属于远程还是属于近战? 远程
伤害
火焰伤害(近距离) 100% 13.0 / 个粒子
火焰伤害(远距离) 50% 6.5 / 个粒子
爆击 19-39 / 个粒子
后续燃烧 1 / 次
作用时间
攻击间隔 0.044̅̅ s
子弹消耗间隔 0.08 秒
后续燃烧持续时间 5.4 秒
压缩空气冷却时间 0.75 秒
以上数值由社区玩家估定。

注意: 火焰伤害的消减依据的是粒子发射出去的时间,而不是和目标的距离。不像其他的武器,火焰喷射器的暴击伤害会受到粒子时间的影响。此外由于粒子角度的不同,伤害会非常轻微的变化(±0.08 / 个粒子)。

物品套装

主条目: 套装
加油站员工装备
Backpack The Gas Jockey's Gear Bundle.png
额外特殊能力

被你杀死的敌人留下一个墓碑

演示视频

合成系统

另见: 合成系統

合成蓝图

偷袭烈焰喷射器 再生金属 脱油剂
Item icon Backburner.png + Item icon Reclaimed Metal.png = Item icon Degreaser.png
兵种标志 - 火焰兵 配置槽标志 - 主武器 残留金属 可能的结果
Item icon Class Token - Pyro.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Backburner.png Item icon Degreaser.png Item icon Phlogistinator.png Item icon Rainblower.png
Item icon Nostromo Napalmer.png Item icon Panic Attack.png Item icon Dragon's Fury.png

作为合成材料

精炼金属 瓦斯操控者套装武器 服务员之帽
Item icon Refined Metal.pngx4 + Item icon Degreaser.pngItem icon Powerjack.png = Item icon Attendant.png
脱油剂 信号枪 再生金属 焦化枪
Item icon Degreaser.png + Item icon Flare Gun.png + Item icon Reclaimed Metal.png = Item icon Scorch Shot.png

奇异样式


相关成就

Leaderboard class soldier.png 士兵

极速追杀
极速追杀
在敌人火焰兵把你的火箭吹开后 10 内杀死他。


Leaderboard class pyro.png 火焰兵

背后着火
背后着火
使用火焰喷射器杀死 50 名背对你的敌人。


热土豆
热土豆
反弹 100 个飞行物
热点烧烤
热点烧烤
反弹一枚爆击火箭弹杀死一个士兵


Mvm navicon.png 曼恩 vs. 机器成就

硬启动
硬启动
火焰兵在一回合中销毁炸弹 3 次。

更新历史

2010年9月30日补丁曼恩企业更新
  • 脱油剂被加入到游戏中。

2010年10月8日补丁

  • [未记载] 该武器现在作为服务员之冠合成蓝图中的材料。

2011年1月7日补丁

  • [未记载] Fixed native kill icon not displaying when killing enemy players with the Degreaser.
  • [未记载] Fixed players claiming Health by switching to the Powerjack as the enemy dies from burn damage from the Flamethrower.

2011年2月7日补丁

  • Fixed burning deaths to always use the death notice icon for the weapon that started the burn.

2011年2月14日补丁

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [未记载] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.

2011年3月1日补丁

2011年3月10日补丁幕府将军更新包

  • Updated model with optimizations and LODs.

2011年3月15日补丁

  • [未记载] This weapon was removed from the crafting blueprint for the Sharpened Volcano Fragment.

2011年7月22日补丁

  • [未记载] The damage penality attribute was changed from "-25% burn damage done" to "-25% burn damage penalty".

2011年10月13日补丁

2012年6月27日补丁纵火狂更新

  • Added -10% damage penalty attribute
    • Note: Because of base damage increase by 10%, damage remains unchanged

2013年11月12日补丁

2015年12月17日补丁艰难假日更新

  • The base Flamethrower's damage fall off over distance has been decreased, resulting in higher damage output at range.
  • Extinguishing a teammate will now return 20 health to the Pyro.
  • Changed attributes:
    • No longer boosts all-around switch speed (previously was 65% all-around). Instead, boosts switch-to speed by 60% and switch-from speed by 30%.
    • Removed damage penalty.
    • Increased Airblast cost by 25%.
    • Increased afterburn penalty from 25% to 66%.

2016年1月7日补丁

  • Changed attribute:
    • [未记载] Updated 20 health restoration when used to extinguish a burning teammate from neutral attribute to positive attribute.

2016年7月7日补丁棋逢对手更新

  • Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%
    • Medics hear a "healing interrupted" sound when this is happening to their heal target.

2017年10月20日补丁丛林炼狱更新

  • Flamethrowers no longer apply maximum-duration afterburn on contact. Afterburn duration is now based on how long the target is in contact with direct flames.
  • Better visual sync, more consistent (no visuals/damage mismatch).
  • New particle effects.
  • Airblast
    • Hit detection for both players and projectiles is now a consistent cone.
    • Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction.
    • Airblast now causes target player to have reduced footing and air control for a short period.
    • Now factors in the upward angle of the airblast, rather than having a fixed upward force.
    • Total push force slightly increased.

2017年10月30日补丁

  • Fixed flamethrowers not damaging buildings at close distance.

2017年11月7日补丁

  • Fixed not seeing the new flamethrower effects on some machines.

2017年12月21日补丁圣诞节 2017

2018年3月28日补丁 #1

  • Flame damage per second now ramps up based on density of flame encountered, up to 200%.
  • Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged.
  • Fixed Flamethrower particles sometimes failing to draw on the client.
  • Fixed Flamethrower flames not colliding with tf_generic_bomb entities.

2018年3月28日补丁 #2

  • Fixed a server crash related to the Flamethrower.

错误

  • 伤害范围开启时,脱油剂的每颗粒子能造成2点或3点伤害值。而伤害范围禁用时,只能造成2点伤害。

细枝末节

  • 脱油剂(英语)是用于去除油渍和油脂的乳化剂,当温度处理不当的时候,脱油剂--尤其是引擎脱油剂,很容易对人造成极大的爆炸伤害。这点与喷火兵的武器特点十分相近。
  • 如果一名火焰兵使用脱油剂反弹了一发充能的绞牛机5000能束并且用它击中了另一位玩家,后续燃烧伤害-25%的属性仍然适用于这发能束,尽管一发充能的绞牛机5000能束一般会造成完全的后续燃烧伤害。

图片展览

参考来源