December 23, 2014 Patch
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed a bug related to the Demoman's charge meter
- Fixed a bug related to the Loose Cannon's Double Donk damage calculation
- Mannpower update
- Fixed disguised Spies using the incorrect grapple color
- Fixed the grapple still being connected to players after they die and respawn
- Fixed the Regen powerup preventing players from picking up health kits and ammo packs
- Fixed the Resist powerup shield drawing for Spies while they are invisible
- Fixed the Resist powerup shield using the wrong color for disguised Spies
- Fixed not seeing the powerup icons for disguised Spies
- Updated
ctf_gorge
to fix lighting issues - Updated
ctf_foundry
to fix lighting issues and to prevent players from getting outside the playable area of the map - When hud_fastswitch is disabled, pressing the ACTION key will select the grappling hook in the weapon selection menu
Notes missed from the previous update:
- Added LBTF2 and FBTF tournament medals
- Reduced the amount of self-damage received from the Loose Cannon
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Patch 1
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/ctf_foundry.bsp
Modified: tf/maps/ctf_gorge.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/maps/ctf_foundry.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Patch 2
Modified: tf/resource/tf_english.txt
Modified: tf/steam.inf