User:Malthenius

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Preferred Loadout

Class Weapon Reasoning
Class scoutred.png Item icon Force-A-Nature.png I mainly play 2fort, so I enjoy having the Force Jump ability at hand to escape attackers or cap the intel. I've gotten good at using this weapon up close to kill quickly. If I'm playing defensively, I'll switch over to the Scattergun and Crit-a-Cola combo.
Item icon Bonk! Atomic Punch.png

Bonk! is useful for dealing with Pyros, Heavies, faking out Snipers from afar or causing Soldier suicides. It's also handy insurance for escaping to find health without worrying about errant shots wiping me out prematurely.

Item icon Sandman.png Love to use this on attacking heavy/medic combos. Smack a baseball into a healing medic and watch him go down in flames.
Class pyrored.png Item icon Degreaser.png

Faster weapon switch while retaining compression blast. I primarily play defensive, so I enjoy being able to extinguish burning teammates and reflecting projectiles back at enemies.

Item icon Shotgun.png Sort of a requirement if you plan on being viable against enemy Pyros.
Item icon Homewrecker.png Unless I'm equipping the entire Gas Jockey's Gear set, I always equip the Homewrecker to help out friendly Engineers. Since I play defensively most of the time, this pairs well with my teammate extinguishing as well.
Class demored.png Item icon Grenade Launcher.png
Item icon Stickybomb Launcher.png
Item icon Frying Pan.png
Class heavyred.png Item icon Iron Curtain.png
Item icon Shotgun.png
Item icon Gloves of Running Urgently.png
Class engired.png Item icon Shotgun.png
Item icon Lugermorph.png
Item icon Gunslinger.png
Class medicred.png Item icon Syringe Gun.png
Item icon Kritzkrieg.png
Item icon Vita-Saw.png
Class sniperred.png Item icon Sniper Rifle.png
Item icon Jarate.png
Item icon Bushwacka.png
Class spyred.png Item icon Big Kill.png
Item icon Dead Ringer.png
Item icon Knife.png