Obtaining Foundry achievements

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Obtaining achievements from the Foundry achievements pack, released with the Australian Christmas 2011 update on December 15, 2011.

Classassin
Classassin
Get one or more kills as all nine classes in one round.
Difficulty: Medium
How to obtain: Get one kill with one class and then immediately change to another class until you have done it with every class.


Raze the Roof
Raze the Roof
Kill two people on the roof of the center control point in a single life.
Difficulty: Medium
How to obtain: As a sniper, hide behind the metal barricade in front of the mid CP, and pick off scouts, demos, and soldiers on the roof.


Real Steal
Real Steal
Win a round in which the enemy team has attempted to capture your final control point.
Difficulty: Hard
How to obtain: Make a strong comeback after the enemy team has attempted capping your last point.


Terminated, Too
Terminated, Too
Kill a player by pushing them into the cauldron fire.
Difficulty: Very Hard
How to obtain: Use the Pyro's compressed air blast to push the enemy into the cauldron fire.


Dead Heat
Dead Heat
Play through a back-and-forth battle for 15 control point captures.
Difficulty: Medium
How to obtain: Cap back and forth between teams.


Cap Trap
Cap Trap
Kill an enemy who is capturing a control point with a critical hit.
Difficulty: Easy
How to obtain: Equip the Backburner as a pyro and attack capping enemies from behind. Alternatively, play as spy and backstab someone capping the point.


Foundry Force Five
Foundry Force Five
Play in a game with five or more players from your Friends list.
Difficulty: Medium-Hard
How to obtain: Gather some friends and play the map.


Two Minute Warring
Two Minute Warring
Be part of a team that wins within two minutes.
Difficulty: Medium
How to obtain: Join a team with great offense.


The Crucible
The Crucible
Win 137 Rounds.
Difficulty: Hard
How to obtain: Play on the map as often as you can and hope to win.


Five the Fast Way
Five the Fast Way
Capture the final control point within five seconds of your team capturing the previous control point.
Difficulty: Medium
How to obtain: Play as a spy and hide near the last control point, beginning to cap as soon as your team has capped the second-to-last point.


Claim Jumper
Claim Jumper
Capture a control point within 12 seconds after exiting a teleporter.
Difficulty: Medium
How to obtain: As an engineer, place a teleporter close to a control point.