Difference between revisions of "Template talk:Cosmetic craftability list"

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(Updating this list)
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Personally I think it's fine because it's a nice list of a lot of things in one place divided up by classes, my only concern was if the size of the table would be a strain on servers/clients as the parsing time on the edit page showed 7-10 seconds which seems pretty high but I'm not that familiar with the wiki infrastructure. [[User:Jh34ghu43gu|Jh34ghu43gu]] ([[User talk:Jh34ghu43gu|talk]]) 07:33, 13 July 2022 (UTC)
 
Personally I think it's fine because it's a nice list of a lot of things in one place divided up by classes, my only concern was if the size of the table would be a strain on servers/clients as the parsing time on the edit page showed 7-10 seconds which seems pretty high but I'm not that familiar with the wiki infrastructure. [[User:Jh34ghu43gu|Jh34ghu43gu]] ([[User talk:Jh34ghu43gu|talk]]) 07:33, 13 July 2022 (UTC)
 
: Hello, the tables look good to me, as I said in the IRC, but I don't know about the infrastructure, maybe you should ask a moderator. The Scream Fortress 2013 item pages have all "Yes" in the craftable parameter, maybe we should change that if your template is correct. Also, what about the SF 2011 items? I think there are some items missing from SF 2013 and 2014 too. [[User:Mgpt|Mgpt]] ([[User talk:Mgpt|talk]]) 11:49, 24 July 2022 (UTC)
 
: Hello, the tables look good to me, as I said in the IRC, but I don't know about the infrastructure, maybe you should ask a moderator. The Scream Fortress 2013 item pages have all "Yes" in the craftable parameter, maybe we should change that if your template is correct. Also, what about the SF 2011 items? I think there are some items missing from SF 2013 and 2014 too. [[User:Mgpt|Mgpt]] ([[User talk:Mgpt|talk]]) 11:49, 24 July 2022 (UTC)
 +
:: The first table, based on the title, is only for what can't be used in the rebuild headgear recipe. This requires craft material to be hat. SF13 set the material to null but it doesn't seem like they did this for any other event; verified in game that I can use things like the [[Claws And Infect]] in the recipe. (Also messaged about this in IRC). After updating the 1st table I think splitting this into 2 templates might be a good idea. [[User:Jh34ghu43gu|Jh34ghu43gu]] ([[User talk:Jh34ghu43gu|talk]]) 22:26, 24 July 2022 (UTC)

Revision as of 22:26, 24 July 2022

Craftability

Yo, people. I am getting kicked out of the internets, so I am asking for your help. This template should be devided into two parts. Why? Now we have hats, that could be used a a crafting ingridient, but cannot be obtained via crafting.

So, I am running away, and, obviously, can't do it by myself. People. Pleeeeeease.

Thank you very much Limie Pie Painted Sign of the Wolf's School 32CD32.png 00:11, 14 January 2012 (PST)

Yeah, thanks. =\ Limie Pie Painted Sign of the Wolf's School 32CD32.png 22:40, 15 January 2012 (PST)

Actually, we already have some of said items that cannot be crafted into, but can be used as an ingrediant, and some vice-versa. I added the now-retired hats to the template as a new section. I will need help for any translating, however, so if anyone can do that it would be really nice. Blatch 13:19, 12 March 2013 (PDT)

Updating this list

I wrote a program to update this table (or at least right now the 2nd one). Just wanted some thoughts on if it should be updated based on its current setup or if how it's setup needs to be changed because as is it's pretty massive. I've put a preview of how it would look following the current setup on a sandbox userpage here: https://wiki.teamfortress.com/wiki/User:Jh34ghu43gu/Template:Cosmetic_craftability_list

Personally I think it's fine because it's a nice list of a lot of things in one place divided up by classes, my only concern was if the size of the table would be a strain on servers/clients as the parsing time on the edit page showed 7-10 seconds which seems pretty high but I'm not that familiar with the wiki infrastructure. Jh34ghu43gu (talk) 07:33, 13 July 2022 (UTC)

Hello, the tables look good to me, as I said in the IRC, but I don't know about the infrastructure, maybe you should ask a moderator. The Scream Fortress 2013 item pages have all "Yes" in the craftable parameter, maybe we should change that if your template is correct. Also, what about the SF 2011 items? I think there are some items missing from SF 2013 and 2014 too. Mgpt (talk) 11:49, 24 July 2022 (UTC)
The first table, based on the title, is only for what can't be used in the rebuild headgear recipe. This requires craft material to be hat. SF13 set the material to null but it doesn't seem like they did this for any other event; verified in game that I can use things like the Claws And Infect in the recipe. (Also messaged about this in IRC). After updating the 1st table I think splitting this into 2 templates might be a good idea. Jh34ghu43gu (talk) 22:26, 24 July 2022 (UTC)