Difference between revisions of "Entity"
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− | Entities are all the objects that are loaded in the game world. Entities can be placed by Hammer editor, including doors, props, lights, and various scripts and game logics, as well as generated on the fly by the game. Game generated entities are things like players, weapons, and even the map itself. | + | Entities are all the objects that are loaded in the game world. Entities can be placed by the [[Valve Hammer Editor|Hammer editor]], including doors, props, lights, and various scripts and game logics, as well as generated on the fly by the game. Game generated entities are things like players, weapons, and even the map itself. |
The Valve Developer Wiki has a [[vdc:List of Team Fortress 2 Entities|List of Team Fortress 2 Entities]]. | The Valve Developer Wiki has a [[vdc:List of Team Fortress 2 Entities|List of Team Fortress 2 Entities]]. | ||
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Revision as of 15:04, 22 April 2013
This topic is covered better by other wikis or sites. Please see the following links instead: |
Entities are all the objects that are loaded in the game world. Entities can be placed by the Hammer editor, including doors, props, lights, and various scripts and game logics, as well as generated on the fly by the game. Game generated entities are things like players, weapons, and even the map itself.
The Valve Developer Wiki has a List of Team Fortress 2 Entities.