Difference between revisions of "User:Joeun/Sandbox/1/ko"
(Blanked the page) |
|||
Line 1: | Line 1: | ||
+ | {{custom map}} | ||
+ | {{Map infobox | ||
+ | | game-type = Payload | ||
+ | | file-name = pl_alpen_rc1 | ||
+ | | map-image = PL Alpen.jpg | ||
+ | | release-date = March 1, 2012 | ||
+ | | last-updated = December 7, 2012 | ||
+ | | link = [http://forums.tf2maps.net/showthread.php?t=18631 TF2Maps.net] | ||
+ | | developer = [http://steamcommunity.com/id/unitxbloody/ Bloodhound] | ||
+ | | map-environment = Alpine | ||
+ | | map-setting = Daylight, sunny | ||
+ | | map-deep-water = Yes | ||
+ | | map-hazards = [[Environmental_death#Pitfalls|Pitfall]] | ||
+ | | map-health-pickups-small = 12 | ||
+ | | map-health-pickups-medium = 8 | ||
+ | | map-health-pickups-large = 3 | ||
+ | | map-ammo-pickups-small = 11 | ||
+ | | map-ammo-pickups-medium = 12 | ||
+ | | map-ammo-pickups-large = 2 | ||
+ | }} | ||
+ | |||
+ | '''Alpen''' is a single-stage Alpine-styled [[Payload/ko|수레 밀기]] 맵으로 Bloodhound가 제작했습니다. | ||
+ | |||
+ | == 장소 == | ||
+ | |||
+ | |||
+ | === Checkpoint 1 === | ||
+ | The cart starts outside the BLU Base and moves past a storage structure toward a right turn in-between several wooden structures. Once turned, it will continue straight ahead towards a bridge over a small river. | ||
+ | |||
+ | * '''BLU Base''': The BLU Base is a two floored structure with three exits: One in the center where the cart is, one on the left side, and one on the second floor on the right to the catwalks. | ||
+ | |||
+ | * '''Small Store Room''': To the right of the tracks is a store room by a set of stairs. Inside is a medium health and ammo kit. | ||
+ | |||
+ | * '''Wooden Structures''': On both sides of the turn are two wooden structures. The one on the left of the tracks has a small health and ammo kit and a balcony to use as a vantage point. The one on the right has a small and medium health and ammo kit, and a rooftop accessible to [[Rocket jump|rocket]]/[[Sticky jump|sticky jumpers]]. The roof has a small health kit and a hatch that leads inside the building. | ||
+ | |||
+ | * '''Wooden Tower''': Across the catwalks of the right wooden structure is a small wooden tower. The tower can be used as a vantage point and has a small health and ammo kit. | ||
+ | |||
+ | * '''Death Cliff''': Behind the wooden tower is a death pit with two logs connecting to a precarious rock. On the rock is a max health kit. | ||
+ | |||
+ | * '''River Bridge''': The location of Checkpoint 1. On the roof of the bridge is a small health kit and underneath it underwater is a medium ammo kit. | ||
+ | |||
+ | <gallery> | ||
+ | File:PL Alpen.jpg|The main BLU Base. | ||
+ | File:Pl alpen rc1 2.jpg|The river area of Checkpoint 1. | ||
+ | </gallery> | ||
+ | |||
+ | === Checkpoint 2 === | ||
+ | Past the bridge the cart proceeds through a small gate where it will zigzag in-between two grain silos. | ||
+ | |||
+ | * '''Gate''': Past the bridge is a gate with two pathways on the side. The gate has a balcony with a small health and ammo kit on top. | ||
+ | |||
+ | * '''RED Spawn''': Behind the gate is a building with a RED team logo on a billboard. The building is used as a RED spawn/resupply. It has a front and two side exits on the bottom floor, and the same on the second floor. | ||
+ | |||
+ | * '''Grain Silos''': The giant grain silos surrounding the second checkpoint. The rightmost silo has a catwalk with a medium health and ammo kit connecting to the gate. | ||
+ | |||
+ | * '''Wood Storage Structures''': Past the grain silos are several structures that can be used as vantage points. In the center one is a small health and ammo kit. | ||
+ | |||
+ | <gallery> | ||
+ | File:Pl alpen rc1 9.jpg|The other side of the bridge, with the gate. | ||
+ | File:Pl alpen rc1 3.jpg|The second checkpoint between the grain silos. | ||
+ | </gallery> | ||
+ | |||
+ | === Checkpoint 3 === | ||
+ | From the grain silos the cart continues down a narrow path towards another right turn by a shed and lumber platform. From there it'll move uphill into a large RED team structure where the third checkpoint lays. | ||
+ | |||
+ | * '''Sawmill''': By the checkpoint is a shortcut through a sawmill. There is a lone entrance on the bottom for each side, and on the second floor an open window to the checkpoint. | ||
+ | |||
+ | * '''Shack''': By the turn is a small shack containing a medium health and ammo kit. | ||
+ | |||
+ | * '''RED Spawn''': Next to the checkpoint. Has a raised exit in the front, a bottom left exit, and a catwalk right exit. | ||
+ | |||
+ | * '''Checkpoint Structure''': The building is open from all three sides. The second floor contains a small health and ammo kit, and a stairway to the roof. The rooftop contains a max ammo and medium health kit. | ||
+ | |||
+ | <gallery> | ||
+ | File:Pl alpen rc1 4.jpg|The cart path to checkpoint 3. | ||
+ | File:Pl alpen rc1 8.jpg|The interior of the Checkpoint structure. | ||
+ | </gallery> | ||
+ | |||
+ | === Checkpoint 4 === | ||
+ | Out the other side, the cart will pass underneath a large wooden structure and go by a run down train platform. Past the platform, the cart will continue forward towards it's destination: the hatch in front of RED Base. | ||
+ | |||
+ | * '''Wood Towers''': The twin towers that tower over the track. Inside are multiple windows to fight from, and well as several different health and ammo kits. | ||
+ | |||
+ | * '''Train Platform''': The platform has a medium ammo kit on it, and a small health kit on the roof. Through the platform it can be used as a flanking route to the RED Base. | ||
+ | |||
+ | * '''RED Base''': The final checkpoint. The base has five different exits, all surrounding the central hatch. | ||
+ | |||
+ | <gallery> | ||
+ | File:Pl alpen rc1 6.jpg|The final stretch to the RED Base. | ||
+ | File:Pl alpen rc1 5.jpg|The Twin Wooden Towers, with one of the RED Spawns in view. | ||
+ | File:Pl alpen rc1 7.jpg | ||
+ | </gallery> | ||
+ | |||
+ | == Changelog == | ||
+ | {{Changelog| '''01/03/2012''' | ||
+ | * Public Release on TF2M (Beta1) | ||
+ | |||
+ | '''01/08/2012 - Beta2''' | ||
+ | * Fixed serval (Sniper-)sightlines | ||
+ | * Replaced the building near CP3 | ||
+ | * Minor track modifications to fit the new buildings | ||
+ | * General disadvantage for red (balance) | ||
+ | * Many minor bugs | ||
+ | * Oneway spawngate in red´s first spawn can now opened from outside | ||
+ | |||
+ | '''01/09/2012 - Beta2a''' | ||
+ | * No geometry changes | ||
+ | * Fixed some gameplay breaking bugs | ||
+ | * Small tweaks and balance changes | ||
+ | |||
+ | '''02/16/2012 - Beta3 (just released to some servers)''' | ||
+ | * Balance changes | ||
+ | |||
+ | '''03/25/2012 - Beta4c''' | ||
+ | * Optimization (finally) | ||
+ | * New spawn for red (segment 2 and 3) | ||
+ | * More detail | ||
+ | * Changed final a bit | ||
+ | |||
+ | '''07/12/2012 - RC1''' | ||
+ | * Much fps optimization (thanks eerieone) | ||
+ | * Much more detail | ||
+ | * File size optimization (55mb->46mb) | ||
+ | * Fixed that CPs wasn't capped after the cart passed | ||
+ | |||
+ | * Made the area around final a bit wider | ||
+ | * Valance changes on CP1/3/4}} | ||
+ | |||
+ | == 상식 == | ||
+ | *맵의 이름이기도 한 "알펜(Alpen)"은 "알프스(Alps)"의 독일어입니다. | ||
+ | *Inside the BLU base in a closed off room to the right of the front door, there is a RED [[Briefcase|briefcase]] on top of some computers. | ||
+ | |||
+ | == 갤러리 == | ||
+ | |||
+ | <gallery> | ||
+ | File:AlpenCase.png|블루 팀 기지에 있는 레드 팀의 서류 가방 | ||
+ | </gallery> | ||
+ | |||
+ | == 같이 보기 == | ||
+ | |||
+ | * [[Pier/ko|Pier]] | ||
+ | * [[Volcanic/ko|Volcanic]] | ||
+ | |||
+ | {{CustomMapNav}} |
Revision as of 15:28, 6 July 2020
![]() | “이거 내가 만들었어.” 이 페이지는 공식 팀 포트리스 2 맵이 아닌 사용자 지정 맵에 대한 정보를 포함하고 있습니다. 공식 팀포2 맵을 보고 싶다면 여기를 참조하세요. |
Joeun/Sandbox/1 | |
---|---|
![]() | |
기본 정보 | |
제작: | {{{map-developer}}} |
맵 정보 | |
환경: | Alpine |
설정: | Daylight, sunny |
위험 요소: | Pitfall |
Alpen is a single-stage Alpine-styled 수레 밀기 맵으로 Bloodhound가 제작했습니다.
목차
장소
Checkpoint 1
The cart starts outside the BLU Base and moves past a storage structure toward a right turn in-between several wooden structures. Once turned, it will continue straight ahead towards a bridge over a small river.
- BLU Base: The BLU Base is a two floored structure with three exits: One in the center where the cart is, one on the left side, and one on the second floor on the right to the catwalks.
- Small Store Room: To the right of the tracks is a store room by a set of stairs. Inside is a medium health and ammo kit.
- Wooden Structures: On both sides of the turn are two wooden structures. The one on the left of the tracks has a small health and ammo kit and a balcony to use as a vantage point. The one on the right has a small and medium health and ammo kit, and a rooftop accessible to rocket/sticky jumpers. The roof has a small health kit and a hatch that leads inside the building.
- Wooden Tower: Across the catwalks of the right wooden structure is a small wooden tower. The tower can be used as a vantage point and has a small health and ammo kit.
- Death Cliff: Behind the wooden tower is a death pit with two logs connecting to a precarious rock. On the rock is a max health kit.
- River Bridge: The location of Checkpoint 1. On the roof of the bridge is a small health kit and underneath it underwater is a medium ammo kit.
Checkpoint 2
Past the bridge the cart proceeds through a small gate where it will zigzag in-between two grain silos.
- Gate: Past the bridge is a gate with two pathways on the side. The gate has a balcony with a small health and ammo kit on top.
- RED Spawn: Behind the gate is a building with a RED team logo on a billboard. The building is used as a RED spawn/resupply. It has a front and two side exits on the bottom floor, and the same on the second floor.
- Grain Silos: The giant grain silos surrounding the second checkpoint. The rightmost silo has a catwalk with a medium health and ammo kit connecting to the gate.
- Wood Storage Structures: Past the grain silos are several structures that can be used as vantage points. In the center one is a small health and ammo kit.
Checkpoint 3
From the grain silos the cart continues down a narrow path towards another right turn by a shed and lumber platform. From there it'll move uphill into a large RED team structure where the third checkpoint lays.
- Sawmill: By the checkpoint is a shortcut through a sawmill. There is a lone entrance on the bottom for each side, and on the second floor an open window to the checkpoint.
- Shack: By the turn is a small shack containing a medium health and ammo kit.
- RED Spawn: Next to the checkpoint. Has a raised exit in the front, a bottom left exit, and a catwalk right exit.
- Checkpoint Structure: The building is open from all three sides. The second floor contains a small health and ammo kit, and a stairway to the roof. The rooftop contains a max ammo and medium health kit.
Checkpoint 4
Out the other side, the cart will pass underneath a large wooden structure and go by a run down train platform. Past the platform, the cart will continue forward towards it's destination: the hatch in front of RED Base.
- Wood Towers: The twin towers that tower over the track. Inside are multiple windows to fight from, and well as several different health and ammo kits.
- Train Platform: The platform has a medium ammo kit on it, and a small health kit on the roof. Through the platform it can be used as a flanking route to the RED Base.
- RED Base: The final checkpoint. The base has five different exits, all surrounding the central hatch.
Changelog
- Public Release on TF2M (Beta1)
01/08/2012 - Beta2
- Fixed serval (Sniper-)sightlines
- Replaced the building near CP3
- Minor track modifications to fit the new buildings
- General disadvantage for red (balance)
- Many minor bugs
- Oneway spawngate in red´s first spawn can now opened from outside
01/09/2012 - Beta2a
- No geometry changes
- Fixed some gameplay breaking bugs
- Small tweaks and balance changes
02/16/2012 - Beta3 (just released to some servers)
- Balance changes
03/25/2012 - Beta4c
- Optimization (finally)
- New spawn for red (segment 2 and 3)
- More detail
- Changed final a bit
07/12/2012 - RC1
- Much fps optimization (thanks eerieone)
- Much more detail
- File size optimization (55mb->46mb)
- Fixed that CPs wasn't capped after the cart passed
- Made the area around final a bit wider
- Valance changes on CP1/3/4
상식
- 맵의 이름이기도 한 "알펜(Alpen)"은 "알프스(Alps)"의 독일어입니다.
- Inside the BLU base in a closed off room to the right of the front door, there is a RED briefcase on top of some computers.
갤러리
같이 보기
|