Difference between revisions of "Team Fortress 2 Beta"
m (→Weapons) |
m (→Balance) |
||
Line 47: | Line 47: | ||
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="7%" | Class | ||
! class="header" width="10%" | | ! class="header" width="10%" | | ||
! class="header" width="15%" | Weapon | ! class="header" width="15%" | Weapon | ||
− | |||
! class="header" width="45%" | Changes | ! class="header" width="45%" | Changes | ||
|- | |- | ||
+ | | rowspan="2"|{{Icon class|class=Medic|link=Medic}} <br/> [[Medic]] | ||
! {{Icon weapon|weapon=Medigun|icon-size=100x100px}} | ! {{Icon weapon|weapon=Medigun|icon-size=100x100px}} | ||
| '''[[Medi Gun]]''' | | '''[[Medi Gun]]''' | ||
− | |||
| rowspan="2"|Players being healed by a [[Medic]] are immune to movement-impairing effects generated by [[hit-scan]] weapons. | | rowspan="2"|Players being healed by a [[Medic]] are immune to movement-impairing effects generated by [[hit-scan]] weapons. | ||
|- | |- |
Revision as of 01:41, 3 December 2010
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
The Team Fortress 2 Beta is a beta version of the game open to all TF2 owners, released on December 2, 2010. This is the second period of beta testing, the first one occurring before official release of the game. The Open Beta is used for, but not limited to:
- Testing and tuning various class, item, and weapon changes
- Testing map changes and variants
- Running higher level, game-wide experiments (like doubling player health)
- Testing new technologies without the risk of breaking the game
Players participating in the beta will automatically receive all unlockable weapons for testing purposes. Random items drops are also turned off, and the store is not available during beta play.
Changes
Weapons
Class | Weapon | Changes | |
---|---|---|---|
Heavy |
Natascha |
On Hit: 100% chance to slow target | |
Natascha Variant 1 |
On Hit: 100% chance to slow target | ||
Natascha Variant 2 |
On Hit: 100% chance to slow target |
Maps
- cp_granary: new entrance added into the RED and BLU mid ramp room.
- cp_5gorge: 5 CP version of cp_gorge.
Balance
Class | Weapon | Changes | |
---|---|---|---|
Medic |
Medi Gun | Players being healed by a Medic are immune to movement-impairing effects generated by hit-scan weapons. | |
Kritzkrieg |