Difference between revisions of "July 28, 2023 Patch"

From Team Fortress Wiki
Jump to: navigation, search
(Auto: Create patch page (Via Steam News))
 
(Auto: Add new patch)
 
(3 intermediate revisions by 2 users not shown)
Line 4: Line 4:
 
| month        = july
 
| month        = july
 
| year        = 2023
 
| year        = 2023
| after        =
+
| after        = {{Patch name|August|31|2023}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released|28|07|2023}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released|28|07|2023}}
| source      = https://store.steampowered.com/news/207162/ <!-- EDITORS: please REPLACE this link with a Steam EVENT link and REMOVE this comment! Expected format: https://store.steampowered.com/news/app/440/BLOG_POST_ID_HERE -->
+
| source      = https://store.steampowered.com/news/app/440/view/3651907608102187947?l=english
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are simply copying the translation from Valve Crowdin. If not, please leave as "no". -->
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are simply copying the translation from Valve Crowdin. If not, please leave as "no". -->
 
| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
* Fixed [[Versus Saxton Hale|VSH]] Casual servers using &quot;mp_winlimit 2&quot; instead of &quot;mp_maxrounds 25&quot;
+
* Fixed [[Versus Saxton Hale|VSH]] Casual servers using &quot;{{cvar|mp_winlimit 2}}&quot; instead of &quot;{{cvar|mp_maxrounds 25}}&quot;
* Updated pd_selbyen
+
* Updated {{code|[[Selbyen|pd_selbyen]]}}
** Added 0.05 second delay to pd_logic_player_destruction &quot;finale length&quot;
+
** Added 0.05 second delay to {{code|pd_logic_player_destruction}} &quot;finale length&quot;
 
** Added lights in some areas to prevent dark spots
 
** Added lights in some areas to prevent dark spots
 
** Remade dock side stair geometry to make it cleaner and steeper
 
** Remade dock side stair geometry to make it cleaner and steeper

Latest revision as of 00:17, 1 September 2023

Patch notes

Team Fortress 2

  • Fixed VSH Casual servers using "mp_winlimit 2" instead of "mp_maxrounds 25"
  • Updated pd_selbyen
    • Added 0.05 second delay to pd_logic_player_destruction "finale length"
    • Added lights in some areas to prevent dark spots
    • Remade dock side stair geometry to make it cleaner and steeper
    • Extended/added some walls to block sightlines at mid
    • Fixed seal floating too high above the ground in certain spots
    • Slowed down seal swimming animation
    • Clipping improvements
    • Optimization improvements
    • Various detailing additions and improvements

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/pd_selbyen.bsp