Difference between revisions of "User:Kid Of The Century/Sandbox"

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m (Secondary)
m (Melee)
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! class="header" | Weapon(s) associated
 
! class="header" | Weapon(s) associated
 
|-
 
|-
| [[File:Item_icon_Bat.png|65px]][[Bat]]
+
| align="middle" | [[File:Item_icon_Bat.png|65px]][[Bat]]
 
|-
 
|-
 
! class="header" | Description
 
! class="header" | Description
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{| class="wikitable grid" width="100%"  
 
{| class="wikitable grid" width="100%"  
 
! rowspan="4" width="25%" | [[File:Scouttaunt4.PNG|300px]]
 
! rowspan="4" width="25%" | [[File:Scouttaunt4.PNG|300px]]
! class="header" | Weapon(s) associated
+
! class="header" | Weapon(s) associated  
 
|-
 
|-
| [[File:Item_icon_Sandman.png|65px]][[Sandman]] [[File:Killicon_telefrag.png|30px]] ([[Home Run]])
+
| align="middle" | [[File:Item_icon_Sandman.png|65px]][[Sandman]] ([[File:Killicon_bonktaunt.png|30px|Home Run]] '''[[Home Run]]''')
 
|-
 
|-
 
! class="header" | Description
 
! class="header" | Description
 
|-
 
|-
| height="50%" | The Scout [[wikipedia:Babe Ruth's called shot|points to the sky]], winds up and swings his Bat with a loud [[Media:Scout specialcompleted03.wav|"Bonk!"]] A successful [[Home Run|hit]] will yield a round of [[Media:Pl impact stun range.wav|applause.]]<BR/><BR/><BR/>
+
| The Scout [[wikipedia:Babe Ruth's called shot|points to the sky]], winds up and swings his bat.<br/>
 +
If an enemy is successfully [[Home Run|hit]], a loud [[Media:Scout specialcompleted03.wav|"Bonk!"]] is heard, followed by a round of [[Media:Pl impact stun range.wav|applause]].<br/><br/><br/><br/><br/>
 
|}
 
|}
  

Revision as of 21:47, 17 September 2010

My (poor) attempts at wiki formatting.

Useful Links:

Wiki Help - Markup

Wiki Help - Tables

Possible Weapon Table to use on Class Pages

#1

Weapon Ammo / Reload Damage Range Notes
Loaded Carried
Reload Base Critical
Item icon Shotgun.png
Standard
Shotgun 6 32 80–90 180 Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah...
Single shell
Item icon Pistol.png
Standard
Pistol 12 200 15 45 Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah...
Entire clip
Minigun
Standard
Minigun 200 500–540 / sec 1080 / sec Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah...
Not required
Item icon Grenade Launcher.png
Standard
Grenade
Launcher
4 16 81–111
direct impact


22–64
after bounce
280–300
direct impact


190
after bounce
Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah...
Single shell
Item icon Scottish Resistance.png
Unlock
Scottish
Resistance
8

14
deployable
36 103–171
directly underneath
353 Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah...
Single shell
Item icon Crit-a-Cola.png
Craft
Crit-a-Cola Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah...
Recharge bar
over time
Item icon Buff Banner.png
Unlock
Buff
Banner
Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah...
Recharge bar through
damage dealt

#2

Weapon Statistics Notes
Item icon Shotgun.png
Standard
Shotgun Ammo Loaded 6 Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah...
Ammo Carried 32
Reload Type Single shell
Base Damage 80–90
Crit Damage 180
Item icon Grenade Launcher.png
Standard
Grenade Launcher Ammo Loaded 4 Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah...
Ammo Carried 16
Reload Type Single shell
Base Damage
81–111 (direct impact)
22–64 (after bounce)
Crit Damage 280–300 (direct impact)
190 (after bounce)
Item icon Scottish Resistance.png
Unlock
Scottish Resistance Ammo Loaded 8 • 14 (deployable) Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah-Blah...
Ammo Carried 36
Reload Type Single shell
Base Damage 103–171 (directly underneath)
Crit Damage 353

Notes

AIM:

  • To allow listing as much info as possible, without sacrificing readability.
    • Improve use of vertical space.

TO DO:

  • Find a better way to break Wiki links: [[Grenade Launcher|Grenade]]<br>[[Grenade Launcher|Launcher]] is ugly as hell.
Pictogram comment.png Comment: [[Grenade Launcher|Grenade<br>Launcher]] works. Another solution would be to set the width of the cell via CSS, and have it automatically word-wrap; but I'm not sure that would work on a dynamic-width table.-RJ 14:34, 15 September 2010 (UTC)
Whoa. I'd swear I tried that. Anyway, thanks!--Kid Of The Century 20:41, 15 September 2010 (UTC)
  • Find a way to set different heights for cells, if possible (see shotgun 1 & 2). Would love have the sub-header "Reload" shorter. Nevermind, switched to #2.
  • (#2) Would really love to find a way to NOT break lines: &nbsp doesn't seem to work with the &ndash. The style=white-space:nowrap markup is perfect.
  • (#2) Get rid of the sub-table's border in the GL's "Base Damage" cell.

Possible Table for Class Taunts

Primary

Scouttaunt1.PNG Weapon(s) associated
Item icon Scattergun.pngScattergunItem icon Force-A-Nature.pngForce-A-Nature
Description
The Scout slaps his thigh (as if riding a horse, possibly a sexual reference) and shouts:
"Whoooo!"
"Whoo hoo hooooo!"
"Dat's what I'm talkin' about!"

Secondary

Scouttaunt2.PNG Weapon(s) associated
Item icon Pistol.pngPistolItem icon Lugermorph.pngLugermorph
Description
The Scout jogs in place, checking both his neck pulse and an imaginary watch while saying:
"I'm runnin' circles around ya!"
"I'm not even winded!"
"Alright, I feel good!"


Scouttaunt5.PNG Weapon(s) associated
Item icon Bonk! Atomic Punch.pngBonk! Atomic PunchItem icon Crit-a-Cola.pngCrit-a-Cola
Description
The Scout takes a refreshing gulp of radioactive energy, activating either Bonk! Atomic Punch's invincibility effect or Crit-a-Cola's Mini-Crit buff and shouts:
"Un-freakin'-touchable!"
"Ya can't hit what ain't dere!"
"Wanananana..." [Imitating Slow-mo sound effect from The Million Dollar Man]
"I'm a freakin' blur here!"

Melee

Scouttaunt3.PNG Weapon(s) associated
Item icon Bat.pngBat
Description
The Scout spreads his arms and makes a quick downward motion while saying:
"Hey, knucklehead, I'm talking ta you! Bonk!"
"Yeah, why don't you come over and say that to my face, tough guy? Bonk!"
"Hey, is someone keeping track o' my heads batted in? Boink!"
"Who wants some-a this? Bonk!"
"Bonk!"
"Boink!"


Scouttaunt4.PNG Weapon(s) associated
Item icon Sandman.pngSandman (Home Run Home Run)
Description
The Scout points to the sky, winds up and swings his bat.

If an enemy is successfully hit, a loud "Bonk!" is heard, followed by a round of applause.




Notes

TO DO:

  • Find WHY both headers have different heights, while they've both height="25px".
  • Reduce weapon's cell height. height="80px" doesn't affect anything.