Difference between revisions of "August 19, 2008 Patch/de"

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Revision as of 14:01, 17 February 2011

Offizielle Updateseite: A Heavy Update (Englisch)

Patch-Mitschrift

Heavy Update Title Card.png

Das Heavy Update wurde am 19. August 2008 veröffentlicht und als 3tes Klassenupdate Packet bezeichnet.

Änderungen

  • Hinzufügen von Restzeit auf einem Server in der oberen rechten Ecke der Punkteliste
  • Hinzufügen von neuem sound für den Rückenschmorrer
  • Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab
  • Erhöhen der Kritzkriegrate von 10% zu 25%
  • 32 player servers can now support an extra slot of SourceTV
  • Made the freezecam item panel description easier to read
  • Players now broadcast whether they chose a team directly or use autoteam
  • Added proper handling of cart blocking recognition to Payload maps

Bug fixes

  • Fixed bug where switching from Flare Gun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn
  • Fixed Spy watch arm not using team skins
  • Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available
  • Fixed players getting stuck in a bad animation state when class switching while spinning the Minigun
  • Fixed a loophole that allowed players to pickup weapons of other classes
  • Fixed a bug that resulted in players earning more Krit chance bonus in large, single damage events than they are supposed to
  • Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly
  • Fixed a bug which caused the Minigun spinning & firing sounds to occasionally stop while the Heavy was still firing
  • Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly
  • Fixed spectators not having the target ID labels display correctly
  • Fixed the cart alarm sound occasionally getting stuck on in Payload maps