Difference between revisions of "July 29, 2008 Patch"
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{{Patch layout | {{Patch layout | ||
| notes = | | notes = | ||
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* Fixed several cases where files were synchronously loaded while the game was running | * Fixed several cases where files were synchronously loaded while the game was running | ||
* Fixed a shutdown crash in the material system | * Fixed a shutdown crash in the material system | ||
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* Added a gear symbol behind the health bar for [[Engineer]] [[buildings]], in both target IDs and freeze panels | * Added a gear symbol behind the health bar for [[Engineer]] [[buildings]], in both target IDs and freeze panels | ||
* Players killing themselves will now give a kill credit to the last enemy who damaged them | * Players killing themselves will now give a kill credit to the last enemy who damaged them | ||
− | * Removed health bonus from the [[Backburner]] | + | * Removed [[health]] bonus from the [[Backburner]] |
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* Fixed team switches on Attack/Defense maps spamming the console | * Fixed team switches on Attack/Defense maps spamming the console | ||
* Fixed the [[Kritzkrieg]] not working on servers with [[crits]] turned off | * Fixed the [[Kritzkrieg]] not working on servers with [[crits]] turned off | ||
* Fixed some clipped localized strings in various in-game dialogs | * Fixed some clipped localized strings in various in-game dialogs | ||
* Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts | * Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts | ||
− | * Fixed players being killed and creating ragdolls during team switches | + | * Fixed players being killed and [[creating]] ragdolls during team switches |
− | * Fixed various exploits and performance problems in [[CP_Badlands]], [[Well|CP_Well]], and [[Fastlane|CP_Fastlane]] | + | * Fixed various [[Exploit|exploits]] and performance problems in [[CP_Badlands]], [[Well|CP_Well]], and [[Fastlane|CP_Fastlane]] |
| source = http://store.steampowered.com/news/1717/ | | source = http://store.steampowered.com/news/1717/ |
Revision as of 10:03, 16 February 2011
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Patch notes
Team Fortress 2
- Fixed several cases where files were synchronously loaded while the game was running
- Fixed a shutdown crash in the material system
- Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
- Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
- Players killing themselves will now give a kill credit to the last enemy who damaged them
- Removed health bonus from the Backburner
- Fixed team switches on Attack/Defense maps spamming the console
- Fixed the Kritzkrieg not working on servers with crits turned off
- Fixed some clipped localized strings in various in-game dialogs
- Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
- Fixed players being killed and creating ragdolls during team switches
- Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane