Difference between revisions of "Anti-Sniper strategy/fr"

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Le [[Sniper/fr|Sniper]] est une classe extrêmement dangereuse à longue distance, grâce à son habilité à tuer n'importe quelle classe avec [[headshot/fr|headshot]] chargé. Généralement, le meilleur moyen de se débarrasser d'un Sniper est de l'attaquer de près, afin de profiter de son manque d'armes efficaces à courte portée. Souvenez vous qu'un Sniper peut vous infliger des dommages de saignement, et vous rendre vulnérable aux Mini-Crit, en fonction des armes qu'il utilise. De plus, les Sniper utilisant le Huntsman peuvent rapidement envoyer des flèches, aussi efficaces à moyenne qu'à courte portée, mais le prive de réelle efficacité à longue portée.
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Le [[Sniper/fr|Sniper]] est une classe extrêmement dangereuse à longue distance, grâce à sa capacité à tuer n'importe quelle classe avec un [[headshot/fr|headshot]] chargé. Généralement, le meilleur moyen de se débarrasser d'un Sniper est de l'attaquer de près, afin de profiter de son manque d'armes efficaces à courte portée. Souvenez vous qu'un Sniper peut vous infliger des dommages de saignement, et vous rendre vulnérable aux Mini-Crit, en fonction des armes qu'il utilise. De plus, les Snipers utilisant le Huntsman peuvent rapidement envoyer des flèches, aussi efficaces à moyenne qu'à courte portée, mais le prive de réelle efficacité à longue portée.
  
 
==Général==
 
==Général==
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*Staying at long range when fighting against Snipers, especially in the open, puts you at a great disadvantage. Try to close the distance between you and the Sniper.
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*Rester à longue portée contre des Snipers, surtout dans des zones ouvertes, vous donne un grand désavantage. Essayez de diminuer la distance entre vous et le Sniper.
*If you can't hide in open spaces, never stop moving. If you stand still, you'll be an easy target for enemy Snipers.
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*Si vous ne pouvez pas vous cacher dans les espaces ouverts, n'arrêtez pas de bouger. Si vous restez immobile, vous serez une cible facile pour les Snipers ennemis.
 
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| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_medic.png|40px]] [[Health/fr|Santé]]
 
| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_medic.png|40px]] [[Health/fr|Santé]]

Revision as of 11:33, 29 January 2011


«
On va t'enterrer dans le vanne qui te sert de demeure !
Le Spy
»
SniperHumiliation.png

Le Sniper est une classe extrêmement dangereuse à longue distance, grâce à sa capacité à tuer n'importe quelle classe avec un headshot chargé. Généralement, le meilleur moyen de se débarrasser d'un Sniper est de l'attaquer de près, afin de profiter de son manque d'armes efficaces à courte portée. Souvenez vous qu'un Sniper peut vous infliger des dommages de saignement, et vous rendre vulnérable aux Mini-Crit, en fonction des armes qu'il utilise. De plus, les Snipers utilisant le Huntsman peuvent rapidement envoyer des flèches, aussi efficaces à moyenne qu'à courte portée, mais le prive de réelle efficacité à longue portée.

Général

Attributs Stratégie anti-Sniper
Sniper emblem RED.png Rôle
  • Rester à longue portée contre des Snipers, surtout dans des zones ouvertes, vous donne un grand désavantage. Essayez de diminuer la distance entre vous et le Sniper.
  • Si vous ne pouvez pas vous cacher dans les espaces ouverts, n'arrêtez pas de bouger. Si vous restez immobile, vous serez une cible facile pour les Snipers ennemis.
Leaderboard class medic.png Santé
  • The Sniper has a rather low amount of health; he is quite vulnerable at close range and will generally lose a fight against sturdier classes.
Leaderboard class scout.png Vitesse
  • The Sniper walks and runs at an average pace, but he lags behind the enemy's main force for protection. In addition, he moves very slowly while scoped in. This makes the Sniper's ability to flee from fights rather poor.
Leaderboard class soldier.png Puissance
  • His primary weapons are unaffected by damage ramp-up and fall-off, making the Sniper very dangerous even at long ranges. The Sniper's primary weapons have the ability to kill players instantly, so try to not get hit by a Sniper at all.

Armes spécifiques

A list of useful tidbits about the Sniper's tools, and how to counter them.

Armes principales

Arme Stratégie anti-Sniper
  • Snipers will have their aim disrupted when taking damage, especially from sources like Bleeding and Burning.
  • Firing projectiles from range will intimidate the Sniper into dodging, denying him the time to take a clean shot.
  • Scoped Snipers have a very limited field of vision. Attack them from the back or the side to catch them by surprise.
  • Scoped Snipers also create a team-colored dot wherever their rifle is pointed. Try to stay out of an area where you can see such dots.
Item icon Sniper Rifle.png
Fusil de Sniper
  • Light classes can be killed with an uncharged headshot. Be careful of attacking a skilled Sniper head-on.
  • A Sniper may attempt to weaken you with unscoped shots before charging at you with his Kukri. Try to keep mobile and keep of out his melee range.
Item icon Sydney Sleeper.png
Sydney Sleeper
  • The Sydney Sleeper requires the Sniper to be scoped in for some time before able to do significant damage. This makes him an easier target.
  • If a Sniper with the Sydney Sleeper hits you, keep your distance, as he will be likely to follow up with a melee attack using the Bushwacka or Kukri.
Item icon Huntsman.png
Huntsman
  • Huntsman arrows are difficult to see, and as a result, difficult to avoid. Be sure to constantly strafe to get a glimpse of the arrow's flight path.
  • Snipers cannot fire arrows while airborne. Use skills like juggling and airblast to keep the Sniper airborne to deny him a shot.
  • Snipers cannot fire arrows while underwater, but they can still fire into water, so consider where you retreat.
  • Watch the Sniper's animations before closing in for a melee kill. If he waves his right arm to catch an arrow, he might stun and taunt-kill you.

Armes secondaires

Arme Stratégie anti-Sniper
Item icon Submachine Gun.png
Mitrailleuse
  • The Submachine Gun is surprisingly accurate but ineffective at longer ranges. If a Sniper attempts to attack you with his Submachine Gun, try to move away from him while attacking with a more accurate weapon.
  • The Submachine Gun does not deal much damage per shot, but it will quickly stack with sustained fire. Keep an eye on your health.
Item icon Razorback.png
Razorback
  • The Razorback deprives its user of a Secondary weapon, take advantage of this by fighting the Sniper just outside of melee range.
Item icon Darwin's Danger Shield.png
Darwin's Danger Shield
  • Do not underestimate the health of a Sniper using the Shield; take advantage of his lack of a secondary weapon and kill him outside of his melee range.
Item icon Jarate.png
Jaraté
  • Jarate can be removed by extended Healing, entering water, or touching a Supply Cabinet.
  • It may be better to retreat if covered in Jarate, especially if the enemy Sniper is equipped with the Bushwacka or the Tribalman's Shiv.
  • If you are covered in Jarate, stay away from danger, as explosives and bullets will quickly kill you.

Armes de mêlée

Arme Stratégie anti-Sniper
Item icon Kukri.png


Kukri

  • A Sniper will generally only use his Kukri weapon as a weapon of last resort. Simply back up and finish the Sniper off.
Item icon Tribalman's Shiv.png


Couteau Aborigène

  • The Tribalman's Shiv does less damage upfront, meaning you will probably kill the Sniper in melee combat.
  • However, the bleeding causes it to do more damage over time, so have an idea of where health packs and Medics are before facing the Sniper.
  • Do not let the Sniper get close to you if you have been Jarated, as bleeding is affected by Mini-Crits.
Item icon Bushwacka.png


Bushwacka

  • A Sniper will typically pull out his Bushwacka if he is expecting to Crit due to Jarate or the Sydney Sleeper. Wait for the Jarate effect to fade away before confronting him or keep your distance.
  • Keep away from a Sniper with the Bushwacka if you have used Crit-a-Cola or if he is buffed by the Buff Banner, as all his Mini-Crits will turn into full Crits.
  • The increased fire vurnability will make the Sniper much easier to kill with fire, as long as he stays away from water.

Set de classe

Set Stratégie anti-Sniper
Le Crocostyle


Le Crocostyle

  • A headshot still deals damage against Snipers using this set. It does not kill them, but it does bring them down to one health point.
  • A Sniper using this set cannot headshot, and has no secondary weapon. Exploit this by using flanking techniques to engage the Sniper at close range.
  • If playing Sniper, you can score a headshot and use the SMG to finish him, even at range. Due to its rapid fire and the fact that at least one bullet always travels down the sights, it isn't uncommon for one Bullet to hit and finish off what the Headshot started. Make sure to keep moving as to avoid his retaliation with the Sydney Sleeper.

Voir aussi