Difference between revisions of "Talk:Mechanics"

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(Red Links)
(Red Links)
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:Well, the redlinks might not warrant individual articles, but I do think most (if not all) warrant at least their own sections. Launch options definitely deserves either its own article, or should be listed in detail on a [[Steam]] article that could include the Steam Cloud redlink. Hitscan, hitboxes, and projectiles might be better off as section in an article about [[Hit detection]]. [[HLStatsX]] I figured would get an article if [[Template:ModNav|more obscure plugins]] have them. RCON I assumed wouldn't actually be an article on RCON specifically, but might be an article like [[Running a server]]. Tournament mode might be in that as well. Commentary, particle, and material editors could probably just be part of a [[Tool mode]] article. And I linked "fps" because I thought it would be good to plan on an article about the various methods for improving fps, which definitely has an impact on gameplay. [[Metagame]] is a definitely noteworthy topic, though it's hard to define with such a diverse community.
 
:Well, the redlinks might not warrant individual articles, but I do think most (if not all) warrant at least their own sections. Launch options definitely deserves either its own article, or should be listed in detail on a [[Steam]] article that could include the Steam Cloud redlink. Hitscan, hitboxes, and projectiles might be better off as section in an article about [[Hit detection]]. [[HLStatsX]] I figured would get an article if [[Template:ModNav|more obscure plugins]] have them. RCON I assumed wouldn't actually be an article on RCON specifically, but might be an article like [[Running a server]]. Tournament mode might be in that as well. Commentary, particle, and material editors could probably just be part of a [[Tool mode]] article. And I linked "fps" because I thought it would be good to plan on an article about the various methods for improving fps, which definitely has an impact on gameplay. [[Metagame]] is a definitely noteworthy topic, though it's hard to define with such a diverse community.
 
:I'm definitely open to suggestions on all this. Just sharing my thoughts on it while the discussion's still fresh. '''~[[User:G-Mang|G-Mang]]'''<small> ([[User talk:G-Mang|T]]|[[Special:Contributions/G-Mang|C]])</small> {{ns:0}} 23:50, 1 December 2010 (UTC)
 
:I'm definitely open to suggestions on all this. Just sharing my thoughts on it while the discussion's still fresh. '''~[[User:G-Mang|G-Mang]]'''<small> ([[User talk:G-Mang|T]]|[[Special:Contributions/G-Mang|C]])</small> {{ns:0}} 23:50, 1 December 2010 (UTC)
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== Screenshot ==
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The 2fort screenshot makes no sense to a beginner. The health beam seems to be latching on the enemy heavy, and the medic's health is somehow 144 even though the player is clearly heavily wounded.
 
The 2fort screenshot makes no sense to a beginner. The health beam seems to be latching on the enemy heavy, and the medic's health is somehow 144 even though the player is clearly heavily wounded.

Revision as of 04:44, 21 January 2011

Red Links

There are quite number of redlinks on this page. Now that it's a "main" page link, are these red links going to be made into actual pages or removed? Really, the only useful page I could see is hitboxes ... maybe hitscan. Thoughts? - Vlad The Impaler 23:41, 1 December 2010 (UTC)

Well, the redlinks might not warrant individual articles, but I do think most (if not all) warrant at least their own sections. Launch options definitely deserves either its own article, or should be listed in detail on a Steam article that could include the Steam Cloud redlink. Hitscan, hitboxes, and projectiles might be better off as section in an article about Hit detection. HLStatsX I figured would get an article if more obscure plugins have them. RCON I assumed wouldn't actually be an article on RCON specifically, but might be an article like Running a server. Tournament mode might be in that as well. Commentary, particle, and material editors could probably just be part of a Tool mode article. And I linked "fps" because I thought it would be good to plan on an article about the various methods for improving fps, which definitely has an impact on gameplay. Metagame is a definitely noteworthy topic, though it's hard to define with such a diverse community.
I'm definitely open to suggestions on all this. Just sharing my thoughts on it while the discussion's still fresh. ~G-Mang (T|C) 23:50, 1 December 2010 (UTC)

Screenshot

The 2fort screenshot makes no sense to a beginner. The health beam seems to be latching on the enemy heavy, and the medic's health is somehow 144 even though the player is clearly heavily wounded. Hell-met 00:55, 21 January 2011 (UTC)

I was JUST gonna bring this up. We should have a less action-y screenshot, and one not from the beta. One from the actual game. Borg184 04:42, 21 January 2011 (UTC)