Difference between revisions of "Helltower"

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(I'm surprised more hasn't been done here.)
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{{stub}}
 
{{stub}}
 
''For the original variant, see [[Hightower]]''
 
''For the original variant, see [[Hightower]]''
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{{Map infobox
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| game-type = Payload Race
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| file-name = plr_hightower_event
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| map-image =
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| map-environment = Desert
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| map-setting    = Nighttime, cloudy
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| map-hazards    = [[Environmental death#Pitfalls|Pitfall]]
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| map-pyrovision = Yes
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| map-health-pickups-small = 4
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| map-health-pickups-medium = 7
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| map-health-pickups-large = 1
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| map-ammo-pickups-small = 5
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| map-ammo-pickups-medium = 5
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| map-ammo-pickups-large = 3
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| map-special-pickups-hhgift  = yes
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| map-special-pickups-pumpkin = yes
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}}
  
 
'''Helltower''' is a [[Payload Race]] map added in the '''Scream Fortress Fifth Halloween Special'''. It is the Halloween-themed version of Hightower.
 
'''Helltower''' is a [[Payload Race]] map added in the '''Scream Fortress Fifth Halloween Special'''. It is the Halloween-themed version of Hightower.

Revision as of 02:48, 30 October 2013

For the original variant, see Hightower

Helltower
Screenshot needed.png
Basic Information
Variants: Hightower and Snowtower
Developer(s): {{{map-developer}}}
Map Info
Environment: Desert
Setting: Nighttime, cloudy
Hazards: Pitfall
Map Photos
Loading screen photos.
Map Overview
Helltower overview.png

Helltower is a Payload Race map added in the Scream Fortress Fifth Halloween Special. It is the Halloween-themed version of Hightower.


Objective

The objective is to push a cart of gravel containing the Mann brothers (Blutarch for RED, Redmond for BLU) to the checkpoint, like in the original Hightower.

There is a twist, however. Once either brother is pushed to the checkpoint, all players will be sent to a demonic cave only known as Hell.

In Hell, the teams are pitted against each other, and all players must attempt to enter the Skull Island. If they do so, they receive a special hat. Any players killed in Hell become ghosts and must pursue the living players.

See also