Template:PatchDiff/November 2, 2012 Patch/team fortress 2 content.gcf/tf/scripts/game sounds.txt

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15911591{
15921592 "channel" "CHAN_STATIC"
15931593 "volume" "1"
1594N/A "soundlevel" "SNDLVL_115dB"
N/A1594 "soundlevel" "SNDLVL_120dB"
15951595 "pitch" "PITCH_NORM"
15961596 "wave" ")misc/halloween/merasmus_spell.wav"
15971597}
15991599{
16001600 "channel" "CHAN_STATIC"
16011601 "volume" "1"
1602N/A "soundlevel" "SNDLVL_95dB"
N/A1602 "soundlevel" "SNDLVL_120dB"
16031603 "pitch" "PITCH_NORM"
16041604 "wave" ")misc/halloween/merasmus_appear.wav"
16051605}
16081608{
16091609 "channel" "CHAN_STATIC"
16101610 "volume" "1"
1611N/A "soundlevel" "SNDLVL_95dB"
N/A1611 "soundlevel" "SNDLVL_120dB"
16121612 "pitch" "PITCH_NORM"
16131613 "wave" ")misc/halloween/merasmus_disappear.wav"
16141614}
16171617{
16181618 "channel" "CHAN_STATIC"
16191619 "volume" "1"
1620N/A "soundlevel" "SNDLVL_75dB"
N/A1620 "soundlevel" "SNDLVL_95dB"
16211621 "pitch" "PITCH_NORM"
16221622 "wave" "misc/halloween/merasmus_float.wav"
16231623}
16261626{
16271627 "channel" "CHAN_STATIC"
16281628 "volume" "1"
1629N/A "soundlevel" "SNDLVL_75dB"
N/A1629 "soundlevel" "SNDLVL_110dB"
16301630 "pitch" "PITCH_NORM"
16311631 "wave" ")misc/halloween/merasmus_hiding_explode.wav"
16321632}
16351635{
16361636 "channel" "CHAN_STATIC"
16371637 "volume" "1"
1638N/A "soundlevel" "SNDLVL_85dB"
N/A1638 "soundlevel" "SNDLVL_120dB"
16391639 "pitch" "PITCH_NORM"
16401640 "wave" "misc/halloween/merasmus_stun.wav"
16411641}
16451645{
16461646 "channel" "CHAN_STATIC"
16471647 "volume" "1"
1648N/A "soundlevel" "SNDLVL_95dB"
N/A1648 "soundlevel" "SNDLVL_120dB"
16491649 "pitch" "PITCH_NORM"
16501650 "wave" "misc/halloween/merasmus_death.wav"
16511651}