Template:PatchDiff/November 16, 2011 Patch/team fortress 2 content.gcf/tf/maps/soundcache/pl barnblitz.manifest

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32963296"sound\weapons\shotgun_cock.wav"
32973297"sound\weapons\draw_shotgun_pyro.wav"
32983298"sound\weapons\rocket_reload.wav"
N/A3299"sound\weapons\rocket_shoot_crit.wav"
32993300"sound\weapons\bow_shoot.wav"
33003301"sound\weapons\bow_shoot_crit.wav"
33013302"sound\weapons\pistol_worldreload.wav"
33043305"sound\weapons\rocket_directhit_explode1.wav"
33053306"sound\weapons\rocket_directhit_explode2.wav"
33063307"sound\weapons\rocket_directhit_explode3.wav"
3307N/A"sound\weapons\rocket_shoot_crit.wav"
33083308"sound\weapons\revolver_reload_cylinder_open.wav"
33093309"sound\weapons\revolver_reload_cylinder_arm.wav"
33103310"sound\weapons\revolver_reload_cylinder_close.wav"
33113311"sound\weapons\revolver_shoot.wav"
33123312"sound\weapons\revolver_shoot_crit.wav"
33133313"sound\weapons\smg1\smg1_reload.wav"
3314N/A"sound\weapons\pistol_reload_scout.wav"
N/A3314"sound\weapons\draw_pistol_engineer.wav"
33153315"sound\weapons\pistol_clipin.wav"
33163316"sound\weapons\pistol_shoot.wav"
33173317"sound\weapons\pistol_shoot_crit.wav"
3318N/A"sound\weapons\draw_pistol_engineer.wav"
N/A3318"sound\weapons\pistol_reload_scout.wav"
33193319"sound\weapons\stickybomblauncher_charge_up.wav"
33203320"sound\weapons\stickybomblauncher_boltback.wav"
33213321"sound\weapons\stickybomblauncher_boltforward.wav"
33933393"sound\weapons\bat_baseball_hit1.wav"
33943394"sound\weapons\bat_baseball_hit2.wav"
33953395"sound\weapons\bat_hit.wav"
N/A3396"sound\weapons\cow_mangler_explode.wav"
33963397"sound\weapons\fx\rics\arrow_impact_flesh.wav"
33973398"sound\weapons\fx\rics\arrow_impact_flesh2.wav"
33983399"sound\weapons\fx\rics\arrow_impact_flesh3.wav"