Difference between revisions of "Specialist"

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The '''Specialist''' is an experimental primary weapon for the [[Scout]] that was being play-tested by Valve. The existence of this weapon was first discovered in the form of a VTF filename string found in the {{code|texture_preload_list.txt}} file that had been added to the game as part of the {{Patch name|10|28|2015}};
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The '''Specialist''' is a [[Steam Workshop|community-contributed]] experimental [[Weapons#scoutprimary|primary weapon]] for the [[Scout]] that was being play-tested by [[Valve]]. The existence of this weapon was first discovered when the backpack icons, model and textures for the Specialist were accidentally leaked in the [[Jungle Inferno Update]]. Based on the patch diff for the update, it appears that when Valve migrated some weapons and cosmetics over to the {{code|tf\models\workshop}} directory from their original directories ({{code|tf\models\player\items}}, {{code|tf\models\weapons\c_models}}), they accidentally migrated some staging build (in-dev) Workshop content they were testing at the time and pushed it in the update.
  
* {{code|models/workshop/weapons/c_models/c_specialist_scattergun/c_specialist_scattergun}}
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The Specialist was [https://steamcommunity.com/sharedfiles/filedetails/?id=75875978 contributed] to the Steam Workshop.
 
 
Almost two years later exactly (off by 8 days), the backpack icons, model and textures for the Specialist were accidentally leaked in the [[Jungle Inferno Update]]. Based on the patch diff for the update, it appears that when Valve migrated some weapons and cosmetics over to the {{code|tf\models\workshop}} directory from their original directories ({{code|tf\models\player\items}}, {{code|tf\models\weapons\c_models}}), they accidentally migrated some staging build (in-dev) Workshop content they were testing at the time (if not for the past two years) and pushed it in the update.
 
  
 
== Update history ==
 
== Update history ==
{{Update history|'''{{Patch name|10|28|2015}}'''
 
* {{Undocumented}} VTF filename string for the Specialist was found listed in {{code|texture_preload_list.txt}}, a file that had been added in this update.
 
 
 
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]] Patch 1)
 
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]] Patch 1)
 
* {{Undocumented}} Files for the Specialist were added to the game.
 
* {{Undocumented}} Files for the Specialist were added to the game.
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'''Unknown'''
 
'''Unknown'''
 
* {{Undocumented}} Files for the Specialist were removed from the game.
 
* {{Undocumented}} Files for the Specialist were removed from the game.
}}
 
  
 
== Gallery ==
 
== Gallery ==

Latest revision as of 21:37, 25 December 2023

The Specialist is a community-contributed experimental primary weapon for the Scout that was being play-tested by Valve. The existence of this weapon was first discovered when the backpack icons, model and textures for the Specialist were accidentally leaked in the Jungle Inferno Update. Based on the patch diff for the update, it appears that when Valve migrated some weapons and cosmetics over to the tf\models\workshop directory from their original directories (tf\models\player\items, tf\models\weapons\c_models), they accidentally migrated some staging build (in-dev) Workshop content they were testing at the time and pushed it in the update.

The Specialist was contributed to the Steam Workshop.

Update history

October 20, 2017 Patch (Jungle Inferno Update Patch 1)

  • [Undocumented] Files for the Specialist were added to the game.

Unknown

  • [Undocumented] Files for the Specialist were removed from the game.

Gallery