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You know what yer dominatin' now? Bleedin.
The Sniper

The Tribalman's Shiv is a community-made melee weapon for the Sniper. It appears as a stylized kukri[1] composed of reddish wood with a curved edge in front and a serrated edge on its broad side.

The weapon deals 50% less damage than the Kukri, but causes the opponent to bleed and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised — the user should instead perform hit and run tactics to take down encroaching enemies like Spies that Cloak when attacked. Its critical hit animation is identical to that of the Kukri — a double handed overhead swing, similar to the Pyro's normal melee attack and the critical swing of the Eyelander.

The kill icon for the Tribalman's Shiv was contributed by NeoDement.

Damage and function times

See also: Damage
Damage and function times
Base damage 100% 33
Point blank 29-36
Critical 98
Mini-crit 37-50
Bleeding 8 / s
48 total
Bleeding (mini-crit) 10.8 / s
64.8 total
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.


See also: Crafting


Dead Ringer Huntsman Tribalman's Shiv
Item icon Dead Ringer.png + Item icon Huntsman.png = Item icon Tribalman's Shiv.png
Class Token - Sniper Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Sniper.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Tribalman's Shiv.png Item icon Bushwacka.png Item icon Shahanshah.png Item icon Freedom Staff.png
Item icon Ham Shank.png Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

As a crafting ingredient

Tribalman's Shiv Sandman Boston Basher
Item icon Tribalman's Shiv.png + Item icon Sandman.png = Item icon Boston Basher.png

Related achievements

Leaderboard class sniper.png Sniper

Be Polite
Be Polite
Provide an enemy with a freezecam shot of you doffing your hat.

Jarate Chop
Jarate Chop
Use your Kukri to kill 3 enemies doused in your Jarate.
Kook the Spook
Kook the Spook
Kill 10 Spies with your Kukri.

Dead Reckoning
Dead Reckoning
Kill an enemy with an arrow while you're dead.

Update history

May 20, 2010 Patch (Second Community Contribution Update)
  • The Tribalman's Shiv was added to the game.

May 27, 2010 Patch

  • This weapon was given a kill icon.
  • Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding Jarate or dead, the suicide/environmental death kill icon.)

July 8, 2010 Patch (Engineer Update)

  • This weapon's bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] This weapon's view model was updated to match the world model.

December 21, 2010 Patch

  • [Undocumented] This weapon was added to the crafting blueprint for the Boston Basher.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

June 3, 2011 Patch

  • Added new community contributed response rules to this weapon.

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "-50% damage done" to "-50% damage penalty".

Design and Concept

The Tribalman's Shiv was designed to be a quick and easy item for creator, New, to put together and submit. The concept drawings for the weapon were done over the course of a few days, while New was in math class. The Shiv itself was designed to be made of wood to compliment the Huntsman's and Razorback's wood style. Over the course of designing concepts, the Shiv went through several different ideas. One such scrapped idea was a wooden paddle with teeth attached to it. Ultimately, New decided to use the wooden machete design, as it was faster and easier to model. The actual model itself, made in Maya, took around an hour to fully model and texture. While creating the texture, New found that wood in Team Fortress 2's style is bland and boring,and to add contrast and show where the sharp areas of the weapon were, he made the edges bright orange. The notches on the weapon were originally suppose to have rope tied around them, but this idea did not pan out.

The Tribalman's Shiv was never tested by New in-game. He struggled to get the model imported into the Source engine, and ultimately ended up submitting the weapon without ever importing it into the game. The weapon itself was submitted under the simple name of "Wooden Machete," which is still reflected in the model's name. New actually thought the model was so bad, he deleted the original files, making any revisions impossible. He also wanted the Sniper, when striking with a critical hit, to flip the weapon around to bludgeon enemies to death with the notches on the weapon, but he could not figure out how to make and submit custom animations.

Overall the process took a little over 7 hours from design to submission. [1]


  • It is possible to earn the achievement "Dead Reckoning" with this weapon if an enemy bleeds to death after the Sniper dies.
  • The Tribalman's Shiv is pictured upside down on its kill icon. This is probably because before the September 30, 2010 patch the Sniper used to hold the weapon in reverse, using the serrated side to attack. The original kill icon creator has submitted a fix to Valve.



  1. a b Hackett,   "How It’s Done: Introduction, and New".   .      Retrieved   July 24, 2010.

See also