Template:PatchDiff/September 25, 2014 Patch/tf/workshop/content/models/player/tf animation rules/anim macros/tf weightlists.qci

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N/A1//=========================================================================================
N/A2//
N/A3// weightlists
N/A4//
N/A5$weightlist AllBones "bip_pelvis" 1.0
N/A6 
N/A7$weightlist nobones "bip_pelvis" 0.0
N/A8 
N/A9$weightlist HeadandNeck {
N/A10 "bip_pelvis" 0
N/A11 "bip_neck" 0.7
N/A12 "bip_head" 1.0
N/A13}
N/A14 
N/A15$weightlist PelvisOnly {
N/A16 "bip_pelvis" 1.0
N/A17 "bip_hip_R" 0.0
N/A18 "bip_hip_L" 0.0
N/A19 "bip_spine_0" 0.0
N/A20 
N/A21}
N/A22 
N/A23$weightlist HipsUpperBody {
N/A24 "bip_pelvis" 1.0
N/A25 "bip_hip_R" 0.0
N/A26 "bip_hip_L" 0.0
N/A27}
N/A28 
N/A29$weightlist UpperbodyBlend {
N/A30 "bip_pelvis" 0.1
N/A31 "bip_hip_R" 0.0
N/A32 "bip_hip_L" 0.0
N/A33 "bip_spine_0" 0.5
N/A34 "bip_spine_1" 0.6
N/A35 "bip_spine_2" 0.8
N/A36 "bip_spine_3" 1.0
N/A37}
N/A38 
N/A39$weightlist UpperbodyBlendNoPelvis {
N/A40 "bip_pelvis" 0.0
N/A41 "bip_hip_R" 0.0
N/A42 "bip_hip_L" 0.0
N/A43 "bip_spine_0" 0.2
N/A44 "bip_spine_1" 0.4
N/A45 "bip_spine_2" 0.6
N/A46 "bip_spine_3" 1.0
N/A47}
N/A48 
N/A49$weightlist ArmsBlend {
N/A50 "bip_pelvis" 0.0
N/A51 "bip_hip_R" 0.0
N/A52 "bip_hip_L" 0.0
N/A53 "bip_spine_0" 0.0
N/A54 "bip_collar_L" 0.4
N/A55 "bip_upperArm_L" 1.0
N/A56 "bip_lowerArm_L" 1.0
N/A57 "bip_collar_R" 0.4
N/A58 "bip_upperArm_R" 1.0
N/A59 "bip_lowerArm_R" 1.0
N/A60}
N/A61 
N/A62$weightlist HipsTorso {
N/A63 "bip_pelvis" 1.0
N/A64 "bip_hip_R" 0.0
N/A65 "bip_hip_L" 0.0
N/A66 "bip_collar_L" 0.0
N/A67 "bip_collar_R" 0.0
N/A68}
N/A69 
N/A70$weightlist RWepGrip {
N/A71 "bip_pelvis" 0.0
N/A72 "bip_thumb_0_R" 1.0
N/A73 "bip_index_0_R" 1.0
N/A74 "bip_middle_0_R" 1.0
N/A75 "bip_ring_0_R" 1.0
N/A76 "bip_pinky_0_R" 1.0
N/A77 "weapon_bone" 1.0
N/A78}
N/A79 
N/A80$weightlist RightArmBlend {
N/A81 "bip_pelvis" 0.0
N/A82 "bip_hip_R" 0.0
N/A83 "bip_hip_L" 0.0
N/A84 "bip_spine_0" 0.0
N/A85 "bip_collar_R" 0.2
N/A86 "bip_upperArm_R" 1.0
N/A87 "bip_lowerArm_R" 1.0
N/A88}
N/A89 
N/A90 
N/A91$weightlist meleeRightArmBlend {
N/A92 "bip_pelvis" 0.6
N/A93 "bip_hip_R" 0.0
N/A94 "bip_hip_L" 0.0
N/A95 "bip_spine_0" 0.7
N/A96 "bip_spine_1" 0.8
N/A97 "bip_spine_2" 0.9
N/A98 "bip_spine_3" 1.0
N/A99 "bip_collar_R" 1.0
N/A100 "bip_collar_L" 1.0
N/A101 "bip_upperArm_R" 1.0
N/A102 "bip_lowerArm_R" 1.0
N/A103 "bip_upperArm_L" 1.0
N/A104 "bip_lowerArm_L" 1.0
N/A105 "bip_head" 0.5
N/A106}
N/A107 
N/A108$weightlist LeftArmBlend {
N/A109 "bip_pelvis" 0.0
N/A110 "bip_hip_R" 0.0
N/A111 "bip_hip_L" 0.0
N/A112 "bip_spine_0" 0.0
N/A113 "bip_collar_L" 0.2
N/A114 "bip_upperArm_L" 1.0
N/A115 "bip_lowerArm_L" 1.0
N/A116}
N/A117 
N/A118$weightlist Melee_HipsTorso {
N/A119 "bip_pelvis" 0.75
N/A120 "bip_hip_R" 0.0
N/A121 "bip_hip_L" 0.0
N/A122 "bip_collar_L" 0.0
N/A123 "bip_collar_R" 0.0
N/A124 "bip_spine_0" 0.75
N/A125}
N/A126 
N/A127$weightlist Melee_ArmsBlend {
N/A128 "bip_pelvis" 0.0
N/A129 "bip_hip_R" 0.0
N/A130 "bip_hip_L" 0.0
N/A131 "bip_spine_1" 0.5
N/A132 "bip_spine_2" 0.7
N/A133 "bip_spine_3" 0.9
N/A134 "bip_collar_L" 1.0
N/A135 "bip_upperArm_L" 1.0
N/A136 "bip_lowerArm_L" 1.0
N/A137 "bip_collar_R" 1.0
N/A138 "bip_upperArm_R" 1.0
N/A139 "bip_lowerArm_R" 1.0
N/A140 "bip_head" 0.3
N/A141 "bip_neck" 0.3
N/A142}
N/A143 
N/A144$weightlist Melee_FullHipsTorso {
N/A145 "bip_pelvis" 1.0
N/A146 "bip_hip_R" 1.0
N/A147 "bip_hip_L" 1.0
N/A148 "bip_collar_L" 0.0
N/A149 "bip_collar_R" 0.0
N/A150}
N/A151 
N/A152$weightlist PDACrouch_HipsTorso {
N/A153 "bip_pelvis" 0.0
N/A154 "bip_hip_R" 0.0
N/A155 "bip_hip_L" 0.0
N/A156 "bip_collar_L" 0.0
N/A157 "bip_collar_R" 0.0
N/A158 "bip_spine_0" 0.25
N/A159}
N/A160 
N/A161$weightlist SPY_Melee_ArmsBlend {
N/A162 "bip_pelvis" 0.0
N/A163 "bip_hip_R" 0.0
N/A164 "bip_hip_L" 0.0
N/A165 "bip_spine_1" 1.0
N/A166 "bip_spine_2" 1.0
N/A167 "bip_spine_3" 1.0
N/A168 "bip_collar_L" 1.0
N/A169 "bip_upperArm_L" 1.0
N/A170 "bip_lowerArm_L" 1.0
N/A171 "bip_collar_R" 1.0
N/A172 "bip_upperArm_R" 1.0
N/A173 "bip_lowerArm_R" 1.0
N/A174 "bip_head" 1.0
N/A175 "bip_neck" 1.0
N/A176}
N/A177 
N/A178$weightlist SPY_Melee_HipsTorso {
N/A179 "bip_pelvis" 1.0
N/A180 "bip_hip_R" 0.0
N/A181 "bip_hip_L" 0.0
N/A182 "bip_collar_L" 0.0
N/A183 "bip_collar_R" 0.0
N/A184 "bip_spine_0" 1.0
N/A185}
N/A186 
N/A187$weightlist SwimMelee_Hips {
N/A188 "bip_pelvis" 0.0
N/A189 "bip_hip_R" 0.0
N/A190 "bip_hip_L" 0.0
N/A191 "bip_spine_0" 0.15
N/A192}
N/A193 
N/A194$weightlist spell_RightArmBlend {
N/A195 "bip_pelvis" 0.0
N/A196// "bip_spine_1" 0.5
N/A197// "bip_spine_2" 0.7
N/A198// "bip_spine_3" 0.9
N/A199// "bip_neck" 0.0
N/A200 "bip_collar_R" 1.0
N/A201 "bip_collar_L" 0.0
N/A202 "bip_upperArm_R" 1.0
N/A203 "bip_thumb_0_R" 0.0
N/A204 "bip_index_0_R" 0.0
N/A205 "bip_middle_0_R" 0.0
N/A206 "bip_ring_0_R" 0.0
N/A207 "bip_pinky_0_R" 0.0
N/A208}