Template:PatchDiff/September 10, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/props moonbase/moon rocks001.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/props_moonbase/moonbase_rocks001"
N/A4 "$bumpmap" "models/props_moonbase/moonbase_rocks001_normal"
N/A5 "$halflambert" "1"
N/A6 "$envmap" "cubemaps/cubemap_sheen001.hdr"
N/A7// "$envmapcontrast" "1"
N/A8 "$envmaptint" "[.28 .25 .35]"
N/A9 
N/A10 "$detail" "models\props_forest\cliff_detail"
N/A11 "$detailscale" 4
N/A12 "$detailblendfactor" 2
N/A13 "$detailblendmode" 0
N/A14// "$detailtexturetransform"
N/A15 "$seamless_detail" "1"
N/A16 "$seamless_scale" ".001"
N/A17 
N/A18 
N/A19// "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A20// "$phongfresnelranges" "[.3 .5 .6]"
N/A21// "$halflambert" "1"
N/A22 
N/A23 // Rim lighting parameters
N/A24// "$rimlight" "1" // To enable rim lighting (requires phong)
N/A25// "$rimlightexponent" "4" // Exponent for phong component of rim lighting
N/A26// "$rimlightboost" "1" // Boost for ambient cube component of rim lighting
N/A27// "$selfillumfresnel" "3"
N/A28//
N/A29// "$selfillumfresnelminmaxexp" "[0 2 3]"
N/A30// "$selfillum" "1"
N/A31// "$selfillumtint" "[1.3 1 .3]"
N/A32}