Template:PatchDiff/October 9, 2012 Patch/team fortress 2 materials.gcf/tf/materials/vgui/pve/mvm timeout inactive.vmt

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N/A1"unlitgeneric"
N/A2{
N/A3 "$translucent" 1
N/A4 "$baseTexture" "vgui\pve\mvm_timeout_inactive"
N/A5 "$vertexcolor" 1
N/A6 "$no_fullbright" 1
N/A7 "$ignorez" 1
N/A8 "%keywords" "tf"
N/A9}