Template:PatchDiff/October 9, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/mvm loot/all class/fob heavy illum.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/player/items/mvm_loot/all_class/fob_heavy"
N/A4 
N/A5 "$phong" "1"
N/A6 "$phongexponent" "50"
N/A7 "$phongboost" ".1"
N/A8 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A9 "$phongfresnelranges" "[1.5 .5 3]"
N/A10 "$halflambert" "1"
N/A11 
N/A12 "$tempvar" "0"
N/A13 
N/A14 "$commweapon" "0"
N/A15 
N/A16 "$commadd_phongexponent" "30"
N/A17 "$commadd_phongboost" "22.5"
N/A18 
N/A19 "$basephongexponent" "15"
N/A20 "$basephongboost" "5"
N/A21 
N/A22 "$colortint_base" "{255 0 0}"
N/A23 "$colortint_tmp" "[0 0 0]"
N/A24 "$color2" "{255 0 0}"
N/A25 
N/A26 "$selfillum" "1"
N/A27 "$selfillumtint" "[1 1 1]"
N/A28 
N/A29 "$rimlight" "1"
N/A30 "$rimlightexponent" "4"
N/A31 "$rimlightboost" "2"
N/A32 
N/A33 "$glowcolor" "1"
N/A34 
N/A35 // Cloaking
N/A36 "$cloakPassEnabled" "1"
N/A37 "Proxies"
N/A38 {
N/A39 "weapon_invis"
N/A40 {
N/A41 }
N/A42 "vm_invis"
N/A43 {
N/A44 }
N/A45 "ModelGlowColor"
N/A46 {
N/A47 "resultVar" "$glowcolor"
N/A48 }
N/A49 "Equals"
N/A50 {
N/A51 "srcVar1" "$glowcolor"
N/A52 "resultVar" "$selfillumtint"
N/A53 }
N/A54 "Equals"
N/A55 {
N/A56 "srcVar1" "$glowcolor"
N/A57 "resultVar" "$color2"
N/A58 }
N/A59 "CommunityWeapon"
N/A60 {
N/A61 "resultVar" "$commweapon"
N/A62 }
N/A63 "Multiply"
N/A64 {
N/A65 "srcVar1" "$commweapon"
N/A66 "srcVar2" "$commadd_phongexponent"
N/A67 "resultVar" "$tempvar"
N/A68 }
N/A69 "Add"
N/A70 {
N/A71 "srcVar1" "$tempvar"
N/A72 "srcVar2" "$basephongexponent"
N/A73 "resultVar" "$phongexponent"
N/A74 }
N/A75 "ItemTintColor"
N/A76 {
N/A77 "resultVar" "$colortint_tmp"
N/A78 }
N/A79 "SelectFirstIfNonZero"
N/A80 {
N/A81 "srcVar1" "$colortint_tmp"
N/A82 "srcVar2" "$colortint_base"
N/A83 "resultVar" "$color2"
N/A84 }
N/A85 
N/A86 
N/A87 }
N/A88}