Template:PatchDiff/October 29, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/props halloween/hwn bell ringer pole01.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_halloween/hwn_bell_ringer_pole01"
N/A4 "$bumpmap" "models/effects/flat_normal"
N/A5 
N/A6 "$phong" "1"
N/A7 "$phongexponent" "12"
N/A8 "$phongboost" "10"
N/A9 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A10 "$phongfresnelranges" "[.3 .5 .6]"
N/A11 "$halflambert" "0"
N/A12 
N/A13 // Rim lighting parameters
N/A14 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A15 "$rimlightexponent" "4" // Exponent for phong component of rim lighting
N/A16 "$rimlightboost" "1" // Boost for ambient cube component of rim lighting
N/A17 "$selfillumfresnel" "3"
N/A18 
N/A19 "$selfillumfresnelminmaxexp" "[0.1 1.2 5]"
N/A20 "$selfillum" "1"
N/A21 "$selfillumtint" "[1.3 1.3 1.3]"
N/A22}
N/A23