Template:PatchDiff/October 26, 2012 Patch/team fortress 2 content.gcf/tf/scripts/population/mvm coaltown event.pop

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N/A1#base robot_giant.pop
N/A2#base robot_standard.pop
N/A3 
N/A4WaveSchedule
N/A5{
N/A6 
N/A7 StartingCurrency 4000
N/A8 RespawnWaveTime 3
N/A9 CanBotsAttackWhileInSpawnRoom no
N/A10 FixedRespawnWaveTime Yes
N/A11 EventPopfile Halloween
N/A12 
N/A13 Mission // sentry buster
N/A14 {
N/A15 Objective DestroySentries
N/A16 
N/A17 InitialCooldown 120
N/A18 Where spawnbot
N/A19 BeginAtWave 1
N/A20 RunForThisManyWaves 1
N/A21 
N/A22 CooldownTime 120
N/A23 
N/A24 TFBot
N/A25 {
N/A26 Template T_TFBot_SentryBuster
N/A27 }
N/A28 }
N/A29 Mission // Spy - wave 1
N/A30 {
N/A31 Objective Spy
N/A32 
N/A33 InitialCooldown 180
N/A34 Where spawnbot_mission_spy
N/A35 BeginAtWave 1
N/A36 RunForThisManyWaves 1
N/A37 CooldownTime 180
N/A38 DesiredCount 2
N/A39 
N/A40 TFBot
N/A41 {
N/A42 Class Spy
N/A43 Skill Expert
N/A44 Name Spy
N/A45 }
N/A46 }
N/A47 Mission // Sniper - wave 1
N/A48 {
N/A49 Objective Sniper
N/A50 
N/A51 InitialCooldown 120
N/A52 Where spawnbot_mission_sniper
N/A53 BeginAtWave 1
N/A54 RunForThisManyWaves 1
N/A55 CooldownTime 210
N/A56 DesiredCount 2
N/A57 
N/A58 TFBot
N/A59 {
N/A60 Class Sniper
N/A61 Skill Hard
N/A62 Name Sniper
N/A63 MaxVisionRange 3000
N/A64 }
N/A65 }
N/A66 
N/A67 Wave
N/A68 {
N/A69 StartWaveOutput
N/A70 {
N/A71 Target wave_start_relay_666
N/A72 Action Trigger
N/A73 }
N/A74 
N/A75 Checkpoint Yes
N/A76 
N/A77 //STAGE 01 //Currency 700 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A78 
N/A79 WaveSpawn //WAVE 01a: 60 total, 10 active, Scout (bonk)
N/A80 {
N/A81 Name "wave01"
N/A82 Where spawnbot
N/A83 TotalCount 30
N/A84 MaxActive 10
N/A85 SpawnCount 10
N/A86 WaitBeforeStarting 0
N/A87 WaitBetweenSpawns 0
N/A88 TotalCurrency 300
N/A89 
N/A90 TFBot
N/A91 {
N/A92 Template T_TFBot_Scout_Bonk
N/A93 Attributes AlwaysCrit
N/A94 Item "Point and Shoot"
N/A95 }
N/A96 }
N/A97 WaveSpawn //WAVE 01b: 32 total, 8 active, Pyro (always fire)
N/A98 {
N/A99 Name "wave01"
N/A100 Where spawnbot
N/A101 TotalCount 32
N/A102 MaxActive 8
N/A103 SpawnCount 8
N/A104 WaitBeforeStarting 3
N/A105 WaitBetweenSpawns 7
N/A106 TotalCurrency 200
N/A107 
N/A108 TFBot
N/A109 {
N/A110 Class Pyro
N/A111 Skill Easy
N/A112 Attributes AlwaysFireWeapon
N/A113 Item "Old Guadalajara"
N/A114 }
N/A115 }
N/A116 WaveSpawn //WAVE 01c: [GIANT] 12 total, 4 active, Demoman (demoknight)
N/A117 {
N/A118 Name "wave01"
N/A119 Where spawnbot
N/A120 TotalCount 12
N/A121 MaxActive 4
N/A122 SpawnCount 4
N/A123 WaitBeforeStarting 5
N/A124 WaitBetweenSpawns 5
N/A125 TotalCurrency 200
N/A126 
N/A127 TFBot
N/A128 {
N/A129 Template T_TFBot_Giant_DemoMan_PrinceTavish
N/A130 Attributes AlwaysCrit
N/A131 Item "Spine-Chilling Skull"
N/A132 }
N/A133 }
N/A134 //STAGE 02 //Currency 400 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A135 
N/A136 WaveSpawn //WAVE 02a: [GIANT] 10(20) total, 10(20) active, Soldier (slow crit + uber medic)
N/A137 {
N/A138 Name "wave02"
N/A139 Where spawnbot
N/A140 TotalCount 20
N/A141 MaxActive 20
N/A142 SpawnCount 4
N/A143 WaitForAllDead "wave01"
N/A144 WaitBeforeStarting 5
N/A145 WaitBetweenSpawns 2
N/A146 TotalCurrency 400
N/A147 
N/A148 Squad
N/A149 {
N/A150 TFBot
N/A151 {
N/A152 Template T_TFBot_Giant_Soldier_Crit
N/A153 Item "Idiot box"
N/A154 Item "Shoestring Budget"
N/A155 }
N/A156 TFBot
N/A157 {
N/A158 Template T_TFBot_Medic_QuickUber
N/A159 Item "The Warsworn Helmet"
N/A160 }
N/A161 }
N/A162 }
N/A163 //STAGE 03 //Currency 1000 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A164 
N/A165 WaveSpawn //WAVE 03a: 40 total, 10 active, Soldier
N/A166 {
N/A167 Name "wave03"
N/A168 Where spawnbot
N/A169 TotalCount 40
N/A170 MaxActive 10
N/A171 SpawnCount 5
N/A172 WaitForAllDead "wave02"
N/A173 WaitBeforeStarting 8
N/A174 WaitBetweenSpawns 2
N/A175 TotalCurrency 300
N/A176 
N/A177 TFBot
N/A178 {
N/A179 Class Soldier
N/A180 Skill Easy
N/A181 Item "Defiant Spartan"
N/A182 }
N/A183 }
N/A184 WaveSpawn //WAVE 03b: 40 total, 10 active, Heavyweapons
N/A185 {
N/A186 Name "wave03"
N/A187 Where spawnbot
N/A188 TotalCount 40
N/A189 MaxActive 10
N/A190 SpawnCount 5
N/A191 WaitForAllDead "wave02"
N/A192 WaitBeforeStarting 8
N/A193 WaitBetweenSpawns 2
N/A194 TotalCurrency 300
N/A195 
N/A196 TFBot
N/A197 {
N/A198 Class Heavyweapons
N/A199 Skill Easy
N/A200 Item "Witch Hat"
N/A201 }
N/A202 }
N/A203 WaveSpawn //WAVE 03c: [GIANT] 5 total, 2 active, Soldier
N/A204 {
N/A205 Name "wave03"
N/A206 Where spawnbot
N/A207 TotalCount 5
N/A208 MaxActive 2
N/A209 SpawnCount 1
N/A210 WaitForAllDead "wave02"
N/A211 WaitBeforeStarting 8
N/A212 WaitBetweenSpawns 30
N/A213 TotalCurrency 200
N/A214 
N/A215 TFBot
N/A216 {
N/A217 Template T_TFBot_Giant_Soldier_Spammer
N/A218 Item "Idiot box"
N/A219 Item "Shoestring Budget"
N/A220 }
N/A221 }
N/A222 WaveSpawn //WAVE 03d: [GIANT] 5 total, 2 active, Heavyweapons
N/A223 {
N/A224 Name "wave03"
N/A225 Where spawnbot
N/A226 TotalCount 5
N/A227 MaxActive 2
N/A228 SpawnCount 1
N/A229 WaitForAllDead "wave02"
N/A230 WaitBeforeStarting 8
N/A231 WaitBetweenSpawns 30
N/A232 TotalCurrency 200
N/A233 
N/A234 TFBot
N/A235 {
N/A236 Template T_TFBot_Giant_Heavyweapons
N/A237 Item "Witch Hat"
N/A238 }
N/A239 }
N/A240 //STAGE 04 //Currency 1000 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A241 
N/A242 WaveSpawn //WAVE 04a: 80 total, 10 active, Scout
N/A243 {
N/A244 Name "wave04"
N/A245 Where spawnbot_scattered
N/A246 RandomSpawn 1
N/A247 TotalCount 80
N/A248 MaxActive 10
N/A249 SpawnCount 5
N/A250 WaitForAllDead "wave03"
N/A251 WaitBeforeStarting 10
N/A252 WaitBetweenSpawns 8
N/A253 TotalCurrency 400
N/A254 
N/A255 TFBot
N/A256 {
N/A257 Class Scout
N/A258 Skill Easy
N/A259 Attributes AlwaysCrit
N/A260 Item "Point and Shoot"
N/A261 }
N/A262 }
N/A263 WaveSpawn //WAVE 04b: [3 TANKS]
N/A264 {
N/A265 Name "wave04"
N/A266 TotalCount 3
N/A267 WaitForAllDead "wave03"
N/A268 WaitBeforeStarting 0
N/A269 WaitBetweenSpawns 50
N/A270 TotalCurrency 600
N/A271 
N/A272 FirstSpawnOutput
N/A273 {
N/A274 Target boss_spawn_relay
N/A275 Action Trigger
N/A276 }
N/A277 
N/A278 Tank
N/A279 {
N/A280 Health 35000
N/A281 Speed 75
N/A282 Name "tankboss"
N/A283 StartingPathTrackNode "boss_path_1"
N/A284 
N/A285 OnKilledOutput
N/A286 {
N/A287 Target boss_dead_relay
N/A288 Action Trigger
N/A289 }
N/A290 
N/A291 OnBombDroppedOutput
N/A292 {
N/A293 Target boss_deploy_relay
N/A294 Action Trigger
N/A295 }
N/A296 }
N/A297 }
N/A298 //STAGE 05 //Currency 800 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A299 
N/A300 WaveSpawn //WAVE 05a: [GIANT] 40 total, 15 active, Demoman
N/A301 {
N/A302 Name "wave05"
N/A303 Where spawnbot
N/A304 TotalCount 40
N/A305 MaxActive 10
N/A306 SpawnCount 5
N/A307 WaitForAllDead "wave04"
N/A308 WaitBeforeStarting 10
N/A309 WaitBetweenSpawns 10
N/A310 TotalCurrency 400
N/A311 
N/A312 TFBot
N/A313 {
N/A314 Template T_TFBot_Giant_Demo_RapidFire
N/A315 Item "Spine-Chilling Skull"
N/A316 }
N/A317 }
N/A318 WaveSpawn //WAVE 05b: 40 total, 5 active, Demoman (Eyelander + Charge N Targe)
N/A319 {
N/A320 Name "wave05"
N/A321 Where spawnbot
N/A322 TotalCount 40
N/A323 MaxActive 5
N/A324 SpawnCount 5
N/A325 WaitForAllDead "wave04"
N/A326 WaitBeforeStarting 30
N/A327 WaitBetweenSpawns 8
N/A328 TotalCurrency 400
N/A329 
N/A330 TFBot
N/A331 {
N/A332 Template T_TFBot_Demoman_Knight
N/A333 Attributes AlwaysCrit
N/A334 Item "Spine-Chilling Skull"
N/A335 }
N/A336 }
N/A337 WaveSpawn //WAVE 05c: [TANK]
N/A338 {
N/A339 Name "wave05"
N/A340 TotalCount 1
N/A341 WaitForAllDead "wave04"
N/A342 WaitBeforeStarting 55
N/A343 WaitBetweenSpawns 0
N/A344 TotalCurrency 600
N/A345 
N/A346 FirstSpawnOutput
N/A347 {
N/A348 Target boss_spawn_relay
N/A349 Action Trigger
N/A350 }
N/A351 
N/A352 Tank
N/A353 {
N/A354 Health 40000
N/A355 Speed 75
N/A356 Name "tankboss"
N/A357 StartingPathTrackNode "boss_path_1"
N/A358 
N/A359 OnKilledOutput
N/A360 {
N/A361 Target boss_dead_relay
N/A362 Action Trigger
N/A363 }
N/A364 
N/A365 OnBombDroppedOutput
N/A366 {
N/A367 Target boss_deploy_relay
N/A368 Action Trigger
N/A369 }
N/A370 }
N/A371 }
N/A372 //STAGE 06 //Currency 700 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A373 
N/A374 WaveSpawn //WAVE 06a: 40 total, 20 active, Soldier (Direct hit, buff banner)
N/A375 {
N/A376 Name "wave06a"
N/A377 Where spawnbot_scattered
N/A378 RandomSpawn 1
N/A379 TotalCount 40
N/A380 MaxActive 20
N/A381 SpawnCount 10
N/A382 WaitForAllDead "wave05"
N/A383 WaitBeforeStarting 15
N/A384 WaitBetweenSpawns 2
N/A385 TotalCurrency 300
N/A386 
N/A387 TFBot
N/A388 {
N/A389 Class Soldier
N/A390 Skill Expert
N/A391 WeaponRestrictions PrimaryOnly
N/A392 Item "The Direct Hit"
N/A393 Item "The Buff Banner"
N/A394 Item "Defiant Spartan"
N/A395 Attributes SpawnWithFullCharge
N/A396 CharacterAttributes
N/A397 {
N/A398 "increase buff duration" 9.0
N/A399 "damage bonus" 2.0
N/A400 }
N/A401 }
N/A402 }
N/A403 WaveSpawn //WAVE 06b: [GIANT] 4(8) total, 4(8) active, Heavyweapons (Always Crit + Giant medic)
N/A404 {
N/A405 Name "wave06b"
N/A406 Where spawnbot
N/A407 TotalCount 8
N/A408 MaxActive 8
N/A409 SpawnCount 2
N/A410 WaitForAllSpawned "wave06a"
N/A411 WaitBeforeStarting 0
N/A412 WaitBetweenSpawns 30
N/A413 TotalCurrency 400
N/A414 
N/A415 Squad
N/A416 {
N/A417 TFBot
N/A418 {
N/A419 Template T_TFBot_Giant_Heavyweapons_Deflector
N/A420 Attributes AlwaysCrit
N/A421 Item "Witch Hat"
N/A422 }
N/A423 TFBot
N/A424 {
N/A425 Template T_TFBot_Giant_Medic
N/A426 Item "The Warsworn Helmet"
N/A427 }
N/A428 }
N/A429 }
N/A430 //STAGE 07 //Currency 1300 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A431 
N/A432 WaveSpawn //WAVE 07a: [4 TANKS]
N/A433 {
N/A434 Name "wave07"
N/A435 TotalCount 4
N/A436 WaitForAllDead "wave06b"
N/A437 WaitBeforeStarting 10
N/A438 WaitBetweenSpawns 30
N/A439 TotalCurrency 1100
N/A440 
N/A441 FirstSpawnOutput
N/A442 {
N/A443 Target boss_spawn_relay
N/A444 Action Trigger
N/A445 }
N/A446 
N/A447 Tank
N/A448 {
N/A449 Health 42000
N/A450 Speed 75
N/A451 Name "tankboss"
N/A452 StartingPathTrackNode "boss_path_1"
N/A453 
N/A454 OnKilledOutput
N/A455 {
N/A456 Target boss_dead_relay
N/A457 Action Trigger
N/A458 }
N/A459 
N/A460 OnBombDroppedOutput
N/A461 {
N/A462 Target boss_deploy_relay
N/A463 Action Trigger
N/A464 }
N/A465 }
N/A466 }
N/A467 WaveSpawn //WAVE 07b: 96 total, 16 active, Spy
N/A468 {
N/A469 Name "wave07"
N/A470 Where spawnbot
N/A471 TotalCount 96
N/A472 MaxActive 16
N/A473 SpawnCount 8
N/A474 WaitForAllDead "wave06b"
N/A475 WaitBeforeStarting 40
N/A476 WaitBetweenSpawns 5
N/A477 TotalCurrency 200
N/A478 
N/A479 TFBot
N/A480 {
N/A481 Class Spy
N/A482 Skill Expert
N/A483 }
N/A484 }
N/A485 //STAGE 08 //Currency 900 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A486 
N/A487 WaveSpawn //WAVE 08a: 75 total, 20 active, Sniper (Huntsman)
N/A488 {
N/A489 Name "wave08a"
N/A490 Where spawnbot_scattered
N/A491 RandomSpawn 1
N/A492 TotalCount 75
N/A493 MaxActive 20
N/A494 SpawnCount 5
N/A495 WaitForAllDead "wave07"
N/A496 WaitBeforeStarting 10
N/A497 WaitBetweenSpawns 1
N/A498 TotalCurrency 200
N/A499 
N/A500 TFBot
N/A501 {
N/A502 Template T_TFBot_Sniper_Huntsman
N/A503 Skill Expert
N/A504 Item "Larrikin Robin"
N/A505 Attributes AlwaysCrit
N/A506 CharacterAttributes
N/A507 {
N/A508 "damage bonus" 3.0
N/A509 "faster reload rate" 0.2
N/A510 }
N/A511 }
N/A512 }
N/A513 WaveSpawn //WAVE 08b: 75 total, 20 active, Soldier (Always Crit)
N/A514 {
N/A515 Name "wave08b"
N/A516 Where spawnbot_scattered
N/A517 RandomSpawn 1
N/A518 TotalCount 75
N/A519 MaxActive 20
N/A520 SpawnCount 5
N/A521 WaitForAllSpawned "wave08a"
N/A522 WaitBeforeStarting 10
N/A523 WaitBetweenSpawns 1
N/A524 TotalCurrency 200
N/A525 
N/A526 TFBot
N/A527 {
N/A528 Class Soldier
N/A529 Skill Expert
N/A530 Attributes AlwaysCrit
N/A531 Item "Defiant Spartan"
N/A532 CharacterAttributes
N/A533 {
N/A534 "damage bonus" 2.0
N/A535 "faster reload rate" -0.8
N/A536 "fire rate bonus" 0.6
N/A537 }
N/A538 }
N/A539 }
N/A540 WaveSpawn //WAVE 08c: 75 total, 20 active, Demoman (Always Crit)
N/A541 {
N/A542 Name "wave08c"
N/A543 Where spawnbot_scattered
N/A544 RandomSpawn 1
N/A545 TotalCount 75
N/A546 MaxActive 20
N/A547 SpawnCount 5
N/A548 WaitForAllSpawned "wave08b"
N/A549 WaitBeforeStarting 5
N/A550 WaitBetweenSpawns 1
N/A551 TotalCurrency 100
N/A552 
N/A553 TFBot
N/A554 {
N/A555 Class Demoman
N/A556 Skill Expert
N/A557 Attributes AlwaysCrit
N/A558 Item "Spine-Chilling Skull"
N/A559 CharacterAttributes
N/A560 {
N/A561 "damage bonus" 2.0
N/A562 "faster reload rate" -0.8
N/A563 "Projectile speed increased" 2.0
N/A564 }
N/A565 }
N/A566 }
N/A567 WaveSpawn //WAVE 08d: 75 total, 20 active, Pyro (Always Crit)
N/A568 {
N/A569 Name "wave08d"
N/A570 Where spawnbot_scattered
N/A571 RandomSpawn 1
N/A572 TotalCount 75
N/A573 MaxActive 20
N/A574 SpawnCount 5
N/A575 WaitForAllSpawned "wave08c"
N/A576 WaitBeforeStarting 10
N/A577 WaitBetweenSpawns 1
N/A578 TotalCurrency 100
N/A579 
N/A580 TFBot
N/A581 {
N/A582 Class Pyro
N/A583 Skill Expert
N/A584 Attributes AlwaysCrit
N/A585 Item "Old Guadalajara"
N/A586 CharacterAttributes
N/A587 {
N/A588 "damage bonus" 2.0
N/A589 "move speed bonus" 1.5
N/A590 }
N/A591 }
N/A592 }
N/A593 WaveSpawn //WAVE 08e: 75 total, 20 active, Scout (Always Crit)
N/A594 {
N/A595 Name "wave08e"
N/A596 Where spawnbot_scattered
N/A597 RandomSpawn 1
N/A598 TotalCount 75
N/A599 MaxActive 20
N/A600 SpawnCount 5
N/A601 WaitForAllSpawned "wave08d"
N/A602 WaitBeforeStarting 5
N/A603 WaitBetweenSpawns 1
N/A604 TotalCurrency 100
N/A605 
N/A606 TFBot
N/A607 {
N/A608 Class Scout
N/A609 Skill Expert
N/A610 Attributes AlwaysCrit
N/A611 Item "Point and Shoot"
N/A612 }
N/A613 }
N/A614 WaveSpawn //WAVE 08f: 48 total, 22 active, Heavyweapons (Always Crit + Uber medic)
N/A615 {
N/A616 Name "wave08f"
N/A617 Where spawnbot_scattered
N/A618 RandomSpawn 1
N/A619 TotalCount 48
N/A620 MaxActive 22
N/A621 SpawnCount 4
N/A622 WaitForAllSpawned "wave08e"
N/A623 WaitBeforeStarting 5
N/A624 WaitBetweenSpawns 1
N/A625 TotalCurrency 200
N/A626 
N/A627 Squad
N/A628 {
N/A629 TFBot
N/A630 {
N/A631 Class Heavyweapons
N/A632 Skill Expert
N/A633 Attributes AlwaysCrit
N/A634 Item "Witch Hat"
N/A635 CharacterAttributes
N/A636 {
N/A637 "damage bonus" 1.5
N/A638 }
N/A639 }
N/A640 TFBot
N/A641 {
N/A642 Template T_TFBot_Medic_QuickUber
N/A643 Item "The Warsworn Helmet"
N/A644 }
N/A645 }
N/A646 }
N/A647 WaveSpawn //WAVE 08g: [FINAL TANK]
N/A648 {
N/A649 Name "wave08g"
N/A650 TotalCount 1
N/A651 WaitForAllDead "wave08d"
N/A652 WaitBeforeStarting 20
N/A653 WaitBetweenSpawns 0
N/A654 TotalCurrency 0
N/A655 
N/A656 FirstSpawnOutput
N/A657 {
N/A658 Target boss_spawn_relay
N/A659 Action Trigger
N/A660 }
N/A661 
N/A662 Tank
N/A663 {
N/A664 Health 60000
N/A665 Speed 75
N/A666 Name "tankboss"
N/A667 Skin 1
N/A668 StartingPathTrackNode "boss_path_1"
N/A669 
N/A670 OnKilledOutput
N/A671 {
N/A672 Target boss_dead_relay
N/A673 Action Trigger
N/A674 }
N/A675 
N/A676 OnBombDroppedOutput
N/A677 {
N/A678 Target boss_deploy_relay
N/A679 Action Trigger
N/A680 }
N/A681 }
N/A682 }
N/A683 }
N/A684}